Player Matchup

Bacchus
Bacchus
DKCube7
Bacchus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 15L
1,536 Elo+
Solo
Chaac
Chaac
FtBenjamin
Chaac
Level 66
God Stats
15W - 17L
1,446 SR
Queue Stats
429W - 497L
1,451 Elo+
Party 1
Mercury
Mercury
SebasIAtom
Mercury
Level 138
God Stats
4W - 3L
1,896 SR
Queue Stats
10W - 14L
1,633 Elo+
Solo
Chernobog
Chernobog
ftSan_Pateste
Chernobog
Level 80
God Stats
8W - 8L
1,582 SR
Queue Stats
740W - 854L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
onexk
Baron Samedi
Level 66
God Stats
4W - 7L
1,472 SR
Queue Stats
552W - 655L
1,450 Elo+
Party 1
Team Averages
Level 95
1,579 SR
1,501 Elo+

VS

Team Averages
Level 72
1,438 SR
1,524 Elo+
Ra
Ra
Bruno_Rafael27
Ra
Level 46
God Stats
2W - 3L
1,081 SR
Queue Stats
64W - 54L
1,490 Elo+
Solo
Athena
Athena
EZEAUX
Athena
Level 66
God Stats
47W - 37L
1,587 SR
Queue Stats
141W - 136L
1,554 Elo+
Solo
Artio
Artio
LordBionicow
Artio
Level 104
God Stats
5W - 6L
1,258 SR
Queue Stats
270W - 322L
1,438 Elo+
Solo
Jing Wei
Jing Wei
TaigaWaifu
Jing Wei
Level 104
God Stats
6W - 5L
1,663 SR
Queue Stats
514W - 289L
1,646 Elo+
Solo
Pele
Pele
ephys23
Pele
Level 42
God Stats
19W - 10L
1,602 SR
Queue Stats
139W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DKCube7
Bacchus
14
2 / 9 / 4
9,584
436
9,368
18,078
20,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
15
1 / 6 / 6
10,041
456
13,524
21,852
22,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SebasIAtom
Mercury
18
8 / 4 / 4
11,276
513
17,586
19,270
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ftSan_Pateste
Chernobog
13
1 / 8 / 6
8,690
395
12,546
19,092
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
onexk
Baron Samedi
16
4 / 5 / 6
10,430
474
17,357
17,172
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 15
10,095
459
8,702
10,490
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
EZEAUX
Athena
16
1 / 2 / 18
11,903
541
8,485
29,017
23,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 11
11,203
509
13,083
20,096
29,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
TaigaWaifu
Jing Wei
20
17 / 4 / 6
14,516
660
35,208
23,664
10,937
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
ephys23
Pele
18
7 / 4 / 4
11,573
526
9,980
19,946
9,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
16
Kills
31
32
Deaths
17
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
L
Bacchus
DKCube7
Bacchus
2
9
4
0.44
W
Athena
EZEAUX
Athena
1
2
18
5
L
Chaac
1
6
6
0.67
W
4
3
11
3.17
L
Mercury
SebasIAtom
Mercury
8
4
4
2.5
W
Jing Wei
TaigaWaifu
Jing Wei
17
4
6
5
W
Pele
ephys23
Pele
7
4
4
2.25
L
Chernobog
ftSan_Pateste
Chernobog
1
8
6
0.5
L
Baron Samedi
onexk
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,381
Damage
75,458
95,464
Taken
103,213
66,089
Mitigated
77,618
31,355
Healing
40,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,702
209
3,217
2,803
10,490
4,199
675
5,264
4,950
41,284
0
L
Bacchus
DKCube7
Bacchus
9,368
991
0
3,244
18,078
20,554
189
5,923
12,155
20,417
0
W
Athena
EZEAUX
Athena
8,485
1,972
0
9,067
29,017
23,762
657
7,682
21,020
31,629
0
L
Chaac
13,524
2,604
0
6,072
21,852
22,174
569
10,326
11,526
0
57,693
W
13,083
1,614
1,262
5,306
20,096
29,194
670
4,252
15,710
57,018
0
L
Mercury
SebasIAtom
Mercury
17,586
7,625
0
5,391
19,270
8,271
305
4,568
14,702
0
84,071
W
Jing Wei
TaigaWaifu
Jing Wei
35,208
29,520
0
13,186
23,664
10,937
7,475
5,812
17,762
0
132,044
W
Pele
ephys23
Pele
9,980
2,432
0
5,980
19,946
9,526
0
2,637
17,046
0
74,332
L
Chernobog
ftSan_Pateste
Chernobog
12,546
8,370
855
5,834
19,092
6,991
786
4,375
14,717
0
51,276
L
Baron Samedi
onexk
Baron Samedi
17,357
1,296
2,423
7,536
17,172
8,099
160
5,078
12,094
61,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
59,290
430
Minions Killed
490
0
Camps Cleared
0
1,986,814
Distance Traveled
2,069,441
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,095
459
82
4
0
387,458
9
L
Bacchus
9,584
436
20
1
0
403,418
10
W
Athena
11,903
541
38
2
0
459,211
1
L
Chaac
10,041
456
98
4
0
363,545
1
W
Artio
11,203
509
101
5
0
397,816
2
L
Mercury
11,276
513
122
6
0
444,286
4
W
Jing Wei
14,516
660
162
7
0
379,231
5
W
Pele
11,573
526
107
5
0
445,725
6
L
Chernobog
8,690
395
75
3
0
387,634
0
L
Baron Samedi
10,430
474
115
5
0
387,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role