Player Matchup

Chronos
Chronos
CutupJacob
Chronos
Level 66
God Stats
7W - 9L
1,544 SR
Queue Stats
125W - 118L
1,569 Elo+
Party 2
King Arthur
King Arthur
LokiToxicc
King Arthur
Level 129
God Stats
3W - 0L
1,232 SR
Queue Stats
51W - 50L
1,368 Elo+
Party 2
Izanami
Izanami
XFrostBite78X
Izanami
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
hagalazrunedance
Danzaburou
Level 42
God Stats
4W - 4L
1,618 SR
Queue Stats
17W - 16L
1,646 Elo+
Solo
Ra
Ra
zlCashh
Ra
Level 49
God Stats
2W - 0L
1,464 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Team Averages
Level 59
1,472 SR
1,517 Elo+

VS

Team Averages
Level 53
1,510 SR
1,440 Elo+
Cthulhu
Cthulhu
CoachFeratu69
Cthulhu
Level 88
God Stats
0W - 1L
1,773 SR
Queue Stats
53W - 37L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
googleitok
Baron Samedi
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1
Ne Zha
Ne Zha
savajudah555
Ne Zha
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,425 Elo+
Party 1
Fenrir
Fenrir
vietjew
Fenrir
Level 85
God Stats
17W - 9L
1,478 SR
Queue Stats
32W - 31L
1,504 Elo+
Party 1
Hachiman
Hachiman
zooloo4u
Hachiman
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
495W - 472L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CutupJacob
Chronos
20
12 / 3 / 21
15,734
1,210
24,589
17,231
8,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LokiToxicc
King Arthur
20
11 / 6 / 18
14,540
1,118
24,220
26,001
27,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
19
1 / 7 / 14
11,774
906
8,017
15,804
7,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
hagalazrunedance
Danzaburou
19
6 / 2 / 13
13,540
1,042
16,083
9,980
6,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 3 / 22
15,735
1,210
33,032
16,953
8,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 4 / 15
12,960
997
17,752
24,357
24,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
googleitok
Baron Samedi
19
1 / 13 / 13
12,192
938
15,878
24,633
13,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
18
2 / 14 / 12
11,934
918
9,885
23,663
10,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
vietjew
Fenrir
19
8 / 8 / 9
13,926
1,071
11,281
25,615
13,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
zooloo4u
Hachiman
19
8 / 4 / 9
13,963
1,074
22,708
15,469
6,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
79
43
Kills
21
21
Deaths
43
88
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
15
2.38
W
Chronos
CutupJacob
Chronos
12
3
21
7.5
W
King Arthur
LokiToxicc
King Arthur
11
6
18
3.33
W
Izanami
1
7
14
1.14
L
Baron Samedi
googleitok
Baron Samedi
1
13
13
0.58
W
Danzaburou
hagalazrunedance
Danzaburou
6
2
13
6.25
L
Ne Zha
2
14
12
0.57
L
Fenrir
vietjew
Fenrir
8
8
9
1.56
W
13
3
22
8
L
Hachiman
zooloo4u
Hachiman
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,941
Damage
77,504
85,969
Taken
113,737
59,559
Mitigated
68,325
16,548
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
17,752
806
2,247
4,038
24,357
24,292
0
9,401
14,587
46,869
0
W
Chronos
CutupJacob
Chronos
24,589
6,210
348
2,967
17,231
8,358
0
7,113
10,118
45,489
0
W
King Arthur
LokiToxicc
King Arthur
24,220
1,055
549
642
26,001
27,887
0
10,344
15,657
651
38,042
W
Izanami
8,017
5,828
0
912
15,804
7,862
0
5,161
10,643
0
18,259
L
Baron Samedi
googleitok
Baron Samedi
15,878
1,242
2,426
2,086
24,633
13,162
0
13,770
10,650
34,134
0
W
Danzaburou
hagalazrunedance
Danzaburou
16,083
6,227
473
1,069
9,980
6,727
0
3,172
6,808
0
51,311
L
Ne Zha
9,885
4,135
0
1,563
23,663
10,645
0
12,542
10,883
0
19,983
L
Fenrir
vietjew
Fenrir
11,281
1,682
267
1,671
25,615
13,837
0
14,138
11,149
0
19,701
W
33,032
3,252
3,117
6,471
16,953
8,725
0
7,840
9,113
56,123
0
L
Hachiman
zooloo4u
Hachiman
22,708
12,074
0
1,600
15,469
6,389
0
6,773
8,560
0
55,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,323
Gold Earned
64,975
239
Minions Killed
222
10
Camps Cleared
4
1,137,669
Distance Traveled
1,199,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,960
997
77
6
2
242,748
1
W
Chronos
15,734
1,210
47
4
2
276,972
0
W
King Arthur
14,540
1,118
27
2
3
239,761
0
W
Izanami
11,774
906
27
2
0
155,718
0
L
Baron Samedi
12,192
938
39
3
0
207,697
0
W
Danzaburou
13,540
1,042
66
5
0
201,113
0
L
Ne Zha
11,934
918
21
2
2
225,865
0
L
Fenrir
13,926
1,071
14
1
0
271,637
0
W
Ra
15,735
1,210
72
6
5
264,105
0
L
Hachiman
13,963
1,074
71
5
0
251,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role