Player Matchup

Chernobog
Chernobog
BubuKityfk
Chernobog
Level 146
God Stats
3W - 9L
1,258 SR
Queue Stats
479W - 551L
1,455 Elo+
Solo
Fenrir
Fenrir
ButBaubles
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 77L
1,523 Elo+
Party 1
Artemis
Artemis
DeadSilencessss
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
Flow Hesitation
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,528 Elo+
Party 2
Hel
Hel
Whats A Jungle
Hel
Level 39
God Stats
1W - 1L
1,697 SR
Queue Stats
8W - 10L
1,524 Elo+
Party 1
Team Averages
Level 62
1,491 SR
1,487 Elo+

VS

Team Averages
Level 42
1,482 SR
1,520 Elo+
Ganesha
Ganesha
PuRe RaTionzZ
Ganesha
Level 49
God Stats
1W - 2L
1,438 SR
Queue Stats
143W - 137L
1,473 Elo+
Party 3
Yemoja
Yemoja
focusedgecko
Yemoja
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 262L
1,534 Elo+
Solo
Cupid
Cupid
gummies1023
Cupid
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
15W - 17L
1,533 Elo+
Solo
Mercury
Mercury
meatymissle
Mercury
Level 29
God Stats
1W - 1L
1,202 SR
Queue Stats
27W - 22L
1,468 Elo+
Party 3
Fenrir
Fenrir
surfferjammer
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BubuKityfk
Chernobog
20
5 / 3 / 13
12,946
762
19,036
17,933
10,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ButBaubles
Fenrir
15
3 / 8 / 12
10,477
616
4,297
17,093
8,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 9 / 11
13,056
768
26,977
27,044
15,283
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
5 / 11 / 11
11,395
670
8,656
20,130
7,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 5 / 12
12,618
742
27,597
24,900
18,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 6 / 29
11,277
663
12,937
20,978
25,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
20
5 / 3 / 29
13,186
776
23,752
23,180
23,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 3 / 11
14,979
881
30,608
19,186
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
meatymissle
Mercury
20
7 / 6 / 18
12,899
759
19,674
17,744
7,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 6 / 20
12,330
725
12,954
19,435
18,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
24
Kills
36
36
Deaths
24
59
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BubuKityfk
Chernobog
5
3
13
3.83
L
Fenrir
ButBaubles
Fenrir
3
8
12
1.13
L
6
9
11
1.28
L
Ao Kuang
5
11
11
0.95
W
Ganesha
0
6
29
2.42
L
5
5
12
2.2
W
Yemoja
5
3
29
6.5
W
17
3
11
7.5
W
Mercury
meatymissle
Mercury
7
6
18
2.67
W
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,563
Damage
99,925
107,100
Taken
100,523
60,134
Mitigated
83,748
48,291
Healing
49,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BubuKityfk
Chernobog
19,036
10,737
2,768
2,329
17,933
10,300
1,080
5,873
12,060
0
47,977
L
Fenrir
ButBaubles
Fenrir
4,297
927
0
456
17,093
8,461
631
5,768
11,325
0
5,684
L
26,977
13,328
2,064
3,385
27,044
15,283
932
9,266
17,778
0
44,925
L
Ao Kuang
8,656
2,655
746
3,256
20,130
7,876
395
6,091
14,039
9,745
0
W
Ganesha
12,937
55
4,336
2,626
20,978
25,871
278
8,449
12,281
22,440
0
L
27,597
1,778
19,507
13,780
24,900
18,214
523
9,691
15,209
58,453
0
W
Yemoja
23,752
3,383
12,744
7,633
23,180
23,354
840
7,537
15,543
53,823
0
W
30,608
16,303
4,464
6,352
19,186
8,528
2,742
6,884
12,142
0
65,453
W
Mercury
meatymissle
Mercury
19,674
8,494
3,967
2,490
17,744
7,848
1,193
5,495
12,065
0
38,296
W
12,954
2,169
1,310
3,481
19,435
18,147
348
7,156
12,239
0
21,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
64,671
175
Minions Killed
188
0
Camps Cleared
0
1,346,590
Distance Traveled
1,504,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,946
762
61
4
0
292,155
1
L
Fenrir
10,477
616
8
0
0
258,499
0
L
Artemis
13,056
768
33
2
0
252,450
1
L
Ao Kuang
11,395
670
2
0
0
239,397
2
W
Ganesha
11,277
663
0
0
0
315,969
0
L
Hel
12,618
742
71
4
0
304,089
0
W
Yemoja
13,186
776
57
3
0
272,542
3
W
Cupid
14,979
881
82
5
0
291,250
0
W
Mercury
12,899
759
34
2
0
341,146
0
W
Fenrir
12,330
725
15
1
0
284,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role