Player Matchup

Thanatos
Thanatos
FaRRoW OBV
Thanatos
Level 88
God Stats
5W - 6L
1,434 SR
Queue Stats
159W - 150L
1,434 Elo+
Solo
Agni
Agni
RGH_x_TRYHARD
Agni
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 482L
1,473 Elo+
Party 2
King Arthur
King Arthur
Yumnits
King Arthur
Level 59
God Stats
6W - 8L
1,985 SR
Queue Stats
148W - 145L
1,454 Elo+
Solo
Skadi
Skadi
garrus1234
Skadi
Level 55
God Stats
32W - 26L
1,811 SR
Queue Stats
122W - 152L
1,416 Elo+
Party 2
Sobek
Sobek
prime_FB51
Sobek
Level 64
God Stats
7W - 6L
1,757 SR
Queue Stats
218W - 239L
1,555 Elo+
Party 2
Team Averages
Level 68
1,697 SR
1,466 Elo+

VS

Team Averages
Level 51
1,657 SR
1,503 Elo+
Chaac
Chaac
BombaclaatBomb
Chaac
Level 27
God Stats
11W - 6L
1,626 SR
Queue Stats
26W - 21L
1,506 Elo+
Party 1
Skadi
Skadi
Cha5e15
Skadi
Level 67
God Stats
2W - 1L
1,555 SR
Queue Stats
26W - 18L
1,549 Elo+
Party 1
Olorun
Olorun
FrostVenomX01
Olorun
Level 46
God Stats
6W - 4L
1,640 SR
Queue Stats
195W - 202L
1,461 Elo+
Party 1
Ares
Ares
MartianMan57
Ares
Level 28
God Stats
11W - 7L
1,769 SR
Queue Stats
126W - 122L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
MisterMilkman
Hun Batz
Level 88
God Stats
1W - 0L
1,696 SR
Queue Stats
29W - 22L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaRRoW OBV
Thanatos
13
4 / 3 / 1
8,282
460
5,112
10,996
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 1
8,205
456
4,433
9,630
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Yumnits
King Arthur
16
3 / 2 / 1
9,010
501
7,345
14,625
11,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
10
1 / 9 / 1
7,062
392
6,694
13,726
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
11
1 / 4 / 3
7,450
414
5,604
14,531
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,381
521
8,860
12,056
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Cha5e15
Skadi
17
10 / 1 / 7
10,993
611
20,207
13,147
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 3
10,395
578
5,366
7,152
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 13
9,821
546
7,236
10,871
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
MisterMilkman
Hun Batz
16
6 / 2 / 4
9,970
554
5,238
12,634
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
25
25
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Skadi
Cha5e15
Skadi
10
1
7
13.5
L
Thanatos
FaRRoW OBV
Thanatos
4
3
1
1.5
W
5
1
3
6.5
W
3
3
13
3.17
W
Hun Batz
MisterMilkman
Hun Batz
6
2
4
4
L
0
7
1
0.07
L
King Arthur
Yumnits
King Arthur
3
2
1
1.75
L
Skadi
1
9
1
0.17
L
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
46,907
63,508
Taken
55,860
34,205
Mitigated
35,736
20,541
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,860
1,471
493
5,880
12,056
13,630
1,641
0
12,056
0
47,854
W
Skadi
Cha5e15
Skadi
20,207
11,552
892
6,777
13,147
5,046
2,961
2,905
10,013
0
84,652
L
Thanatos
FaRRoW OBV
Thanatos
5,112
1,431
318
8,009
10,996
5,514
0
737
10,184
0
40,064
W
5,366
2,369
0
2,885
7,152
2,595
2,603
2,745
3,965
55,664
0
W
7,236
0
0
895
10,871
8,955
574
2,106
8,515
26,209
0
W
Hun Batz
MisterMilkman
Hun Batz
5,238
1,762
636
4,369
12,634
5,510
1,448
1,205
11,274
0
58,148
L
4,433
310
0
333
9,630
3,097
0
4,004
5,601
42,041
0
L
King Arthur
Yumnits
King Arthur
7,345
1,119
0
5,450
14,625
11,255
0
1,428
12,631
0
48,870
L
Skadi
6,694
3,188
198
801
13,726
3,046
56
3,124
10,602
0
29,151
L
Sobek
5,604
295
552
4,880
14,531
11,293
0
3,309
11,222
32,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
50,560
366
Minions Killed
447
0
Camps Cleared
0
1,501,669
Distance Traveled
1,774,216
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,381
521
91
5
0
369,805
3
W
Skadi
10,993
611
112
6
0
345,544
0
L
Thanatos
8,282
460
68
4
0
243,888
3
W
Olorun
10,395
578
117
7
0
340,112
2
W
Ares
9,821
546
28
2
0
373,349
0
W
Hun Batz
9,970
554
99
6
0
345,406
3
L
Agni
8,205
456
96
5
0
281,287
0
L
King Arthur
9,010
501
99
6
0
376,109
4
L
Skadi
7,062
392
55
3
0
264,795
5
L
Sobek
7,450
414
48
3
0
335,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role