Player Matchup

Xing Tian
Xing Tian
BOISSE
Xing Tian
Level 59
God Stats
7W - 7L
1,608 SR
Queue Stats
149W - 183L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Ghanja Steve
Kukulkan
Level 27
God Stats
3W - 8L
1,534 SR
Queue Stats
3W - 9L
1,273 Elo+
Party 1
Fenrir
Fenrir
JuDrew4961
Fenrir
Level 31
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,690 Elo+
Solo
Baron Samedi
Baron Samedi
MExSOxHARDYx23
Baron Samedi
Level 22
God Stats
4W - 7L
1,298 SR
Queue Stats
96W - 93L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
OneManArmy0803
Danzaburou
Level 27
God Stats
26W - 26L
1,610 SR
Queue Stats
118W - 103L
1,541 Elo+
Party 1
Team Averages
Level 33
1,553 SR
1,462 Elo+

VS

Team Averages
Level 61
1,517 SR
1,555 Elo+
Apollo
Apollo
GoliathLeviathan
Apollo
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Penguintrees
Skadi
Level 36
God Stats
2W - 1L
1,395 SR
Queue Stats
211W - 238L
1,493 Elo+
Solo
Cthulhu
Cthulhu
RascallyJarl34
Cthulhu
Level 28
God Stats
28W - 19L
1,562 SR
Queue Stats
64W - 41L
1,617 Elo+
Party 2
Cerberus
Cerberus
Scottyboi117
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 224L
1,568 Elo+
Solo
Tiamat
Tiamat
g0yokunomajo
Tiamat
Level 160
God Stats
38W - 24L
1,626 SR
Queue Stats
240W - 223L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BOISSE
Xing Tian
19
1 / 6 / 7
13,467
898
13,714
27,741
32,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ghanja Steve
Kukulkan
19
3 / 3 / 7
13,387
892
21,063
20,693
7,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
JuDrew4961
Fenrir
19
5 / 9 / 3
14,048
937
15,943
36,339
13,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MExSOxHARDYx23
Baron Samedi
19
1 / 8 / 8
12,541
836
15,826
33,763
13,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OneManArmy0803
Danzaburou
19
3 / 7 / 7
13,877
925
19,954
22,482
8,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 17
14,373
958
14,593
10,036
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 6 / 9
14,395
960
26,555
16,613
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 0 / 16
13,547
903
20,357
17,317
21,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Scottyboi117
Cerberus
20
1 / 4 / 19
14,378
959
19,828
35,058
50,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
16 / 2 / 13
17,552
1,170
51,416
16,007
21,985
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
13
Kills
33
33
Deaths
13
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BOISSE
Xing Tian
1
6
7
0.75
L
Kukulkan
Ghanja Steve
Kukulkan
3
3
7
2.17
W
4
1
17
12.5
L
Fenrir
JuDrew4961
Fenrir
5
9
3
0.72
L
Baron Samedi
MExSOxHARDYx23
Baron Samedi
1
8
8
0.63
L
Danzaburou
OneManArmy0803
Danzaburou
3
7
7
0.93
W
8
6
9
2.08
W
4
0
16
12
W
Cerberus
Scottyboi117
Cerberus
1
4
19
2.63
W
Tiamat
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,500
Damage
132,749
141,018
Taken
95,031
75,270
Mitigated
105,383
15,760
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BOISSE
Xing Tian
13,714
2,193
528
2,135
27,741
32,813
0
15,390
12,089
31,509
0
L
Kukulkan
Ghanja Steve
Kukulkan
21,063
1,544
0
112
20,693
7,069
0
14,126
6,370
48,834
0
W
14,593
7,406
0
1,091
10,036
4,594
0
5,439
4,597
0
42,198
L
Fenrir
JuDrew4961
Fenrir
15,943
4,901
1,665
3,338
36,339
13,450
0
24,006
12,016
0
41,157
L
Baron Samedi
MExSOxHARDYx23
Baron Samedi
15,826
2,651
2,109
4,152
33,763
13,280
0
21,398
12,139
26,795
0
L
Danzaburou
OneManArmy0803
Danzaburou
19,954
12,162
0
1,721
22,482
8,658
0
15,451
6,803
0
57,279
W
26,555
12,754
0
0
16,613
7,395
0
8,058
8,555
0
55,667
W
20,357
677
1,229
0
17,317
21,145
0
11,326
5,631
43,325
0
W
Cerberus
Scottyboi117
Cerberus
19,828
2,360
909
6,278
35,058
50,264
0
18,905
14,721
36,711
0
W
Tiamat
51,416
2,987
979
5,119
16,007
21,985
0
6,875
9,080
78,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,320
Gold Earned
74,245
283
Minions Killed
306
3
Camps Cleared
13
1,316,995
Distance Traveled
1,493,603
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,467
898
41
3
0
262,233
0
L
Kukulkan
13,387
892
77
5
1
261,173
0
W
Apollo
14,373
958
75
5
2
268,031
0
L
Fenrir
14,048
937
44
3
1
293,312
0
L
Baron Samedi
12,541
836
27
2
0
250,582
0
L
Danzaburou
13,877
925
94
6
1
249,695
1
W
Skadi
14,395
960
70
5
3
265,392
1
W
Cthulhu
13,547
903
42
3
0
329,774
0
W
Cerberus
14,378
959
50
3
0
303,670
0
W
Tiamat
17,552
1,170
69
5
8
326,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role