Player Matchup

Ares
Ares
Greasefilms
Ares
Level 107
God Stats
6W - 4L
1,844 SR
Queue Stats
58W - 42L
1,763 Elo+
Party 1
Skadi
Skadi
Gînger
Skadi
Level 129
God Stats
111W - 59L
1,781 SR
Queue Stats
365W - 317L
1,686 Elo+
Party 1
Achilles
Achilles
SalaciousB
Achilles
Level 47
God Stats
67W - 60L
1,709 SR
Queue Stats
435W - 399L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
ThePeanutFarmer
Ne Zha
Level 120
God Stats
2W - 3L
1,684 SR
Queue Stats
104W - 81L
1,645 Elo+
Party 1
Ra
Ra
cosmicity
Ra
Level 52
God Stats
3W - 1L
1,883 SR
Queue Stats
120W - 109L
1,730 Elo+
Party 1
Team Averages
Level 91
1,780 SR
1,707 Elo+

VS

Team Averages
Level 74
1,411 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
Cardi_aca
Tsukuyomi
Level 97
God Stats
0W - 2L
1,154 SR
Queue Stats
173W - 154L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Chestnut98
Kukulkan
Level 14
God Stats
2W - 2L
1,499 SR
Queue Stats
6W - 11L
1,387 Elo+
Party 2
Ymir
Ymir
Im Pretty Rusty
Ymir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 50L
1,309 Elo+
Party 2
Tiamat
Tiamat
MakaniKai
Tiamat
Level 109
God Stats
4W - 7L
1,401 SR
Queue Stats
26W - 24L
1,436 Elo+
Party 2
Skadi
Skadi
Oren Kcin
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 15
10,051
591
8,139
11,470
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Gînger
Skadi
18
18 / 1 / 4
11,601
682
20,933
11,728
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SalaciousB
Achilles
14
2 / 4 / 5
8,798
518
6,434
12,092
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
9 / 0 / 6
10,205
600
10,154
10,917
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 7
9,547
562
5,189
5,919
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cardi_aca
Tsukuyomi
16
3 / 8 / 0
9,089
535
9,169
15,651
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Chestnut98
Kukulkan
13
0 / 6 / 1
7,687
452
2,002
9,642
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
6,504
383
5,605
16,704
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
MakaniKai
Tiamat
14
3 / 3 / 2
9,178
540
9,211
11,045
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Oren Kcin
Skadi
11
0 / 9 / 0
6,706
394
4,276
11,289
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
34
Kills
6
6
Deaths
34
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cardi_aca
Tsukuyomi
3
8
0
0.38
L
Kukulkan
Chestnut98
Kukulkan
0
6
1
0.08
W
4
0
15
11.5
W
Skadi
Gînger
Skadi
18
1
4
20
L
0
8
1
0.06
L
Tiamat
MakaniKai
Tiamat
3
3
2
1.33
L
Skadi
Oren Kcin
Skadi
0
9
0
0
W
Achilles
SalaciousB
Achilles
2
4
5
1.13
W
9
0
6
12
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
30,263
52,126
Taken
64,331
33,766
Mitigated
30,630
19,665
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cardi_aca
Tsukuyomi
9,169
3,597
0
3,722
15,651
6,608
0
3,237
12,276
0
73,799
L
Kukulkan
Chestnut98
Kukulkan
2,002
128
0
0
9,642
3,350
0
2,477
7,019
34,806
0
W
8,139
124
0
3,656
11,470
10,413
249
3,638
7,674
27,119
0
W
Skadi
Gînger
Skadi
20,933
9,186
0
4,109
11,728
4,910
1,639
3,949
7,715
0
94,393
L
5,605
492
0
660
16,704
12,397
0
4,284
12,292
23,453
0
L
Tiamat
MakaniKai
Tiamat
9,211
1,549
0
3,882
11,045
5,632
756
1,515
9,213
38,315
0
L
Skadi
Oren Kcin
Skadi
4,276
1,429
0
0
11,289
2,643
0
1,511
9,778
0
29,129
W
Achilles
SalaciousB
Achilles
6,434
922
0
2,023
12,092
11,650
488
3,915
7,671
0
33,194
W
10,154
2,878
0
6,345
10,917
4,443
1,397
2,122
8,657
0
67,773
W
5,189
359
1,172
2,360
5,919
2,350
916
2,132
3,591
71,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
39,164
481
Minions Killed
408
0
Camps Cleared
0
1,698,905
Distance Traveled
1,420,274
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,089
535
128
8
0
282,313
2
L
Kukulkan
7,687
452
96
6
0
251,480
0
W
Ares
10,051
591
23
1
0
343,442
3
W
Skadi
11,601
682
149
9
0
288,540
6
L
Ymir
6,504
383
37
2
0
304,454
0
L
Tiamat
9,178
540
93
5
0
291,961
2
L
Skadi
6,706
394
54
3
0
290,066
0
W
Achilles
8,798
518
67
4
0
322,318
3
W
Ne Zha
10,205
600
107
6
0
398,893
4
W
Ra
9,547
562
135
8
0
345,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role