Player Matchup

Hera
Hera
AngieDuhhh
Hera
Level 68
God Stats
23W - 23L
1,343 SR
Queue Stats
247W - 228L
1,496 Elo+
Solo
Chiron
Chiron
Filthybunny2
Chiron
Level 109
God Stats
16W - 18L
1,494 SR
Queue Stats
160W - 156L
1,466 Elo+
Party 2
Khepri
Khepri
KnobGawbler
Khepri
Level 63
God Stats
3W - 0L
1,787 SR
Queue Stats
19W - 22L
1,385 Elo+
Solo
Chaac
Chaac
Levi6547
Chaac
Level 107
God Stats
15W - 8L
1,787 SR
Queue Stats
247W - 232L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Strim14
Tsukuyomi
Level 108
God Stats
6W - 5L
1,683 SR
Queue Stats
336W - 343L
1,475 Elo+
Solo
Team Averages
Level 91
1,619 SR
1,470 Elo+

VS

Team Averages
Level 80
1,590 SR
1,446 Elo+
Jormungandr
Jormungandr
FiercePotato11
Jormungandr
Level 88
God Stats
11W - 18L
1,501 SR
Queue Stats
372W - 346L
1,469 Elo+
Party 3
Scylla
Scylla
Ianitefollower
Scylla
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
479W - 424L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NUKEM-DOWN
Tsukuyomi
Level 89
God Stats
5W - 2L
1,720 SR
Queue Stats
284W - 276L
1,445 Elo+
Party 3
Chaac
Chaac
TeddyWestSide475
Chaac
Level 63
God Stats
8W - 7L
1,502 SR
Queue Stats
455W - 398L
1,455 Elo+
Party 1
Skadi
Skadi
XxYoungBiscutxX
Skadi
Level 49
God Stats
5W - 6L
1,727 SR
Queue Stats
79W - 105L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
11,026
525
11,338
10,690
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
11 / 2 / 3
10,962
522
12,955
11,774
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
15
0 / 1 / 14
9,880
470
4,979
14,941
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Levi6547
Chaac
18
3 / 0 / 8
11,013
524
15,139
16,572
21,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Strim14
Tsukuyomi
17
3 / 3 / 4
10,665
508
10,964
19,262
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FiercePotato11
Jormungandr
14
2 / 4 / 3
8,853
422
9,593
11,834
10,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 2
9,932
473
13,780
12,843
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NUKEM-DOWN
Tsukuyomi
17
4 / 7 / 4
10,546
502
10,979
16,383
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 2
9,444
450
11,570
22,795
25,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 2
10,241
488
6,835
10,394
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
25
Kills
10
10
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Jormungandr
FiercePotato11
Jormungandr
2
4
3
0.88
W
Chiron
11
2
3
6.25
L
2
7
2
0.43
W
Khepri
0
1
14
7
W
Chaac
Levi6547
Chaac
3
0
8
7
L
Tsukuyomi
NUKEM-DOWN
Tsukuyomi
4
7
4
0.86
W
Tsukuyomi
Strim14
Tsukuyomi
3
3
4
1.67
L
0
2
2
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,375
Damage
52,757
73,239
Taken
74,249
54,682
Mitigated
52,160
24,423
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,338
2,639
378
1,696
10,690
4,989
758
5,499
4,820
60,608
0
L
Jormungandr
FiercePotato11
Jormungandr
9,593
1,144
915
1,493
11,834
10,098
614
3,451
8,334
44,144
0
W
Chiron
12,955
6,622
961
3,035
11,774
4,796
3,808
3,073
8,545
0
54,531
L
13,780
418
0
2,617
12,843
4,619
415
5,885
6,487
57,976
0
W
Khepri
4,979
255
0
2,472
14,941
15,410
759
7,631
7,068
20,335
0
W
Chaac
Levi6547
Chaac
15,139
2,426
0
7,506
16,572
21,233
1,042
1,932
13,922
0
64,224
L
Tsukuyomi
NUKEM-DOWN
Tsukuyomi
10,979
3,830
0
4,030
16,383
6,953
55
1,327
14,956
0
71,591
W
Tsukuyomi
Strim14
Tsukuyomi
10,964
3,220
0
8,375
19,262
8,254
135
4,419
14,547
0
83,984
L
11,570
1,893
0
12,775
22,795
25,712
0
2,774
19,308
96
65,100
L
6,835
2,773
0
836
10,394
4,778
304
2,334
8,009
0
72,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
49,016
481
Minions Killed
520
0
Camps Cleared
0
1,935,651
Distance Traveled
1,817,829
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,026
525
98
5
0
351,247
4
L
Jormungandr
8,853
422
72
3
0
357,506
2
W
Chiron
10,962
522
103
5
0
394,696
2
L
Scylla
9,932
473
102
5
0
344,839
3
W
Khepri
9,880
470
36
2
0
392,153
3
W
Chaac
11,013
524
119
6
0
398,377
1
L
Tsukuyomi
10,546
502
117
6
0
360,970
2
W
Tsukuyomi
10,665
508
125
6
0
399,178
3
L
Chaac
9,444
450
117
6
0
374,526
0
L
Skadi
10,241
488
112
5
0
379,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role