Player Matchup

Tiamat
Tiamat
Mate0_Mastro
Tiamat
Level 55
God Stats
2W - 7L
1,388 SR
Queue Stats
146W - 212L
1,356 Elo+
Party 1
Neith
Neith
Toro_1212
Neith
Level 24
God Stats
31W - 24L
1,512 SR
Queue Stats
132W - 190L
1,269 Elo+
Party 1
Chaac
Chaac
macsii11
Chaac
Level 51
God Stats
22W - 22L
1,595 SR
Queue Stats
62W - 80L
1,418 Elo+
Party 1
Team Averages
Level 43
1,498 SR
1,348 Elo+

VS

Team Averages
Level 33
1,569 SR
1,500 Elo+
Jormungandr
Jormungandr
Cinderw0lf
Jormungandr
Level 17
God Stats
0W - 1L
1,426 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FBG Fatal
Ah Muzen Cab
Level 35
God Stats
0W - 2L
1,782 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ra
Ra
FBG Ghost
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 12
13,458
612
17,996
20,587
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Toro_1212
Neith
18
7 / 2 / 8
14,554
662
16,527
15,402
7,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
macsii11
Chaac
17
6 / 4 / 8
15,032
683
20,163
25,420
16,887
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cinderw0lf
Jormungandr
15
3 / 3 / 1
12,347
561
9,236
20,523
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FBG Fatal
Ah Muzen Cab
16
2 / 6 / 3
12,681
576
20,366
21,952
7,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 7 / 4
13,128
597
15,881
19,110
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
9
9
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cinderw0lf
Jormungandr
3
3
1
1.17
L
Ah Muzen Cab
FBG Fatal
Ah Muzen Cab
2
6
3
0.58
L
4
7
4
0.86
W
Tiamat
3
3
12
3
W
Neith
Toro_1212
Neith
7
2
8
5.5
W
Chaac
macsii11
Chaac
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,686
Damage
45,483
61,409
Taken
61,585
33,174
Mitigated
24,204
34,141
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cinderw0lf
Jormungandr
9,236
1,184
80
2,884
20,523
9,562
0
5,863
14,660
39,655
0
L
Ah Muzen Cab
FBG Fatal
Ah Muzen Cab
20,366
8,697
0
3,462
21,952
7,793
0
6,324
15,628
0
66,261
L
15,881
485
1,280
2,499
19,110
6,849
0
5,958
13,152
65,554
0
W
Tiamat
17,996
1,439
982
10,099
20,587
9,248
578
11,565
9,022
50,113
0
W
Neith
Toro_1212
Neith
16,527
6,211
0
7,509
15,402
7,039
1,968
4,217
11,185
0
73,375
W
Chaac
macsii11
Chaac
20,163
4,237
1,798
13,753
25,420
16,887
974
9,686
14,638
0
70,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
38,156
270
Minions Killed
205
0
Camps Cleared
0
1,154,991
Distance Traveled
1,094,254
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,347
561
45
2
0
362,664
5
L
Ah Muzen Cab
12,681
576
81
4
0
360,969
1
L
Ra
13,128
597
79
4
0
370,621
1
W
Tiamat
13,458
612
79
4
0
384,611
0
W
Neith
14,554
662
126
6
0
336,844
0
W
Chaac
15,032
683
65
3
0
433,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role