Player Matchup

Pele
Pele
BaseMaxx
Pele
Level 29
God Stats
2W - 5L
1,261 SR
Queue Stats
420W - 435L
1,497 Elo+
Solo
Bacchus
Bacchus
DoublesForDays
Bacchus
Level 15
God Stats
1W - 1L
1,479 SR
Queue Stats
19W - 23L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lugurix
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,608 Elo+
Solo
Scylla
Scylla
thnkie
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,568 Elo+
Solo
Neith
Neith
xSmittyx5
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,644 Elo+
Party 1
Team Averages
Level 20
1,448 SR
1,609 Elo+

VS

Team Averages
Level 26
1,612 SR
1,527 Elo+
Baron Samedi
Baron Samedi
ProjectImmortal
Baron Samedi
Level 26
God Stats
14W - 3L
1,892 SR
Queue Stats
21W - 10L
1,704 Elo+
Party 2
Bacchus
Bacchus
PureAlphaLife
Bacchus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 63L
1,380 Elo+
Solo
Fenrir
Fenrir
PureSlux
Fenrir
Level 28
God Stats
21W - 15L
1,723 SR
Queue Stats
92W - 68L
1,584 Elo+
Party 2
Agni
Agni
TheManuHN
Agni
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 50L
1,417 Elo+
Solo
Serqet
Serqet
rynodino
Serqet
Level 37
God Stats
15W - 8L
1,446 SR
Queue Stats
100W - 81L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 16 / 4
15,394
1,283
30,802
29,618
11,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 9 / 9
11,983
999
10,959
24,607
26,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
lugurix
Ah Muzen Cab
19
3 / 8 / 7
12,295
1,025
18,447
16,134
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
thnkie
Scylla
18
2 / 7 / 5
11,637
970
11,739
18,307
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
xSmittyx5
Neith
20
0 / 7 / 12
12,458
1,038
15,632
13,830
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ProjectImmortal
Baron Samedi
20
6 / 2 / 26
13,818
1,152
22,753
18,221
10,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
8 / 5 / 25
13,499
1,125
14,681
19,637
16,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PureSlux
Fenrir
20
17 / 4 / 20
15,332
1,278
22,214
19,491
14,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
20
9 / 6 / 29
14,455
1,205
24,182
17,443
8,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
rynodino
Serqet
20
7 / 1 / 24
14,346
1,196
13,162
20,678
29,272
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
171
18
Kills
47
47
Deaths
18
37
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Pele
12
16
4
0.88
L
1
9
9
0.61
W
Baron Samedi
ProjectImmortal
Baron Samedi
6
2
26
9.5
W
Bacchus
8
5
25
4.1
W
Fenrir
PureSlux
Fenrir
17
4
20
6.75
W
Agni
9
6
29
3.92
L
Ah Muzen Cab
lugurix
Ah Muzen Cab
3
8
7
0.81
W
Serqet
rynodino
Serqet
7
1
24
19
L
Scylla
thnkie
Scylla
2
7
5
0.64
L
Neith
xSmittyx5
Neith
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,579
Damage
96,992
102,496
Taken
95,470
55,281
Mitigated
78,580
9,947
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
30,802
17,987
315
4,042
29,618
11,256
0
20,550
8,840
0
53,559
L
10,959
1,001
0
1,066
24,607
26,427
0
16,318
8,178
16,993
0
W
Baron Samedi
ProjectImmortal
Baron Samedi
22,753
1,395
2,423
5,389
18,221
10,260
0
4,965
13,256
56,727
0
W
Bacchus
14,681
1,079
0
836
19,637
16,351
0
6,689
12,948
24,579
0
W
Fenrir
PureSlux
Fenrir
22,214
4,589
0
2,026
19,491
14,020
0
4,123
15,368
0
31,535
W
Agni
24,182
2,016
0
0
17,443
8,677
0
3,789
13,654
60,390
0
L
Ah Muzen Cab
lugurix
Ah Muzen Cab
18,447
7,033
0
2,358
16,134
6,198
0
7,370
8,518
0
49,684
W
Serqet
rynodino
Serqet
13,162
1,607
0
3,252
20,678
29,272
0
3,132
17,546
736
16,532
L
Scylla
thnkie
Scylla
11,739
1,948
0
0
18,307
6,048
0
10,233
7,210
32,439
0
L
Neith
xSmittyx5
Neith
15,632
8,179
0
2,166
13,830
5,352
0
7,581
5,828
0
44,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
71,450
224
Minions Killed
255
5
Camps Cleared
6
1,130,645
Distance Traveled
1,181,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,394
1,283
40
3
1
216,221
0
L
Bacchus
11,983
999
18
2
1
244,270
0
W
Baron Samedi
13,818
1,152
112
9
0
207,809
1
W
Bacchus
13,499
1,125
22
2
1
233,416
0
W
Fenrir
15,332
1,278
15
1
4
249,336
1
W
Agni
14,455
1,205
82
7
0
232,369
0
L
Ah Muzen Cab
12,295
1,025
51
4
1
202,561
2
W
Serqet
14,346
1,196
24
2
1
258,286
1
L
Scylla
11,637
970
51
4
0
247,313
1
L
Neith
12,458
1,038
64
5
2
220,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role