Player Matchup

Bellona
Bellona
Darkeye212
Bellona
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FOGViper
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,323 Elo+
Solo
Kukulkan
Kukulkan
LavrentyBeria123
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
TSavage80
Kuzenbo
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
6W - 7L
1,725 Elo+
Solo
Loki
Loki
iMainTeemo50
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,565 Elo+
Party 2
Team Averages
Level 15
1,550 SR
1,525 Elo+

VS

Team Averages
Level 24
1,421 SR
1,485 Elo+
Thor
Thor
Guidedzix
Thor
Level 2
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
H7HL
Ra
Level 28
God Stats
24W - 16L
1,460 SR
Queue Stats
410W - 387L
1,423 Elo+
Solo
Bellona
Bellona
Snakeliberty123P
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
matapuelka
Ymir
Level 5
God Stats
1W - 1L
1,405 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
notsmallerzero
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkeye212
Bellona
9
2 / 7 / 2
6,664
392
3,925
10,979
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
FOGViper
Neith
12
4 / 10 / 1
8,313
489
8,723
13,027
3,957
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 8 / 2
6,570
386
3,454
11,128
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
TSavage80
Kuzenbo
11
1 / 8 / 5
7,198
423
8,659
13,976
16,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 5 / 1
7,278
428
3,107
9,296
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 8
7,967
469
3,580
10,220
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
H7HL
Ra
16
11 / 4 / 5
10,858
639
13,992
9,905
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 0 / 5
11,573
681
11,825
13,622
13,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 15
8,883
523
3,188
11,667
9,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
11 / 1 / 10
10,319
607
13,059
14,898
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
37
38
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darkeye212
Bellona
2
7
2
0.43
L
Neith
FOGViper
Neith
4
10
1
0.45
W
Thor
0
5
8
0.8
W
Ra
H7HL
Ra
11
4
5
3.38
L
1
8
2
0.25
W
12
0
5
14.5
L
Kuzenbo
TSavage80
Kuzenbo
1
8
5
0.44
L
2
5
1
0.5
W
3
1
15
10.5
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
45,644
58,406
Taken
60,312
32,544
Mitigated
33,716
5,921
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darkeye212
Bellona
3,925
1,841
0
468
10,979
5,487
0
3,792
7,123
0
17,887
L
Neith
FOGViper
Neith
8,723
4,738
0
1,462
13,027
3,957
867
1,846
11,163
0
26,672
W
Thor
3,580
1,269
0
1,635
10,220
3,078
0
2,320
7,778
0
25,020
W
Ra
H7HL
Ra
13,992
1,064
5,661
3,917
9,905
3,558
1,343
2,540
6,400
69,968
0
L
3,454
336
0
1,625
11,128
4,152
342
6,368
4,448
15,813
0
W
11,825
3,927
438
7,139
13,622
13,004
2,732
1,920
11,634
0
72,925
L
Kuzenbo
TSavage80
Kuzenbo
8,659
2,708
0
364
13,976
16,358
373
3,032
10,889
24,766
0
L
3,107
581
0
2,002
9,296
2,590
0
1,644
7,603
0
27,932
W
3,188
809
0
1,348
11,667
9,007
120
4,886
6,707
18,678
0
W
13,059
5,226
0
7,711
14,898
5,069
1,386
3,200
11,698
0
73,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
49,600
181
Minions Killed
378
0
Camps Cleared
0
1,295,287
Distance Traveled
1,689,442
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,664
392
28
2
0
228,686
0
L
Neith
8,313
489
44
3
0
247,836
1
W
Thor
7,967
469
47
3
0
332,036
1
W
Ra
10,858
639
95
6
0
313,011
1
L
Kukulkan
6,570
386
31
2
0
248,551
4
W
Bellona
11,573
681
129
8
0
370,053
2
L
Kuzenbo
7,198
423
26
2
0
264,931
2
L
Loki
7,278
428
52
3
0
305,283
0
W
Ymir
8,883
523
23
1
0
358,945
0
W
Anhur
10,319
607
84
5
0
315,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role