Player Matchup

Tsukuyomi
Tsukuyomi
BombaclaatBomb
Tsukuyomi
Level 27
God Stats
2W - 1L
1,599 SR
Queue Stats
26W - 21L
1,519 Elo+
Party 2
Ares
Ares
Cha5e15
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,560 Elo+
Party 2
Hera
Hera
FrostVenomX01
Hera
Level 46
God Stats
9W - 4L
1,720 SR
Queue Stats
195W - 202L
1,473 Elo+
Party 2
Chaac
Chaac
MartianMan57
Chaac
Level 29
God Stats
4W - 3L
1,677 SR
Queue Stats
126W - 122L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
MisterMilkman
Heimdallr
Level 88
God Stats
1W - 0L
1,419 SR
Queue Stats
29W - 22L
1,540 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,515 Elo+

VS

Team Averages
Level 62
1,462 SR
1,490 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Coollero-
Heimdallr
Level 102
God Stats
33W - 37L
1,534 SR
Queue Stats
130W - 119L
1,466 Elo+
Party 3
Arachne
Arachne
KlD_Honcho
Arachne
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 312L
1,497 Elo+
Solo
Chang'e
Chang'e
VividFawn633875
Chang'e
Level 114
God Stats
8W - 7L
1,358 SR
Queue Stats
356W - 317L
1,526 Elo+
Party 1
Ganesha
Ganesha
real_monkey_man
Ganesha
Level 23
God Stats
7W - 15L
1,418 SR
Queue Stats
9W - 16L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BombaclaatBomb
Tsukuyomi
14
4 / 0 / 4
7,744
553
5,528
8,174
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Cha5e15
Ares
12
7 / 4 / 6
7,690
549
9,855
10,285
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 3
6,611
472
4,878
6,311
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 2
7,065
505
5,854
7,579
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
MisterMilkman
Heimdallr
12
6 / 4 / 7
7,480
534
8,728
9,816
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 5 / 2
6,548
468
5,211
7,518
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Coollero-
Heimdallr
10
3 / 5 / 3
6,585
470
6,233
9,070
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
KlD_Honcho
Arachne
12
4 / 4 / 1
7,109
508
4,637
10,498
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,343
525
6,384
10,748
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 7
6,386
456
2,112
11,491
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
10
11
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
2
0.6
W
Tsukuyomi
BombaclaatBomb
Tsukuyomi
4
0
4
6
W
Ares
Cha5e15
Ares
7
4
6
2.5
L
Heimdallr
Coollero-
Heimdallr
3
5
3
0.9
W
1
2
3
1.25
L
Arachne
KlD_Honcho
Arachne
4
4
1
1.13
W
1
1
2
2
W
Heimdallr
MisterMilkman
Heimdallr
6
4
7
2.38
L
1
3
0
0.33
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
24,577
42,165
Taken
49,325
19,202
Mitigated
18,555
12,614
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,211
429
0
260
7,518
2,512
0
3,026
4,398
24,921
0
W
Tsukuyomi
BombaclaatBomb
Tsukuyomi
5,528
1,434
685
4,117
8,174
2,918
0
976
7,166
0
46,042
W
Ares
Cha5e15
Ares
9,855
592
409
1,720
10,285
6,186
0
2,100
8,033
23,377
0
L
Heimdallr
Coollero-
Heimdallr
6,233
2,761
87
2,766
9,070
2,881
274
3,869
5,157
0
30,546
W
4,878
806
75
955
6,311
1,911
112
1,696
4,399
34,507
0
L
Arachne
KlD_Honcho
Arachne
4,637
3,325
0
1,108
10,498
3,386
626
2,157
8,305
0
35,221
W
5,854
760
0
1,541
7,579
4,261
317
5,265
2,314
3,605
36,208
W
Heimdallr
MisterMilkman
Heimdallr
8,728
3,713
681
2,431
9,816
3,926
283
3,118
6,545
0
41,405
L
6,384
746
0
5,843
10,748
3,572
782
869
9,879
43,406
0
L
2,112
113
771
4,421
11,491
6,204
184
4,910
6,339
14,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
33,971
335
Minions Killed
269
0
Camps Cleared
0
1,384,169
Distance Traveled
1,277,452
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,548
468
56
4
0
301,648
1
W
Tsukuyomi
7,744
553
90
6
0
303,862
1
W
Ares
7,690
549
38
3
0
288,761
0
L
Heimdallr
6,585
470
60
4
0
220,147
2
W
Hera
6,611
472
67
5
0
258,201
0
L
Arachne
7,109
508
66
5
0
266,415
0
W
Chaac
7,065
505
66
5
0
272,700
0
W
Heimdallr
7,480
534
74
5
0
260,645
3
L
Chang'e
7,343
525
79
6
0
208,892
0
L
Ganesha
6,386
456
8
1
0
280,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role