Player Matchup

Fenrir
Fenrir
FetysLeftEye
Fenrir
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 13L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
ReeceT3P
Cernunnos
Level 14
God Stats
2W - 2L
1,481 SR
Queue Stats
18W - 21L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Shad0wDev
Nu Wa
Level 29
God Stats
189W - 186L
1,586 SR
Queue Stats
559W - 572L
1,625 Elo+
Solo
Cthulhu
Cthulhu
TBoyd9918
Cthulhu
Level 87
God Stats
2W - 4L
1,378 SR
Queue Stats
118W - 112L
1,543 Elo+
Party 1
Set
Set
sgt steinbaugh
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,510 Elo+
Party 1
Team Averages
Level 43
1,537 SR
1,544 Elo+

VS

Team Averages
Level 20
1,617 SR
1,571 Elo+
Cthulhu
Cthulhu
Briantehlion2
Cthulhu
Level 29
God Stats
3W - 0L
1,991 SR
Queue Stats
22W - 16L
1,586 Elo+
Solo
Chernobog
Chernobog
Thiccbisq24
Chernobog
Level 12
God Stats
4W - 1L
1,315 SR
Queue Stats
25W - 15L
1,638 Elo+
Solo
Vamana
Vamana
UR_OnLifeSupport
Vamana
Level 15
God Stats
6W - 9L
1,438 SR
Queue Stats
159W - 198L
1,463 Elo+
Solo
Zeus
Zeus
liqwidbliss
Zeus
Level 24
God Stats
10W - 2L
1,840 SR
Queue Stats
121W - 101L
1,612 Elo+
Solo
Skadi
Skadi
半岛半城xiao
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 11 / 1
9,156
763
6,063
15,757
7,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ReeceT3P
Cernunnos
15
0 / 6 / 1
9,485
790
7,494
16,704
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Shad0wDev
Nu Wa
14
0 / 0 / 1
9,153
763
4,057
8,374
3,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TBoyd9918
Cthulhu
15
0 / 1 / 0
10,077
840
8,309
16,069
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 0
10,018
835
6,353
24,485
11,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 0 / 12
11,405
950
11,254
5,612
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Thiccbisq24
Chernobog
18
5 / 1 / 11
11,354
946
26,316
11,730
5,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 0 / 15
11,405
950
7,718
8,006
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
11 / 0 / 7
12,432
1,036
19,707
5,859
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 13
10,707
892
13,138
6,848
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
2
Kills
23
23
Deaths
2
3
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
12
8
L
Fenrir
0
11
1
0.05
L
Cernunnos
ReeceT3P
Cernunnos
0
6
1
0.08
L
Nu Wa
Shad0wDev
Nu Wa
0
0
1
0.5
L
Cthulhu
TBoyd9918
Cthulhu
0
1
0
0
W
Chernobog
Thiccbisq24
Chernobog
5
1
11
10.5
W
2
0
15
9.5
W
11
0
7
14.5
L
2
5
0
0.4
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
78,133
81,389
Taken
38,055
41,799
Mitigated
23,043
3,847
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,254
265
888
1,223
5,612
4,459
0
2,689
2,923
34,121
0
L
Fenrir
6,063
1,461
0
30
15,757
7,985
0
4,420
11,187
0
9,971
L
Cernunnos
ReeceT3P
Cernunnos
7,494
2,079
0
308
16,704
6,936
0
8,858
7,771
0
20,924
L
Nu Wa
Shad0wDev
Nu Wa
4,057
1,165
123
674
8,374
3,059
0
1,989
6,360
12,260
0
L
Cthulhu
TBoyd9918
Cthulhu
8,309
0
122
2,436
16,069
11,905
0
6,003
9,991
28,669
0
W
Chernobog
Thiccbisq24
Chernobog
26,316
17,801
0
5,256
11,730
5,262
0
3,587
8,143
0
52,509
W
7,718
3,174
0
3,409
8,006
8,048
0
2,783
5,223
34
26,879
W
19,707
1,916
0
0
5,859
2,395
0
782
5,077
36,566
0
L
6,353
2,245
0
154
24,485
11,914
0
9,697
14,538
0
12,949
W
13,138
6,412
0
1,138
6,848
2,879
0
2,525
4,323
0
33,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
57,303
115
Minions Killed
264
3
Camps Cleared
10
781,706
Distance Traveled
1,177,422
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,405
950
56
5
1
263,209
2
L
Fenrir
9,156
763
7
1
0
142,464
0
L
Cernunnos
9,485
790
29
2
1
182,277
0
L
Nu Wa
9,153
763
19
2
0
75,654
0
L
Cthulhu
10,077
840
48
4
1
152,050
0
W
Chernobog
11,354
946
62
5
2
204,463
0
W
Vamana
11,405
950
38
3
4
270,345
0
W
Zeus
12,432
1,036
42
4
3
213,217
1
L
Set
10,018
835
12
1
1
229,261
0
W
Skadi
10,707
892
66
6
0
226,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role