Player Matchup

Neith
Neith
Angel9102
Neith
Level 12
God Stats
2W - 3L
1,198 SR
Queue Stats
6W - 13L
1,195 Elo+
Solo
Skadi
Skadi
EuItle
Skadi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MarineraLluna
Ratatoskr
Level 10
God Stats
14W - 12L
1,370 SR
Queue Stats
110W - 91L
1,545 Elo+
Solo
Athena
Athena
Ħatem
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Olorun
Olorun
弈胜她半子
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Team Averages
Level 10
1,414 SR
1,386 Elo+

VS

Team Averages
Level 15
1,522 SR
1,390 Elo+
Sylvanus
Sylvanus
EfendiMataHari
Sylvanus
Level 20
God Stats
2W - 0L
1,711 SR
Queue Stats
33W - 49L
1,529 Elo+
Solo
Da Ji
Da Ji
Haereldo
Da Ji
Level 21
God Stats
4W - 5L
1,398 SR
Queue Stats
36W - 35L
1,463 Elo+
Solo
Thoth
Thoth
Niuzi
Thoth
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 67L
1,257 Elo+
Solo
Medusa
Medusa
YigitCetinV2
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,179 Elo+
Solo
Ares
Ares
batbubu1
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel9102
Neith
1
0 / 2 / 0
4,480
299
0
1,129
184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
EuItle
Skadi
14
3 / 1 / 2
8,165
544
2,707
8,139
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
MarineraLluna
Ratatoskr
16
8 / 1 / 4
9,071
605
9,657
9,733
3,553
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Ħatem
Athena
13
1 / 3 / 1
7,438
496
3,549
10,158
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 4 / 2
7,206
480
2,204
8,321
2,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 2 / 1
8,930
595
6,275
9,077
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Haereldo
Da Ji
13
6 / 1 / 1
9,241
616
5,690
7,395
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Niuzi
Thoth
14
1 / 3 / 2
8,504
567
6,222
6,595
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
1 / 2 / 1
7,733
516
2,054
3,992
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 4 / 2
6,262
417
1,745
5,262
4,193
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
9
11
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Angel9102
Neith
0
2
0
0
W
Sylvanus
1
2
1
0.75
L
Skadi
EuItle
Skadi
3
1
2
4
W
Da Ji
Haereldo
Da Ji
6
1
1
6.5
L
Ratatoskr
MarineraLluna
Ratatoskr
8
1
4
10
W
Thoth
Niuzi
Thoth
1
3
2
0.67
W
Medusa
1
2
1
0.75
W
Ares
0
4
2
0.25
L
Athena
Ħatem
Athena
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
21,986
37,480
Taken
32,321
16,366
Mitigated
20,168
7,521
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angel9102
Neith
0
0
0
46
1,129
184
0
0
1,129
0
1,768
W
Sylvanus
6,275
1,787
302
3,815
9,077
8,606
1,548
2,761
6,316
50,108
9,504
L
Skadi
EuItle
Skadi
2,707
1,542
0
3,649
8,139
2,623
0
918
7,183
0
54,959
W
Da Ji
Haereldo
Da Ji
5,690
1,152
0
2,282
7,395
4,066
0
562
6,833
0
40,161
L
Ratatoskr
MarineraLluna
Ratatoskr
9,657
3,420
0
842
9,733
3,553
410
2,894
6,735
0
55,325
W
Thoth
Niuzi
Thoth
6,222
244
0
1,699
6,595
1,983
474
1,149
5,446
54,767
0
W
Medusa
2,054
993
0
528
3,992
1,320
2,037
517
3,475
0
39,613
W
Ares
1,745
147
0
0
5,262
4,193
539
764
4,498
12,515
0
L
Athena
Ħatem
Athena
3,549
899
0
1,689
10,158
7,392
0
5,083
5,031
29,905
0
L
2,204
450
0
1,295
8,321
2,614
996
4,386
3,551
38,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
40,670
346
Minions Killed
402
0
Camps Cleared
0
1,079,668
Distance Traveled
1,361,336
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,480
299
3
0
0
31,239
0
W
Sylvanus
8,930
595
124
8
0
194,052
0
L
Skadi
8,165
544
97
6
0
264,494
4
W
Da Ji
9,241
616
69
5
0
334,746
4
L
Ratatoskr
9,071
605
94
6
0
316,227
2
W
Thoth
8,504
567
111
7
0
288,895
0
W
Medusa
7,733
516
83
6
0
268,389
1
W
Ares
6,262
417
15
1
0
275,254
0
L
Athena
7,438
496
63
4
0
225,562
1
L
Olorun
7,206
480
89
6
0
242,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role