Player Matchup

Bacchus
Bacchus
Joltra
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Modern-Scorpion
Nu Wa
Level 119
God Stats
2W - 1L
1,714 SR
Queue Stats
17W - 13L
1,568 Elo+
Party 3
Hachiman
Hachiman
TheTrueShade
Hachiman
Level 53
God Stats
2W - 5L
1,535 SR
Queue Stats
21W - 22L
1,636 Elo+
Party 3
Thor
Thor
Xevil_InTeNzeX
Thor
Level 128
God Stats
7W - 9L
1,454 SR
Queue Stats
242W - 240L
1,577 Elo+
Party 3
Geb
Geb
burkefam
Geb
Level 28
God Stats
12W - 5L
1,706 SR
Queue Stats
71W - 63L
1,640 Elo+
Party 3
Team Averages
Level 74
1,582 SR
1,584 Elo+

VS

Team Averages
Level 88
1,637 SR
1,722 Elo+
Ao Kuang
Ao Kuang
Masahiro Nazura
Ao Kuang
Level 121
God Stats
4W - 4L
1,599 SR
Queue Stats
496W - 411L
1,628 Elo+
Party 2
Achilles
Achilles
Rarmel
Achilles
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
492W - 163L
1,893 Elo+
Party 1
Athena
Athena
SantoryuLucy
Athena
Level 111
God Stats
35W - 8L
1,791 SR
Queue Stats
561W - 298L
1,719 Elo+
Party 1
Neith
Neith
StarNazura
Neith
Level 49
God Stats
15W - 20L
1,645 SR
Queue Stats
342W - 294L
1,651 Elo+
Party 2
Zeus
Zeus
Tonee
Zeus
Level 146
God Stats
22W - 9L
1,652 SR
Queue Stats
522W - 265L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joltra
Bacchus
11
0 / 3 / 1
6,238
891
3,223
6,844
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
6,510
930
4,987
4,710
1,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheTrueShade
Hachiman
12
0 / 1 / 1
6,313
902
4,589
4,614
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
6,661
952
3,881
5,109
1,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 1 / 0
6,973
996
3,842
8,764
6,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

296

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 0 / 8
6,919
988
3,841
3,527
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Rarmel
Achilles
13
2 / 0 / 8
7,227
1,032
4,801
8,840
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
12
0 / 0 / 10
7,312
1,045
6,286
7,430
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
12
3 / 0 / 3
7,480
1,069
3,740
2,533
984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Tonee
Zeus
13
4 / 1 / 4
7,682
1,097
9,458
2,113
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
10
10
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Joltra
Bacchus
0
3
1
0.17
W
Ao Kuang
1
0
8
5
L
0
3
0
0
W
Achilles
Rarmel
Achilles
2
0
8
6
W
Athena
0
0
10
5
W
Neith
3
0
3
4.5
L
Hachiman
TheTrueShade
Hachiman
0
1
1
0.5
W
Zeus
Tonee
Zeus
4
1
4
6
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
28,126
30,041
Taken
24,443
17,873
Mitigated
17,546
1,143
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Joltra
Bacchus
3,223
294
0
0
6,844
6,444
0
4,160
2,453
7,702
0
W
Ao Kuang
3,841
761
0
1,120
3,527
1,398
0
1,672
1,855
12,740
0
L
4,987
1,908
0
164
4,710
1,503
0
2,822
1,705
25,815
0
W
Achilles
Rarmel
Achilles
4,801
1,136
0
1,592
8,840
9,219
0
4,034
4,806
0
10,440
W
Athena
6,286
1,268
585
1,191
7,430
5,233
0
3,834
3,596
13,597
0
W
Neith
3,740
1,463
0
611
2,533
984
0
1,634
899
0
24,023
L
Hachiman
TheTrueShade
Hachiman
4,589
2,581
0
319
4,614
1,720
0
3,011
1,451
0
12,639
W
Zeus
Tonee
Zeus
9,458
306
0
0
2,113
712
0
878
1,235
24,875
0
L
3,881
1,117
0
0
5,109
1,821
0
3,319
1,530
0
12,599
L
3,842
416
0
660
8,764
6,385
0
5,416
2,997
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
36,620
123
Minions Killed
136
5
Camps Cleared
7
589,042
Distance Traveled
597,274
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,238
891
15
2
0
92,357
1
W
Ao Kuang
6,919
988
16
2
3
128,221
1
L
Nu Wa
6,510
930
52
7
0
105,975
0
W
Achilles
7,227
1,032
12
2
0
134,074
0
W
Athena
7,312
1,045
16
2
0
110,614
0
W
Neith
7,480
1,069
52
7
2
110,573
0
L
Hachiman
6,313
902
19
3
0
123,590
0
W
Zeus
7,682
1,097
40
6
2
113,792
1
L
Thor
6,661
952
18
3
4
136,006
0
L
Geb
6,973
996
19
3
1
131,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role