Player Matchup

Thanatos
Thanatos
Krazgrin
Thanatos
Level 3
God Stats
3W - 11L
1,500 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 1
Bellona
Bellona
Spaghettidrk
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Party 1
Fenrir
Fenrir
TSavage80
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,559 Elo+
Solo
Olorun
Olorun
TacoSpIatter
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
wolfbangergang
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,512 Elo+

VS

Team Averages
Level 18
1,492 SR
1,300 Elo+
Cthulhu
Cthulhu
Alexinthedark
Cthulhu
Level 12
God Stats
8W - 3L
1,588 SR
Queue Stats
46W - 47L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
CapManJr
Sun Wukong
Level 28
God Stats
13W - 12L
1,324 SR
Queue Stats
34W - 43L
1,389 Elo+
Solo
Ra
Ra
H7HL
Ra
Level 28
God Stats
24W - 16L
1,489 SR
Queue Stats
410W - 387L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOWEER
Tsukuyomi
Level 16
God Stats
10W - 3L
1,558 SR
Queue Stats
52W - 49L
1,281 Elo+
Solo
Nemesis
Nemesis
ch3xm1x
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krazgrin
Thanatos
14
1 / 12 / 3
8,964
407
4,858
16,187
8,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Spaghettidrk
Bellona
15
5 / 9 / 3
9,972
453
12,562
18,327
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TSavage80
Fenrir
15
2 / 10 / 4
9,590
436
9,448
19,408
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
6 / 7 / 2
10,870
494
12,915
12,959
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 12 / 5
8,465
385
4,721
13,910
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
8 / 3 / 16
11,389
518
9,159
15,860
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
CapManJr
Sun Wukong
18
15 / 2 / 13
12,504
568
15,682
17,159
15,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ra
H7HL
Ra
18
16 / 4 / 13
13,187
599
24,684
17,767
8,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TOWEER
Tsukuyomi
18
9 / 2 / 9
12,745
579
9,097
12,746
5,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ch3xm1x
Nemesis
16
2 / 6 / 3
10,790
490
3,213
12,274
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
15
Kills
50
50
Deaths
17
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
3
16
5.33
W
Sun Wukong
CapManJr
Sun Wukong
15
2
13
10.75
W
Ra
H7HL
Ra
16
4
13
5.63
L
Thanatos
Krazgrin
Thanatos
1
12
3
0.21
L
Bellona
Spaghettidrk
Bellona
5
9
3
0.72
W
Tsukuyomi
TOWEER
Tsukuyomi
9
2
9
6.75
L
Fenrir
TSavage80
Fenrir
2
10
4
0.4
L
Olorun
6
7
2
1
W
Nemesis
ch3xm1x
Nemesis
2
6
3
0.58
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
61,835
80,791
Taken
75,806
40,746
Mitigated
50,236
8,515
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,159
245
687
2,108
15,860
14,385
810
3,569
12,291
39,262
0
W
Sun Wukong
CapManJr
Sun Wukong
15,682
2,960
0
4,426
17,159
15,309
1,870
2,898
14,261
0
51,332
W
Ra
H7HL
Ra
24,684
4,218
5,105
8,183
17,767
8,926
3,497
3,145
14,622
82,176
0
L
Thanatos
Krazgrin
Thanatos
4,858
1,915
0
3,442
16,187
8,105
438
5,663
10,224
0
25,862
L
Bellona
Spaghettidrk
Bellona
12,562
4,652
0
527
18,327
15,480
0
7,179
10,747
0
37,611
W
Tsukuyomi
TOWEER
Tsukuyomi
9,097
1,595
0
3,654
12,746
5,585
3,985
975
11,369
45
77,736
L
Fenrir
TSavage80
Fenrir
9,448
2,229
0
730
19,408
7,176
0
5,975
13,126
0
57,283
L
Olorun
12,915
5,693
260
2,350
12,959
5,388
1,050
6,670
5,992
48,958
1,829
W
Nemesis
ch3xm1x
Nemesis
3,213
1,169
0
1,778
12,274
6,031
3,221
1,957
10,317
0
64,706
L
4,721
2,558
78
1,128
13,910
4,597
0
6,781
6,788
0
26,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
60,615
294
Minions Killed
509
0
Camps Cleared
0
1,552,976
Distance Traveled
1,898,585
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,389
518
62
3
0
414,749
3
W
Sun Wukong
12,504
568
84
4
0
402,243
0
W
Ra
13,187
599
130
6
0
346,674
2
L
Thanatos
8,964
407
42
2
0
264,803
3
L
Bellona
9,972
453
46
2
0
316,892
2
W
Tsukuyomi
12,745
579
140
6
0
433,307
1
L
Fenrir
9,590
436
80
4
0
360,016
1
L
Olorun
10,870
494
88
4
0
266,078
4
W
Nemesis
10,790
490
93
4
0
301,612
1
L
Cupid
8,465
385
38
2
0
345,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role