Player Matchup

Osiris
Osiris
 
Osiris
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AirlessPlayer
Kukulkan
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 111L
1,435 Elo+
Solo
Danzaburou
Danzaburou
ElPapoAlb
Danzaburou
Level 49
God Stats
4W - 11L
1,174 SR
Queue Stats
16W - 45L
978 Elo+
Party 1
Ganesha
Ganesha
Frozono12K
Ganesha
Level 24
God Stats
3W - 3L
1,372 SR
Queue Stats
34W - 64L
978 Elo+
Party 1
Fenrir
Fenrir
Mr Champions287
Fenrir
Level 84
God Stats
1W - 0L
1,756 SR
Queue Stats
45W - 62L
1,492 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,277 Elo+

VS

Team Averages
Level 48
1,429 SR
1,402 Elo+
Skadi
Skadi
EPW_OpFlo
Skadi
Level 105
God Stats
3W - 3L
1,573 SR
Queue Stats
173W - 183L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
NotJosh02
Cernunnos
Level 26
God Stats
2W - 5L
1,371 SR
Queue Stats
100W - 87L
1,513 Elo+
Party 2
Nike
Nike
TOXICxRAINBOW31
Nike
Level 29
God Stats
4W - 9L
1,429 SR
Queue Stats
53W - 73L
1,384 Elo+
Party 3
Nu Wa
Nu Wa
baIdaddy
Nu Wa
Level 48
God Stats
5W - 5L
1,429 SR
Queue Stats
112W - 150L
1,354 Elo+
Party 3
Thor
Thor
bonesC7up
Thor
Level 34
God Stats
1W - 2L
1,342 SR
Queue Stats
205W - 260L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 2 / 3
5,902
492
7,050
8,013
5,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
AirlessPlayer
Kukulkan
11
8 / 1 / 7
7,492
624
6,515
4,092
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ElPapoAlb
Danzaburou
9
4 / 4 / 0
6,306
526
3,832
7,524
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Frozono12K
Ganesha
8
0 / 3 / 3
5,402
450
847
7,111
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
5 / 4 / 7
6,787
566
4,581
7,488
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EPW_OpFlo
Skadi
11
7 / 3 / 0
6,714
560
4,280
6,934
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
NotJosh02
Cernunnos
11
4 / 2 / 5
6,909
576
7,340
6,313
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 2
6,561
547
7,164
9,711
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
baIdaddy
Nu Wa
9
0 / 4 / 2
5,512
459
2,680
5,193
1,205
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
0 / 8 / 1
5,262
439
1,900
7,660
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
14
14
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
3
1.75
W
Kukulkan
AirlessPlayer
Kukulkan
8
1
7
11.5
L
Skadi
EPW_OpFlo
Skadi
7
3
0
2.33
W
Danzaburou
ElPapoAlb
Danzaburou
4
4
0
1
W
Ganesha
Frozono12K
Ganesha
0
3
3
0.5
W
5
4
7
2.13
L
Cernunnos
NotJosh02
Cernunnos
4
2
5
3.25
L
3
3
2
1.33
L
Nu Wa
baIdaddy
Nu Wa
0
4
2
0.25
L
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
23,364
34,228
Taken
35,811
14,036
Mitigated
13,220
9,987
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,050
2,461
0
2,770
8,013
5,055
60
86
7,496
0
23,856
W
Kukulkan
AirlessPlayer
Kukulkan
6,515
1,949
0
1,374
4,092
1,264
805
807
3,113
36,740
0
L
Skadi
EPW_OpFlo
Skadi
4,280
2,321
0
2,254
6,934
1,967
436
1,282
5,580
0
29,015
W
Danzaburou
ElPapoAlb
Danzaburou
3,832
1,042
0
2,508
7,524
1,842
382
662
6,727
0
23,468
W
Ganesha
Frozono12K
Ganesha
847
45
0
1,332
7,111
2,762
0
346
6,683
15,721
0
W
4,581
658
0
2,003
7,488
3,113
0
373
7,033
0
18,295
L
Cernunnos
NotJosh02
Cernunnos
7,340
3,861
0
741
6,313
1,923
827
1,217
5,050
0
27,315
L
7,164
1,821
0
2,940
9,711
6,047
0
250
9,461
0
30,768
L
Nu Wa
baIdaddy
Nu Wa
2,680
607
429
1,129
5,193
1,205
279
1,769
3,250
21,091
0
L
Thor
1,900
326
0
322
7,660
2,078
0
2,396
5,108
0
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
30,958
207
Minions Killed
228
0
Camps Cleared
0
1,107,906
Distance Traveled
990,395
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,902
492
38
3
0
229,502
0
W
Kukulkan
7,492
624
77
6
0
217,635
3
L
Skadi
6,714
560
55
5
0
194,669
0
W
Danzaburou
6,306
526
44
4
0
194,540
0
W
Ganesha
5,402
450
20
2
0
236,455
0
W
Fenrir
6,787
566
28
2
0
229,774
0
L
Cernunnos
6,909
576
38
3
0
225,854
1
L
Nike
6,561
547
65
5
0
199,505
1
L
Nu Wa
5,512
459
37
3
0
191,968
2
L
Thor
5,262
439
33
3
0
178,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role