Player Matchup

Nemesis
Nemesis
CodyTheParadox
Nemesis
Level 32
God Stats
17W - 4L
1,652 SR
Queue Stats
96W - 101L
1,408 Elo+
Party 2
Apollo
Apollo
LarryCanonga837
Apollo
Level 14
God Stats
13W - 5L
1,726 SR
Queue Stats
31W - 20L
1,648 Elo+
Party 1
Anubis
Anubis
Pragmagik
Anubis
Level 17
God Stats
51W - 56L
1,477 SR
Queue Stats
88W - 101L
1,378 Elo+
Party 2
Odin
Odin
TheBrogvn
Odin
Level 30
God Stats
4W - 4L
1,461 SR
Queue Stats
180W - 200L
1,440 Elo+
Party 2
Ymir
Ymir
Wili-Un-Tornado
Ymir
Level 22
God Stats
15W - 5L
1,732 SR
Queue Stats
31W - 16L
1,618 Elo+
Party 1
Team Averages
Level 23
1,610 SR
1,499 Elo+

VS

Team Averages
Level 14
1,507 SR
1,465 Elo+
Guan Yu
Guan Yu
BInLadenPranks
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Vamana
Vamana
ButchSteeL
Vamana
Level 18
God Stats
65W - 38L
1,626 SR
Queue Stats
250W - 215L
1,610 Elo+
Solo
Susano
Susano
Pun2002
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Vipermagin
Nu Wa
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 137L
1,450 Elo+
Solo
Cerberus
Cerberus
ticklemibobby
Cerberus
Level 14
God Stats
1W - 4L
1,410 SR
Queue Stats
24W - 34L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,276
628
4,517
5,554
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,576
658
2,601
3,858
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Pragmagik
Anubis
11
3 / 1 / 1
6,302
630
4,766
5,411
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
10
6 / 3 / 3
5,848
585
7,468
6,883
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 4
5,384
538
3,244
5,553
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,595
460
1,714
6,583
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
ButchSteeL
Vamana
12
1 / 1 / 0
6,502
650
2,433
7,979
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Pun2002
Susano
7
1 / 5 / 0
5,281
528
1,975
7,622
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
1 / 4 / 1
5,084
508
3,493
5,586
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ticklemibobby
Cerberus
6
0 / 4 / 2
4,536
454
3,582
8,950
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
4
6
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Vamana
ButchSteeL
Vamana
1
1
0
1
W
7
1
2
8
W
2
1
0
2
W
Anubis
Pragmagik
Anubis
3
1
1
3.5
L
Susano
Pun2002
Susano
1
5
0
0.2
W
Odin
6
3
3
2.5
L
Nu Wa
1
4
1
0.38
W
1
0
4
3
L
Cerberus
ticklemibobby
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
13,197
27,259
Taken
36,720
12,125
Mitigated
12,960
7,378
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,714
757
410
1,059
6,583
2,790
0
487
5,871
0
7,252
L
Vamana
ButchSteeL
Vamana
2,433
1,308
0
2,339
7,979
3,241
159
736
7,243
0
46,120
W
4,517
2,003
0
639
5,554
2,147
277
700
4,763
0
23,936
W
2,601
1,902
0
741
3,858
1,152
0
92
3,746
0
40,926
W
Anubis
Pragmagik
Anubis
4,766
733
0
2,663
5,411
2,098
1,113
2,909
2,294
35,852
0
L
Susano
Pun2002
Susano
1,975
329
0
1,980
7,622
1,900
0
667
6,865
0
15,186
W
Odin
7,468
2,347
0
2,573
6,883
3,815
321
1,488
5,200
0
20,801
L
Nu Wa
3,493
1,771
0
750
5,586
1,050
172
3,449
1,887
18,616
0
W
3,244
967
0
762
5,553
2,913
0
1,598
3,935
15,054
0
L
Cerberus
ticklemibobby
Cerberus
3,582
835
0
2,741
8,950
3,979
0
2,349
6,344
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
25,998
257
Minions Killed
213
0
Camps Cleared
0
905,223
Distance Traveled
780,943
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,595
460
11
1
0
149,543
1
L
Vamana
6,502
650
104
10
0
160,631
4
W
Nemesis
6,276
628
44
4
0
212,719
0
W
Apollo
6,576
658
99
10
0
171,519
3
W
Anubis
6,302
630
71
7
0
132,692
0
L
Susano
5,281
528
34
3
0
176,808
0
W
Odin
5,848
585
28
3
0
204,901
0
L
Nu Wa
5,084
508
34
3
0
137,383
0
W
Ymir
5,384
538
15
2
0
183,392
3
L
Cerberus
4,536
454
30
3
0
156,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role