Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CowboyTanaka
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,501 Elo+
Party 3
Hercules
Hercules
KingBabooon
Hercules
Level 85
God Stats
21W - 13L
1,650 SR
Queue Stats
576W - 571L
1,494 Elo+
Solo
Scylla
Scylla
Magboo1176
Scylla
Level 128
God Stats
1W - 0L
1,732 SR
Queue Stats
97W - 90L
1,490 Elo+
Party 3
Chang'e
Chang'e
joseph11834
Chang'e
Level 88
God Stats
2W - 2L
1,175 SR
Queue Stats
181W - 162L
1,546 Elo+
Party 3
Vulcan
Vulcan
oniichan69
Vulcan
Level 118
God Stats
1W - 1L
1,543 SR
Queue Stats
52W - 48L
1,504 Elo+
Party 3
Team Averages
Level 109
1,520 SR
1,507 Elo+

VS

Team Averages
Level 110
1,569 SR
1,472 Elo+
Cupid
Cupid
Fernetrix
Cupid
Level 148
God Stats
0W - 2L
1,493 SR
Queue Stats
65W - 40L
1,494 Elo+
Party 2
Hel
Hel
Galereck_370
Hel
Level 154
God Stats
12W - 9L
1,637 SR
Queue Stats
376W - 365L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Hampnie
Sun Wukong
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 157L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Kobbesniper
Jing Wei
Level 83
God Stats
3W - 4L
1,715 SR
Queue Stats
440W - 455L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
SatoriDictador
Xbalanque
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CowboyTanaka
Ah Muzen Cab
20
4 / 5 / 22
13,898
632
35,920
19,590
10,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
KingBabooon
Hercules
20
6 / 3 / 20
15,062
685
19,582
48,444
76,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Magboo1176
Scylla
20
11 / 9 / 9
16,204
737
25,534
22,120
8,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
joseph11834
Chang'e
20
2 / 6 / 19
13,427
610
16,653
25,733
14,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
oniichan69
Vulcan
20
12 / 4 / 19
17,009
773
50,986
20,436
11,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fernetrix
Cupid
20
10 / 6 / 12
16,063
730
44,576
35,265
16,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 16
13,859
630
5,482
29,197
23,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Hampnie
Sun Wukong
19
0 / 5 / 12
12,103
550
10,430
31,706
44,540
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Kobbesniper
Jing Wei
20
13 / 9 / 8
16,083
731
37,817
34,642
15,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
SatoriDictador
Xbalanque
19
0 / 11 / 15
12,694
577
21,145
32,116
13,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
90
35
Kills
27
27
Deaths
35
89
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CowboyTanaka
Ah Muzen Cab
4
5
22
3
L
Cupid
Fernetrix
Cupid
10
6
12
2.67
L
4
4
16
3
L
Sun Wukong
Hampnie
Sun Wukong
0
5
12
1.2
W
Hercules
KingBabooon
Hercules
6
3
20
5.33
L
Jing Wei
Kobbesniper
Jing Wei
13
9
8
1.89
W
Scylla
Magboo1176
Scylla
11
9
9
1.72
L
Xbalanque
SatoriDictador
Xbalanque
0
11
15
0.68
W
Chang'e
joseph11834
Chang'e
2
6
19
1.92
W
Vulcan
oniichan69
Vulcan
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,675
Damage
119,450
136,323
Taken
162,926
120,930
Mitigated
114,001
66,541
Healing
95,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CowboyTanaka
Ah Muzen Cab
35,920
9,905
1,251
3,998
19,590
10,001
2,998
1,400
18,190
0
62,426
L
Cupid
Fernetrix
Cupid
44,576
24,801
6,961
16,277
35,265
16,763
1,081
19,259
16,006
0
85,445
L
5,482
724
31,338
20,018
29,197
23,724
126
13,682
15,515
13,382
0
L
Sun Wukong
Hampnie
Sun Wukong
10,430
1,388
2,912
5,314
31,706
44,540
0
21,313
10,393
0
26,495
W
Hercules
KingBabooon
Hercules
19,582
2,960
5,037
19,835
48,444
76,234
704
1,911
46,533
765
28,414
L
Jing Wei
Kobbesniper
Jing Wei
37,817
27,628
2,365
4,373
34,642
15,928
1,281
19,571
15,071
0
68,365
W
Scylla
Magboo1176
Scylla
25,534
423
1,236
2,095
22,120
8,807
166
1,041
21,079
51,999
0
L
Xbalanque
SatoriDictador
Xbalanque
21,145
8,860
1,664
4,300
32,116
13,046
1,240
20,006
12,110
0
51,807
W
Chang'e
joseph11834
Chang'e
16,653
2,950
18,068
8,505
25,733
14,402
1,806
0
25,733
38,860
0
W
Vulcan
oniichan69
Vulcan
50,986
14,105
2,974
3,542
20,436
11,486
902
1,130
19,306
94,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,600
Gold Earned
70,802
238
Minions Killed
293
0
Camps Cleared
0
1,964,611
Distance Traveled
2,007,447
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,898
632
43
2
0
359,091
3
L
Cupid
16,063
730
110
5
0
395,921
0
L
Hel
13,859
630
14
1
0
452,446
0
L
Sun Wukong
12,103
550
25
1
0
420,090
0
W
Hercules
15,062
685
16
1
0
435,470
0
L
Jing Wei
16,083
731
87
4
0
365,962
1
W
Scylla
16,204
737
53
2
0
368,865
0
L
Xbalanque
12,694
577
57
3
0
373,028
0
W
Chang'e
13,427
610
38
2
0
375,627
0
W
Vulcan
17,009
773
88
4
0
425,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role