Player Matchup

Nu Wa
Nu Wa
Adrianthemkplayr
Nu Wa
Level 17
God Stats
14W - 9L
1,689 SR
Queue Stats
235W - 205L
1,500 Elo+
Party 1
Merlin
Merlin
DrunknJedi
Merlin
Level 22
God Stats
57W - 40L
1,711 SR
Queue Stats
175W - 162L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dvpedits
Tsukuyomi
Level 21
God Stats
7W - 8L
1,723 SR
Queue Stats
134W - 103L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Sensei-_-Kennith
Danzaburou
Level 22
God Stats
57W - 36L
1,628 SR
Queue Stats
116W - 107L
1,487 Elo+
Party 1
Ymir
Ymir
TheRainbowCauk
Ymir
Level 22
God Stats
16W - 13L
1,581 SR
Queue Stats
150W - 130L
1,487 Elo+
Party 1
Team Averages
Level 21
1,666 SR
1,498 Elo+

VS

Team Averages
Level 23
1,548 SR
1,468 Elo+
Nox
Nox
BATTLECOW33
Nox
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
56W - 98L
1,330 Elo+
Solo
Guan Yu
Guan Yu
F1RE 0017
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,373 Elo+
Party 2
Ymir
Ymir
FreshtagNBK
Ymir
Level 23
God Stats
54W - 31L
1,683 SR
Queue Stats
375W - 291L
1,570 Elo+
Party 2
Medusa
Medusa
XPertRatKing
Medusa
Level 28
God Stats
5W - 8L
1,750 SR
Queue Stats
384W - 356L
1,567 Elo+
Party 2
Thor
Thor
blackout022
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 29
13,584
1,132
25,066
7,462
2,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
DrunknJedi
Merlin
20
10 / 4 / 33
14,096
1,175
44,471
13,795
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Dvpedits
Tsukuyomi
20
15 / 8 / 20
14,968
1,247
21,680
16,749
7,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Sensei-_-Kennith
Danzaburou
20
12 / 8 / 25
14,636
1,220
23,825
20,347
9,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 33
13,328
1,111
16,017
18,368
22,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 10
12,018
1,002
10,956
21,134
12,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
F1RE 0017
Guan Yu
18
4 / 7 / 11
12,138
1,012
7,746
28,587
29,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 8 / 17
12,167
1,014
8,710
32,063
35,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
18
7 / 9 / 10
13,431
1,119
25,602
27,001
10,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 12 / 14
13,115
1,093
17,388
28,507
11,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
83
48
Kills
21
21
Deaths
48
140
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
29
20.5
L
3
12
10
0.67
W
Merlin
DrunknJedi
Merlin
10
4
33
6.63
W
Tsukuyomi
Dvpedits
Tsukuyomi
15
8
20
3.13
L
Guan Yu
F1RE 0017
Guan Yu
4
7
11
1.36
L
2
8
17
1.31
W
Danzaburou
Sensei-_-Kennith
Danzaburou
12
8
25
3.06
W
5
1
33
21.5
L
Medusa
7
9
10
1.33
L
5
12
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,059
Damage
70,402
76,721
Taken
137,292
49,552
Mitigated
99,317
9,484
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,066
9,640
328
1,514
7,462
2,986
0
1,685
5,777
53,756
0
L
10,956
1,045
506
1,081
21,134
12,010
0
11,919
8,898
29,921
0
W
Merlin
DrunknJedi
Merlin
44,471
2,939
1,297
2,988
13,795
6,874
0
2,960
10,835
62,581
0
W
Tsukuyomi
Dvpedits
Tsukuyomi
21,680
6,411
0
443
16,749
7,855
0
2,949
13,800
0
33,235
L
Guan Yu
F1RE 0017
Guan Yu
7,746
1,441
4,187
4,608
28,587
29,559
0
17,499
10,581
0
20,751
L
8,710
905
564
1,419
32,063
35,622
0
18,236
13,435
33,998
0
W
Danzaburou
Sensei-_-Kennith
Danzaburou
23,825
12,764
0
2,914
20,347
9,725
0
5,845
14,502
0
36,853
W
16,017
1,285
0
0
18,368
22,112
0
6,227
12,141
30,557
0
L
Medusa
25,602
18,043
0
3,957
27,001
10,960
0
17,710
8,898
0
59,843
L
17,388
4,894
0
942
28,507
11,166
0
18,206
9,926
0
53,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,612
Gold Earned
62,869
182
Minions Killed
257
3
Camps Cleared
9
1,011,991
Distance Traveled
1,029,829
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,584
1,132
53
4
0
216,173
0
L
Nox
12,018
1,002
50
4
0
159,850
0
W
Merlin
14,096
1,175
56
5
3
203,392
0
W
Tsukuyomi
14,968
1,247
10
1
0
197,422
0
L
Guan Yu
12,138
1,012
36
3
2
265,139
1
L
Ymir
12,167
1,014
43
4
1
198,156
0
W
Danzaburou
14,636
1,220
28
2
0
163,404
0
W
Ymir
13,328
1,111
35
3
0
231,600
1
L
Medusa
13,431
1,119
56
5
5
213,530
1
L
Thor
13,115
1,093
72
6
1
193,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role