Player Matchup

Ganesha
Ganesha
BallsForYouAndMe
Ganesha
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 136L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Connor72727
Ne Zha
Level 104
God Stats
89W - 76L
1,447 SR
Queue Stats
673W - 773L
1,367 Elo+
Solo
Rama
Rama
Hey Buddy v
Rama
Level 68
God Stats
4W - 1L
1,753 SR
Queue Stats
639W - 632L
1,357 Elo+
Solo
Fenrir
Fenrir
Yung-Slippery
Fenrir
Level 103
God Stats
14W - 9L
1,407 SR
Queue Stats
452W - 371L
1,516 Elo+
Party 2
Eset
Eset
bananerchad
Eset
Level 71
God Stats
7W - 5L
1,224 SR
Queue Stats
375W - 383L
1,380 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,425 Elo+

VS

Team Averages
Level 105
1,453 SR
1,442 Elo+
Aphrodite
Aphrodite
AzraelZaavik
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Kaiwren683
Pele
Level 86
God Stats
0W - 3L
1,291 SR
Queue Stats
26W - 31L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Talanthalas7
Cthulhu
Level 89
God Stats
9W - 6L
1,533 SR
Queue Stats
44W - 59L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
colorzurdo
Ah Puch
Level 82
God Stats
71W - 78L
1,439 SR
Queue Stats
124W - 160L
1,340 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 159
God Stats
499W - 462L
1,500 SR
Queue Stats
1,051W - 1,096L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,407
495
5,222
17,888
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
2 / 2 / 3
9,702
511
7,413
14,976
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 3
7,556
398
3,353
14,666
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
19 / 0 / 3
12,425
654
23,658
18,228
12,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 6
9,484
499
10,477
12,178
4,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AzraelZaavik
Aphrodite
14
1 / 4 / 7
8,368
440
9,765
14,193
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 9 / 1
8,861
466
5,489
21,536
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Talanthalas7
Cthulhu
14
2 / 6 / 3
8,593
452
10,111
19,824
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
colorzurdo
Ah Puch
15
0 / 3 / 6
9,136
481
12,838
13,278
5,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
specldark
Skadi
16
7 / 1 / 3
9,888
520
12,419
9,599
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
23
Kills
12
12
Deaths
23
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AzraelZaavik
Aphrodite
1
4
7
1.13
W
1
4
8
1.25
W
Ne Zha
2
2
3
1.75
W
0
4
3
0.38
L
2
9
1
0.28
L
Cthulhu
Talanthalas7
Cthulhu
2
6
3
0.58
W
19
0
3
20.5
W
1
2
6
2
L
Ah Puch
colorzurdo
Ah Puch
0
3
6
1
L
Skadi
specldark
Skadi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
50,622
77,936
Taken
78,430
39,714
Mitigated
34,490
27,187
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AzraelZaavik
Aphrodite
9,765
1,022
6,892
7,442
14,193
5,297
1,678
3,825
10,368
50,476
0
W
5,222
490
462
4,379
17,888
12,053
62
9,725
8,038
31,861
0
W
Ne Zha
7,413
1,401
0
7,258
14,976
5,316
0
4,238
10,738
0
72,341
W
3,353
2,233
1,014
5,179
14,666
4,857
848
4,988
9,603
0
38,059
L
5,489
1,165
0
6,530
21,536
7,118
565
3,070
18,466
0
44,642
L
Cthulhu
Talanthalas7
Cthulhu
10,111
382
143
1,916
19,824
13,897
168
2,200
17,624
46,345
0
W
23,658
8,086
0
5,827
18,228
12,652
590
6,381
11,494
0
67,920
W
10,477
512
1,189
1,879
12,178
4,836
319
6,829
5,349
64,140
0
L
Ah Puch
colorzurdo
Ah Puch
12,838
573
0
3,764
13,278
5,292
206
4,240
9,038
74,042
0
L
Skadi
specldark
Skadi
12,419
4,427
0
1,598
9,599
2,886
2,448
2,364
7,235
0
55,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,574
Gold Earned
44,846
443
Minions Killed
452
0
Camps Cleared
0
1,776,159
Distance Traveled
1,781,428
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,368
440
79
4
0
349,347
3
W
Ganesha
9,407
495
10
1
0
373,492
1
W
Ne Zha
9,702
511
122
6
0
372,717
2
W
Rama
7,556
398
83
4
0
310,260
1
L
Pele
8,861
466
79
4
0
344,478
0
L
Cthulhu
8,593
452
87
5
0
385,743
0
W
Fenrir
12,425
654
99
5
0
370,089
1
W
Eset
9,484
499
129
7
0
349,601
2
L
Ah Puch
9,136
481
127
7
0
360,818
11
L
Skadi
9,888
520
80
4
0
341,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role