Player Matchup

Osiris
Osiris
Aquiles115
Osiris
Level 108
God Stats
42W - 11L
1,836 SR
Queue Stats
719W - 488L
1,682 Elo+
Party 1
Tiamat
Tiamat
Crisppyy
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EJLtheboss
Cerberus
Level 38
God Stats
67W - 35L
1,817 SR
Queue Stats
724W - 534L
1,684 Elo+
Party 1
Janus
Janus
SilencedRedempt
Janus
Level 82
God Stats
31W - 15L
1,682 SR
Queue Stats
286W - 205L
1,635 Elo+
Party 1
Anhur
Anhur
StaticZS
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,667 SR
1,600 Elo+

VS

Team Averages
Level 71
1,464 SR
1,418 Elo+
Poseidon
Poseidon
KappaOfKIng
Poseidon
Level 16
God Stats
19W - 17L
1,510 SR
Queue Stats
239W - 180L
1,385 Elo+
Party 2
Arachne
Arachne
KitKat1997
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 3
King Arthur
King Arthur
LordNinjaIV
King Arthur
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 112L
1,491 Elo+
Party 2
Apollo
Apollo
T4CO
Apollo
Level 139
God Stats
3W - 3L
1,736 SR
Queue Stats
202W - 151L
1,581 Elo+
Party 2
Ymir
Ymir
kitaera
Ymir
Level 66
God Stats
1W - 8L
1,071 SR
Queue Stats
42W - 58L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aquiles115
Osiris
13
8 / 0 / 2
7,505
682
7,624
8,621
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Crisppyy
Tiamat
11
1 / 0 / 5
6,335
576
3,859
6,481
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
EJLtheboss
Cerberus
9
2 / 1 / 4
5,850
532
2,974
5,685
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 5
6,425
584
4,676
4,101
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
StaticZS
Anhur
10
5 / 0 / 3
6,312
574
5,506
5,780
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KappaOfKIng
Poseidon
9
0 / 1 / 0
4,896
445
2,913
4,459
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
KitKat1997
Arachne
7
0 / 3 / 0
4,540
413
717
5,613
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
LordNinjaIV
King Arthur
7
0 / 6 / 0
4,633
421
4,044
9,123
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Apollo
T4CO
Apollo
8
1 / 4 / 0
5,037
458
5,403
8,555
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
kitaera
Ymir
7
0 / 5 / 1
4,900
445
1,115
8,686
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
19
Kills
1
1
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aquiles115
Osiris
8
0
2
9
W
Tiamat
Crisppyy
Tiamat
1
0
5
3.5
W
Cerberus
EJLtheboss
Cerberus
2
1
4
4
L
Poseidon
KappaOfKIng
Poseidon
0
1
0
0
L
Arachne
KitKat1997
Arachne
0
3
0
0
L
King Arthur
LordNinjaIV
King Arthur
0
6
0
0
W
3
0
5
5.5
W
Anhur
StaticZS
Anhur
5
0
3
6.5
L
Apollo
T4CO
Apollo
1
4
0
0.25
L
Ymir
kitaera
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
14,192
30,668
Taken
36,436
13,076
Mitigated
14,363
14,244
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aquiles115
Osiris
7,624
3,206
0
4,780
8,621
4,934
802
459
7,797
0
40,937
W
Tiamat
Crisppyy
Tiamat
3,859
596
0
3,144
6,481
3,446
0
2,429
3,892
35,124
0
W
Cerberus
EJLtheboss
Cerberus
2,974
44
0
1,617
5,685
2,470
410
346
5,339
20,665
0
L
Poseidon
KappaOfKIng
Poseidon
2,913
290
0
775
4,459
1,271
0
2,720
1,739
24,646
0
L
Arachne
KitKat1997
Arachne
717
717
0
2,238
5,613
1,964
0
361
5,252
0
16,241
L
King Arthur
LordNinjaIV
King Arthur
4,044
1,213
0
1,422
9,123
6,099
0
1,177
7,946
0
20,160
W
4,676
333
0
1,454
4,101
918
644
514
3,554
35,112
0
W
Anhur
StaticZS
Anhur
5,506
2,968
0
3,249
5,780
1,308
0
74
5,706
0
30,013
L
Apollo
T4CO
Apollo
5,403
3,077
0
2,650
8,555
2,122
0
3,812
4,743
0
28,064
L
Ymir
kitaera
Ymir
1,115
378
0
777
8,686
2,907
0
3,439
5,247
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
24,006
340
Minions Killed
203
0
Camps Cleared
0
1,058,203
Distance Traveled
903,510
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,505
682
80
7
0
213,455
0
W
Tiamat
6,335
576
75
7
0
204,682
1
W
Cerberus
5,850
532
52
5
0
222,265
0
L
Poseidon
4,896
445
54
5
0
194,930
0
L
Arachne
4,540
413
35
3
0
158,374
0
L
King Arthur
4,633
421
34
3
0
163,925
0
W
Janus
6,425
584
80
7
0
238,232
3
W
Anhur
6,312
574
53
5
0
179,569
4
L
Apollo
5,037
458
56
5
0
194,046
3
L
Ymir
4,900
445
24
2
0
192,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role