Player Matchup

Izanami
Izanami
ArthugaS2
Izanami
Level 47
God Stats
41W - 43L
1,500 SR
Queue Stats
88W - 106L
1,449 Elo+
Party 1
Ymir
Ymir
ByViTiiNhO
Ymir
Level 26
God Stats
28W - 31L
1,485 SR
Queue Stats
50W - 65L
1,430 Elo+
Party 1
Scylla
Scylla
CrenteLoko
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Nxnzin
Apollo
Level 65
God Stats
8W - 10L
1,438 SR
Queue Stats
120W - 139L
1,452 Elo+
Party 1
Anubis
Anubis
oGabrieL_L
Anubis
Level 63
God Stats
6W - 0L
1,948 SR
Queue Stats
89W - 107L
1,455 Elo+
Party 1
Team Averages
Level 57
1,574 SR
1,457 Elo+

VS

Team Averages
Level 67
1,568 SR
1,458 Elo+
Guan Yu
Guan Yu
G1AC0
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TsenKGGamer
Anubis
Level 78
God Stats
18W - 28L
1,648 SR
Queue Stats
60W - 77L
1,528 Elo+
Party 3
Bellona
Bellona
URUGerman
Bellona
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,240 Elo+
Party 3
Arachne
Arachne
Zeerch
Arachne
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
rodroco
Cupid
Level 106
God Stats
5W - 5L
1,692 SR
Queue Stats
70W - 61L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArthugaS2
Izanami
20
2 / 2 / 8
12,686
507
11,796
14,371
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 19
10,827
433
6,569
19,149
19,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
CrenteLoko
Scylla
20
18 / 0 / 14
14,767
591
22,684
12,036
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Nxnzin
Apollo
20
8 / 0 / 13
17,267
691
18,831
15,782
7,825
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
oGabrieL_L
Anubis
20
9 / 3 / 17
13,865
555
24,266
24,320
12,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G1AC0
Guan Yu
13
0 / 8 / 4
8,843
354
6,816
19,099
14,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
3 / 10 / 1
11,482
459
11,640
18,033
8,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
URUGerman
Bellona
16
0 / 8 / 4
10,467
419
7,571
21,660
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zeerch
Arachne
14
1 / 9 / 1
9,964
399
9,096
18,308
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
rodroco
Cupid
19
7 / 5 / 3
12,166
487
21,118
28,769
10,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
40
Kills
11
11
Deaths
40
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArthugaS2
Izanami
2
2
8
3
W
3
6
19
2.08
W
Scylla
CrenteLoko
Scylla
18
0
14
25
L
Guan Yu
G1AC0
Guan Yu
0
8
4
0.25
W
Apollo
Nxnzin
Apollo
8
0
13
14.5
L
Anubis
3
10
1
0.35
L
Bellona
URUGerman
Bellona
0
8
4
0.25
L
Arachne
Zeerch
Arachne
1
9
1
0.17
W
Anubis
oGabrieL_L
Anubis
9
3
17
5.83
L
Cupid
rodroco
Cupid
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
56,241
85,658
Taken
105,869
51,273
Mitigated
56,826
38,129
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArthugaS2
Izanami
11,796
9,111
0
7,913
14,371
6,084
5,807
1,419
12,952
0
111,088
W
6,569
508
780
2,178
19,149
19,660
160
2,807
16,342
26,537
0
W
Scylla
CrenteLoko
Scylla
22,684
1,251
0
2,698
12,036
4,972
2,225
1,903
10,133
101,382
0
L
Guan Yu
G1AC0
Guan Yu
6,816
552
820
2,069
19,099
14,453
0
9,775
9,208
0
32,587
W
Apollo
Nxnzin
Apollo
18,831
14,808
0
9,516
15,782
7,825
4,085
1,071
14,711
0
144,606
L
Anubis
11,640
366
0
3,850
18,033
8,202
166
11,285
6,534
61,270
0
L
Bellona
URUGerman
Bellona
7,571
1,303
0
2,139
21,660
17,457
0
8,680
12,872
0
50,195
L
Arachne
Zeerch
Arachne
9,096
6,974
0
2,962
18,308
6,477
0
9,002
9,128
0
61,783
W
Anubis
oGabrieL_L
Anubis
24,266
1,136
0
15,044
24,320
12,732
1,322
4,440
19,880
91,654
0
L
Cupid
rodroco
Cupid
21,118
13,538
155
10,506
28,769
10,237
462
14,045
14,608
0
108,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,412
Gold Earned
52,922
754
Minions Killed
507
0
Camps Cleared
0
2,310,034
Distance Traveled
2,001,675
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,686
507
182
7
0
451,794
3
W
Ymir
10,827
433
44
2
0
497,612
3
W
Scylla
14,767
591
162
6
0
513,085
4
L
Guan Yu
8,843
354
57
2
0
390,920
2
W
Apollo
17,267
691
242
10
0
433,757
2
L
Anubis
11,482
459
107
4
0
311,291
3
L
Bellona
10,467
419
83
3
0
436,054
4
L
Arachne
9,964
399
85
3
0
448,708
1
W
Anubis
13,865
555
124
5
0
413,786
2
L
Cupid
12,166
487
175
7
0
414,702
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role