Player Matchup

Janus
Janus
Dark_Mantle
Janus
Level 160
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 24L
1,529 Elo+
Solo
Guan Yu
Guan Yu
DuhFeg
Guan Yu
Level 120
God Stats
4W - 4L
1,838 SR
Queue Stats
15W - 28L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
GebWalker
Jormungandr
Level 146
God Stats
2W - 1L
1,692 SR
Queue Stats
404W - 401L
1,553 Elo+
Solo
Aphrodite
Aphrodite
J Morielli
Aphrodite
Level 160
God Stats
6W - 12L
1,459 SR
Queue Stats
457W - 467L
1,719 Elo+
Solo
Danzaburou
Danzaburou
cliang16
Danzaburou
Level 108
God Stats
4W - 2L
1,908 SR
Queue Stats
19W - 36L
1,674 Elo+
Party 2
Team Averages
Level 139
1,723 SR
1,601 Elo+

VS

Team Averages
Level 143
1,646 SR
1,561 Elo+
King Arthur
King Arthur
Cguyro
King Arthur
Level 158
God Stats
2W - 4L
1,961 SR
Queue Stats
239W - 238L
1,536 Elo+
Solo
He Bo
He Bo
ElChupaConchasXD
He Bo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Janus
Janus
MrJadus
Janus
Level 157
God Stats
1W - 1L
1,347 SR
Queue Stats
21W - 30L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Strigoi12
Danzaburou
Level 146
God Stats
2W - 4L
1,555 SR
Queue Stats
15W - 21L
1,628 Elo+
Party 1
Geb
Geb
xstep16
Geb
Level 149
God Stats
2W - 2L
1,864 SR
Queue Stats
13W - 19L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
13,506
794
14,047
8,998
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
DuhFeg
Guan Yu
17
3 / 2 / 12
11,602
682
9,381
15,941
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
GebWalker
Jormungandr
19
8 / 4 / 9
13,574
798
23,579
25,704
24,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
J Morielli
Aphrodite
18
2 / 2 / 13
11,649
685
11,776
9,338
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
cliang16
Danzaburou
20
7 / 2 / 9
13,378
787
12,563
12,897
5,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cguyro
King Arthur
16
2 / 5 / 4
10,494
617
12,480
18,004
18,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 6 / 3
8,754
515
3,107
8,528
3,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
MrJadus
Janus
19
1 / 4 / 6
11,198
659
17,419
13,243
5,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Strigoi12
Danzaburou
19
8 / 5 / 1
13,261
780
14,231
18,829
7,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
16
1 / 4 / 7
10,964
645
8,752
20,677
24,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
24
Kills
12
12
Deaths
24
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cguyro
King Arthur
2
5
4
0.8
W
4
2
11
4.75
W
Guan Yu
DuhFeg
Guan Yu
3
2
12
4.5
L
0
6
3
0.25
W
Jormungandr
GebWalker
Jormungandr
8
4
9
3.13
W
Aphrodite
J Morielli
Aphrodite
2
2
13
4.25
L
Janus
MrJadus
Janus
1
4
6
1
L
Danzaburou
Strigoi12
Danzaburou
8
5
1
1.7
W
Danzaburou
cliang16
Danzaburou
7
2
9
5.75
L
Geb
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,346
Damage
55,989
72,878
Taken
79,281
54,185
Mitigated
59,853
33,762
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cguyro
King Arthur
12,480
1,219
84
1,039
18,004
18,517
0
11,663
5,786
0
36,067
W
14,047
639
0
1,199
8,998
3,588
210
3,313
5,685
72,723
0
W
Guan Yu
DuhFeg
Guan Yu
9,381
890
3,127
3,957
15,941
15,758
505
9,556
6,385
0
17,802
L
3,107
229
0
844
8,528
3,233
0
5,910
2,443
14,812
0
W
Jormungandr
GebWalker
Jormungandr
23,579
3,288
0
3,045
25,704
24,486
100
6,940
18,764
47,096
0
W
Aphrodite
J Morielli
Aphrodite
11,776
756
13,225
5,374
9,338
5,042
320
5,227
4,111
42,269
0
L
Janus
MrJadus
Janus
17,419
370
0
1,646
13,243
5,563
3
7,564
5,407
65,905
0
L
Danzaburou
Strigoi12
Danzaburou
14,231
4,769
0
2,863
18,829
7,580
0
12,442
6,023
0
42,887
W
Danzaburou
cliang16
Danzaburou
12,563
6,928
0
3,835
12,897
5,311
3,837
5,280
7,617
0
60,915
L
Geb
8,752
713
0
2,095
20,677
24,960
0
10,455
9,445
21,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,709
Gold Earned
54,671
416
Minions Killed
336
9
Camps Cleared
5
1,698,256
Distance Traveled
1,424,875
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,494
617
49
3
4
319,156
4
W
Janus
13,506
794
151
9
2
365,554
7
W
Guan Yu
11,602
682
13
1
0
368,998
0
L
He Bo
8,754
515
37
2
1
182,295
1
W
Jormungandr
13,574
798
65
4
4
327,751
0
W
Aphrodite
11,649
685
68
4
3
307,754
4
L
Janus
11,198
659
146
9
0
308,976
2
L
Danzaburou
13,261
780
89
5
0
291,164
2
W
Danzaburou
13,378
787
119
7
0
328,199
1
L
Geb
10,964
645
15
1
0
323,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role