Player Matchup

Tyr
Tyr
Efra
Tyr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,274 Elo+
Party 1
Cerberus
Cerberus
MartinWHO
Cerberus
Level 7
God Stats
18W - 13L
1,266 SR
Queue Stats
96W - 94L
1,306 Elo+
Party 1
Vamana
Vamana
UncaChipotle
Vamana
Level 24
God Stats
3W - 5L
1,406 SR
Queue Stats
14W - 17L
1,281 Elo+
Solo
Artemis
Artemis
awzomedanyboyz
Artemis
Level 10
God Stats
9W - 10L
1,180 SR
Queue Stats
14W - 21L
1,190 Elo+
Party 1
Discordia
Discordia
nekofox17
Discordia
Level 17
God Stats
16W - 14L
1,500 SR
Queue Stats
51W - 47L
1,202 Elo+
Party 1
Team Averages
Level 18
1,370 SR
1,250 Elo+

VS

Team Averages
Level 17
1,576 SR
1,305 Elo+
Izanami
Izanami
CandyCaneMoe
Izanami
Level 22
God Stats
5W - 2L
1,713 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
O0o TORM3NT o0O
Sun Wukong
Level 25
God Stats
3W - 1L
1,702 SR
Queue Stats
199W - 238L
1,235 Elo+
Solo
Jormungandr
Jormungandr
PARABOLA609
Jormungandr
Level 15
God Stats
4W - 9L
1,311 SR
Queue Stats
28W - 52L
1,265 Elo+
Solo
Merlin
Merlin
hashorrosin
Merlin
Level 8
God Stats
13W - 6L
1,690 SR
Queue Stats
379W - 405L
1,231 Elo+
Solo
Kumbhakarna
Kumbhakarna
我与AD下路无敌
Kumbhakarna
Level 17
God Stats
21W - 25L
1,465 SR
Queue Stats
131W - 143L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Efra
Tyr
20
1 / 7 / 12
13,265
948
10,780
26,925
26,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
MartinWHO
Cerberus
20
3 / 5 / 13
13,718
980
16,816
33,054
41,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
20
2 / 14 / 10
12,917
923
14,496
29,644
15,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 8 / 4
17,099
1,221
38,365
24,615
13,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
nekofox17
Discordia
20
2 / 3 / 13
13,739
981
10,308
12,521
5,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CandyCaneMoe
Izanami
20
25 / 2 / 10
19,146
1,368
65,185
20,580
8,840
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
O0o TORM3NT o0O
Sun Wukong
16
0 / 1 / 2
10,807
772
906
2,287
1,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PARABOLA609
Jormungandr
20
3 / 15 / 17
14,202
1,014
12,596
34,687
15,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
6 / 3 / 20
15,156
1,083
25,871
15,385
6,123
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 27
15,080
1,077
9,612
22,868
27,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
113
24
Kills
37
37
Deaths
24
52
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
CandyCaneMoe
Izanami
25
2
10
15
L
Tyr
Efra
Tyr
1
7
12
1
L
Cerberus
MartinWHO
Cerberus
3
5
13
1.9
W
Sun Wukong
O0o TORM3NT o0O
Sun Wukong
0
1
2
1
W
Jormungandr
PARABOLA609
Jormungandr
3
15
17
0.77
L
Vamana
2
14
10
0.5
L
16
8
4
2.25
W
Merlin
6
3
20
5.33
L
Discordia
nekofox17
Discordia
2
3
13
2.83
W
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,765
Damage
114,170
126,759
Taken
95,807
102,404
Mitigated
59,459
10,609
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CandyCaneMoe
Izanami
65,185
58,302
0
4,091
20,580
8,840
0
5,088
15,492
0
114,410
L
Tyr
Efra
Tyr
10,780
1,812
0
3,766
26,925
26,215
0
9,430
17,312
837
34,693
L
Cerberus
MartinWHO
Cerberus
16,816
1,691
0
1,670
33,054
41,574
0
12,774
20,280
34,784
0
W
Sun Wukong
O0o TORM3NT o0O
Sun Wukong
906
103
0
98
2,287
1,151
0
1,048
1,239
0
5,693
W
Jormungandr
PARABOLA609
Jormungandr
12,596
7,176
0
3,000
34,687
15,684
0
9,662
25,025
42,207
0
L
Vamana
14,496
10,475
0
1,835
29,644
15,885
0
12,516
17,128
0
31,508
L
38,365
23,954
0
0
24,615
13,313
0
7,561
17,054
0
71,228
W
Merlin
25,871
3,964
0
0
15,385
6,123
0
6,476
8,909
51,821
0
L
Discordia
nekofox17
Discordia
10,308
2,412
0
3,338
12,521
5,417
0
5,798
6,723
47,020
0
W
9,612
1,513
0
2,170
22,868
27,661
0
5,671
17,197
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,738
Gold Earned
74,391
283
Minions Killed
294
10
Camps Cleared
0
1,159,607
Distance Traveled
864,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,146
1,368
128
9
0
210,447
3
L
Tyr
13,265
948
49
4
3
268,036
0
L
Cerberus
13,718
980
49
4
0
293,921
0
W
Sun Wukong
10,807
772
8
1
0
56,601
0
W
Jormungandr
14,202
1,014
75
5
0
191,463
0
L
Vamana
12,917
923
33
2
0
156,930
0
L
Artemis
17,099
1,221
71
5
4
264,311
0
W
Merlin
15,156
1,083
64
5
0
196,101
0
L
Discordia
13,739
981
81
6
3
176,409
0
W
Kumbhakarna
15,080
1,077
19
1
0
210,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role