Player Matchup

King Arthur
King Arthur
GiuseppesGONE
King Arthur
Level 27
God Stats
12W - 10L
1,472 SR
Queue Stats
45W - 43L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
Nickstarino
The Morrigan
Level 28
God Stats
16W - 11L
1,432 SR
Queue Stats
190W - 207L
1,351 Elo+
Solo
Yemoja
Yemoja
StrolledRacer7
Yemoja
Level 27
God Stats
11W - 18L
1,440 SR
Queue Stats
205W - 168L
1,535 Elo+
Solo
Thanatos
Thanatos
ThyTrapMan
Thanatos
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,195 Elo+
Solo
Artemis
Artemis
strvwbby
Artemis
Level 28
God Stats
29W - 18L
1,541 SR
Queue Stats
47W - 48L
1,425 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,384 Elo+

VS

Team Averages
Level 18
1,499 SR
1,444 Elo+
Tiamat
Tiamat
JeffTheStaber
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
WhisperingWill0w
Jormungandr
Level 27
God Stats
36W - 42L
1,466 SR
Queue Stats
124W - 149L
1,421 Elo+
Solo
Chiron
Chiron
ZxNECROKILLER26
Chiron
Level 16
God Stats
22W - 33L
1,527 SR
Queue Stats
90W - 94L
1,436 Elo+
Solo
Thanatos
Thanatos
latioslatas
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
xXTedionesXx
Vamana
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GiuseppesGONE
King Arthur
19
6 / 1 / 3
11,534
524
17,430
19,191
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Nickstarino
The Morrigan
18
4 / 2 / 5
11,367
517
9,108
8,360
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 6
9,507
432
4,962
11,986
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ThyTrapMan
Thanatos
19
13 / 1 / 6
12,327
560
13,898
20,494
8,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
strvwbby
Artemis
16
2 / 5 / 12
9,801
446
15,280
14,226
5,897
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 0
10,048
457
9,675
14,738
10,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WhisperingWill0w
Jormungandr
15
0 / 6 / 6
8,884
404
10,719
19,977
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 7 / 2
9,461
430
10,715
13,341
4,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
latioslatas
Thanatos
14
3 / 9 / 2
9,723
442
5,677
21,796
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
18
0 / 2 / 0
10,930
497
6,127
17,021
11,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
27
Kills
11
11
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GiuseppesGONE
King Arthur
6
1
3
7.5
L
5
4
0
1.25
W
The Morrigan
Nickstarino
The Morrigan
4
2
5
3.25
W
2
2
6
2.5
W
Thanatos
ThyTrapMan
Thanatos
13
1
6
16
L
Jormungandr
WhisperingWill0w
Jormungandr
0
6
6
0.5
L
3
7
2
0.57
L
Thanatos
latioslatas
Thanatos
3
9
2
0.44
W
Artemis
strvwbby
Artemis
2
5
12
1.6
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
42,913
74,257
Taken
86,873
43,356
Mitigated
51,684
37,275
Healing
32,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GiuseppesGONE
King Arthur
17,430
1,337
303
8,409
19,191
18,571
611
531
18,660
0
67,957
L
9,675
1,120
0
4,397
14,738
10,234
1,060
6,040
8,271
52,874
0
W
The Morrigan
Nickstarino
The Morrigan
9,108
1,493
0
2,098
8,360
3,283
2,421
4,222
4,088
66,068
2,672
W
4,962
501
113
1,467
11,986
7,332
0
6,279
5,382
29,947
0
W
Thanatos
ThyTrapMan
Thanatos
13,898
3,018
0
20,246
20,494
8,273
1,621
4,093
16,226
0
84,125
L
Jormungandr
WhisperingWill0w
Jormungandr
10,719
2,080
953
5,266
19,977
18,120
591
1,811
18,141
48,406
0
L
10,715
4,158
1,362
3,286
13,341
4,484
1,152
1,943
11,333
0
50,966
L
Thanatos
latioslatas
Thanatos
5,677
1,864
0
14,008
21,796
6,981
0
1,902
19,687
0
52,962
W
Artemis
strvwbby
Artemis
15,280
6,608
318
4,321
14,226
5,897
606
4,319
9,507
0
54,093
L
Vamana
6,127
1,954
0
2,901
17,021
11,865
2,814
0
16,271
0
61,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
49,046
473
Minions Killed
488
0
Camps Cleared
0
1,937,413
Distance Traveled
1,822,146
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,534
524
102
5
0
451,888
4
L
Tiamat
10,048
457
105
5
0
321,927
1
W
The Morrigan
11,367
517
131
6
0
353,317
0
W
Yemoja
9,507
432
38
2
0
342,256
3
W
Thanatos
12,327
560
123
6
0
439,802
4
L
Jormungandr
8,884
404
67
3
0
379,878
0
L
Chiron
9,461
430
96
4
0
354,345
3
L
Thanatos
9,723
442
71
3
0
357,675
0
W
Artemis
9,801
446
79
4
0
350,150
0
L
Vamana
10,930
497
149
7
0
408,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role