Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AngryAriesBozz
Hel
Level 61
God Stats
2W - 2L
1,716 SR
Queue Stats
29W - 49L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
JewishPapa
Kuzenbo
Level 89
God Stats
6W - 4L
1,400 SR
Queue Stats
430W - 392L
1,542 Elo+
Party 3
Ymir
Ymir
Navi_1er
Ymir
Level 114
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 10L
1,420 Elo+
Solo
Thanatos
Thanatos
rS Kioshima
Thanatos
Level 155
God Stats
1W - 3L
1,704 SR
Queue Stats
284W - 268L
1,573 Elo+
Party 3
Team Averages
Level 115
1,515 SR
1,494 Elo+

VS

Team Averages
Level 118
1,553 SR
1,579 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AnimeWeeb0
Ra
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 93L
1,524 Elo+
Solo
Izanami
Izanami
CamCave
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StinksLikeUpDog
Tsukuyomi
Level 122
God Stats
2W - 0L
1,765 SR
Queue Stats
60W - 39L
1,656 Elo+
Party 1
Thoth
Thoth
bmister36
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 61L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 5 / 4
7,770
971
8,893
10,003
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 7
6,933
867
6,002
10,715
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
JewishPapa
Kuzenbo
13
2 / 4 / 7
7,738
967
4,424
12,187
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
0 / 3 / 5
6,041
755
2,865
5,839
5,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
rS Kioshima
Thanatos
12
3 / 5 / 7
6,703
838
7,975
8,317
3,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 6 / 8
6,944
868
4,011
7,563
2,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 11
8,208
1,026
9,006
7,866
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CamCave
Izanami
15
2 / 1 / 13
7,947
993
8,740
6,166
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
StinksLikeUpDog
Tsukuyomi
14
4 / 3 / 13
8,360
1,045
7,630
13,164
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
bmister36
Thoth
16
10 / 2 / 8
9,322
1,165
13,743
5,165
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
14
Kills
21
21
Deaths
14
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
4
1.8
W
Kali
 
Kali
1
6
8
0.83
L
2
4
7
1.38
W
4
2
11
4.75
W
Izanami
CamCave
Izanami
2
1
13
8.5
L
Kuzenbo
JewishPapa
Kuzenbo
2
4
7
1.38
L
Ymir
0
3
5
0.83
W
Tsukuyomi
StinksLikeUpDog
Tsukuyomi
4
3
13
3.5
W
Thoth
bmister36
Thoth
10
2
8
7
L
Thanatos
rS Kioshima
Thanatos
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
43,130
47,061
Taken
39,924
36,711
Mitigated
17,130
18,829
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,893
2,156
386
942
10,003
4,180
0
5,243
4,508
0
21,638
W
Kali
 
Kali
4,011
1,241
297
1,092
7,563
2,874
261
2,731
4,832
0
5,483
L
6,002
99
6,110
5,541
10,715
7,276
0
6,079
4,408
12,999
0
W
9,006
790
2,857
3,581
7,866
2,987
360
2,665
5,201
23,125
0
W
Izanami
CamCave
Izanami
8,740
5,953
698
2,101
6,166
2,160
1,718
2,425
3,741
0
20,667
L
Kuzenbo
JewishPapa
Kuzenbo
4,424
1,700
798
2,021
12,187
16,403
0
4,319
7,660
8,979
0
L
Ymir
2,865
615
0
0
5,839
5,199
0
2,217
3,550
5,570
0
W
Tsukuyomi
StinksLikeUpDog
Tsukuyomi
7,630
916
983
5,124
13,164
6,996
91
3,459
9,705
82
12,909
W
Thoth
bmister36
Thoth
13,743
546
899
658
5,165
2,113
707
2,011
3,154
22,903
0
L
Thanatos
rS Kioshima
Thanatos
7,975
1,427
351
2,680
8,317
3,653
0
4,033
4,104
0
10,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
40,781
64
Minions Killed
108
0
Camps Cleared
0
614,001
Distance Traveled
768,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,770
971
24
3
0
121,450
0
W
Kali
6,944
868
3
0
0
139,984
0
L
Hel
6,933
867
17
2
0
143,109
0
W
Ra
8,208
1,026
25
3
0
148,179
0
W
Izanami
7,947
993
39
5
0
150,816
0
L
Kuzenbo
7,738
967
6
1
0
148,260
2
L
Ymir
6,041
755
8
1
0
61,253
0
W
Tsukuyomi
8,360
1,045
8
1
0
180,708
0
W
Thoth
9,322
1,165
33
4
0
148,986
2
L
Thanatos
6,703
838
9
1
0
139,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role