Player Matchup

Ymir
Ymir
Diamond III
IMMoRTALKiNGzz
Ymir
Diamond III
Level 159
God Stats
2W - 2L
1,215 SR
Queue Stats
271W - 261L
2,149 MMR
Solo
Kali
Kali
Platinum II
TaleOfGaming
Kali
Platinum II
Level 147
God Stats
3W - 1L
1,744 SR
Queue Stats
51W - 35L
2,168 MMR
Solo
Apollo
Apollo
Diamond V
UMADBRO1591
Apollo
Diamond V
Level 146
God Stats
3W - 3L
1,601 SR
Queue Stats
110W - 73L
2,310 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
YAHIRRRRR
Sun Wukong
Diamond IV
Level 149
God Stats
1W - 3L
1,320 SR
Queue Stats
465W - 464L
2,173 MMR
Solo
Pele
Pele
Diamond III
nitty145
Pele
Diamond III
Level 160
God Stats
17W - 17L
1,699 SR
Queue Stats
87W - 66L
2,283 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,516 SR
2,217 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,567 SR
1,898 MMR
Ullr
Ullr
Diamond IV
HyperFoxx59
Ullr
Diamond IV
Level 154
God Stats
1W - 2L
1,588 SR
Queue Stats
161W - 162L
2,184 MMR
Party 1
Hera
Hera
Diamond III
JinkxM0onsoon
Hera
Diamond III
Level 127
God Stats
2W - 4L
1,746 SR
Queue Stats
53W - 52L
2,229 MMR
Solo
Loki
Loki
Diamond III
drsRichelox
Loki
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond I
themuliman
Tsukuyomi
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
xPkSparks
Xing Tian
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 131L
2,074 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,185
463
3,220
15,460
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 0 / 7
12,959
589
13,758
19,060
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
19
5 / 3 / 7
13,080
595
9,693
13,783
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
YAHIRRRRR
Sun Wukong
19
4 / 0 / 7
13,017
592
12,858
21,302
19,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
20
8 / 2 / 9
13,490
613
13,010
16,997
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetGuan YuDanzaburouTiamatScylla

VS

Bans
JanusCu ChulainnKing ArthurChronosCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,951
452
6,895
16,433
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 2
10,401
473
10,009
11,390
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 1
11,119
505
7,630
12,497
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
themuliman
Tsukuyomi
16
0 / 4 / 1
9,630
438
12,238
13,799
7,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
xPkSparks
Xing Tian
14
1 / 4 / 4
9,210
419
9,093
15,771
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
8
8
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
3
6
1.33
L
1
6
2
0.33
W
5
0
7
8.5
W
Apollo
5
3
7
2.83
W
Sun Wukong
YAHIRRRRR
Sun Wukong
4
0
7
7.5
L
5
4
1
1.38
W
Pele
8
2
9
6.25
L
Tsukuyomi
themuliman
Tsukuyomi
0
4
1
0.13
L
Xing Tian
xPkSparks
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
45,865
86,602
Taken
69,890
56,317
Mitigated
34,969
35,924
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,895
1,627
0
873
16,433
5,563
0
480
15,953
0
69,581
W
3,220
355
0
3,211
15,460
12,920
276
3,795
11,649
27,357
0
L
10,009
3,110
0
645
11,390
4,250
0
179
11,211
77,013
0
W
13,758
6,663
0
7,563
19,060
7,666
707
5,692
11,682
0
90,753
W
Apollo
9,693
5,996
0
6,400
13,783
5,747
3,460
5,376
8,263
0
98,338
W
Sun Wukong
YAHIRRRRR
Sun Wukong
12,858
876
0
9,806
21,302
19,798
2,313
3,467
17,759
0
84,163
L
7,630
1,681
0
464
12,497
5,813
0
1,025
11,472
0
86,856
W
Pele
13,010
2,547
0
8,944
16,997
10,186
1,429
2,563
14,336
0
109,034
L
Tsukuyomi
themuliman
Tsukuyomi
12,238
2,711
0
3,747
13,799
7,636
69
26
13,773
0
71,763
L
Xing Tian
xPkSparks
Xing Tian
9,093
357
0
2,070
15,771
11,707
0
1,510
14,261
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,731
Gold Earned
50,311
633
Minions Killed
620
0
Camps Cleared
0
2,267,127
Distance Traveled
2,098,879
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,951
452
138
6
0
398,779
4
W
Ymir
10,185
463
38
2
0
417,367
11
L
Hera
10,401
473
178
8
0
367,881
8
W
Kali
12,959
589
130
6
0
472,872
7
W
Apollo
13,080
595
160
7
0
421,249
3
W
Sun Wukong
13,017
592
162
7
0
482,684
0
L
Loki
11,119
505
133
6
0
479,929
6
W
Pele
13,490
613
143
7
0
472,955
7
L
Tsukuyomi
9,630
438
121
6
0
468,607
5
L
Xing Tian
9,210
419
50
2
0
383,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role