Player Matchup

Loki
Loki
Back-To-Ballin
Loki
Level 27
God Stats
1W - 2L
1,532 SR
Queue Stats
75W - 80L
1,492 Elo+
Party 1
Bellona
Bellona
DankSpankBank
Bellona
Level 26
God Stats
11W - 7L
1,511 SR
Queue Stats
105W - 99L
1,441 Elo+
Party 1
Ra
Ra
Fpongebob101
Ra
Level 17
God Stats
3W - 2L
1,677 SR
Queue Stats
33W - 23L
1,577 Elo+
Party 3
Nike
Nike
JalepenoPOPPERS
Nike
Level 22
God Stats
1W - 2L
1,493 SR
Queue Stats
58W - 61L
1,415 Elo+
Party 1
Apollo
Apollo
moofucious
Apollo
Level 26
God Stats
2W - 4L
1,459 SR
Queue Stats
52W - 44L
1,535 Elo+
Party 3
Team Averages
Level 24
1,534 SR
1,492 Elo+

VS

Team Averages
Level 32
1,439 SR
1,575 Elo+
Anubis
Anubis
Aveean
Anubis
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,597 Elo+
Party 2
Chang'e
Chang'e
BitterCaramel
Chang'e
Level 27
God Stats
4W - 2L
1,701 SR
Queue Stats
7W - 2L
1,784 Elo+
Solo
Neith
Neith
Kaumaull
Neith
Level 63
God Stats
2W - 2L
1,260 SR
Queue Stats
27W - 26L
1,399 Elo+
Party 2
Hercules
Hercules
Velocirathbone
Hercules
Level 7
God Stats
1W - 2L
1,235 SR
Queue Stats
13W - 10L
1,497 Elo+
Party 2
Nike
Nike
ZeOneElectronic
Nike
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 17L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 4
12,840
988
14,412
14,266
5,201
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
19
2 / 5 / 13
12,328
948
15,987
25,362
27,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 4 / 11
13,150
1,012
20,203
12,686
5,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 13 / 9
11,826
910
7,071
26,673
15,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
moofucious
Apollo
19
4 / 7 / 9
12,948
996
24,353
18,080
7,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aveean
Anubis
20
9 / 1 / 19
14,422
1,109
21,190
13,340
6,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
20
3 / 3 / 30
12,916
994
17,471
16,865
10,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kaumaull
Neith
20
11 / 3 / 20
14,382
1,106
20,946
12,545
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
20
7 / 7 / 24
13,260
1,020
15,182
23,944
24,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 2 / 23
14,405
1,108
14,070
19,308
25,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
154
16
Kills
38
38
Deaths
16
46
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aveean
Anubis
9
1
19
18.5
L
6
9
4
0.89
W
Chang'e
3
3
30
6
L
Bellona
2
5
13
1.7
L
3
4
11
2.13
L
1
13
9
0.42
W
Neith
Kaumaull
Neith
11
3
20
7
W
Hercules
7
7
24
2.71
W
8
2
23
9.75
L
Apollo
moofucious
Apollo
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,026
Damage
88,859
97,067
Taken
86,002
61,317
Mitigated
72,953
12,045
Healing
30,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aveean
Anubis
21,190
590
0
6,118
13,340
6,668
0
2,050
11,290
68,264
0
L
14,412
2,653
1,107
394
14,266
5,201
0
4,306
9,960
0
24,129
W
Chang'e
17,471
1,144
6,500
6,479
16,865
10,617
0
5,688
10,939
34,834
0
L
Bellona
15,987
3,721
0
3,550
25,362
27,868
0
7,807
17,555
1,024
31,227
L
20,203
1,117
3,581
498
12,686
5,005
0
5,299
7,387
56,583
0
L
7,071
864
0
180
26,673
15,387
0
14,195
12,478
386
17,324
W
Neith
Kaumaull
Neith
20,946
11,737
0
1,596
12,545
5,755
0
3,472
9,073
0
47,145
W
Hercules
15,182
6,762
0
7,035
23,944
24,045
0
5,881
17,237
435
22,833
W
14,070
4,289
0
2,490
19,308
25,868
0
3,395
15,913
233
29,903
L
Apollo
moofucious
Apollo
24,353
11,912
303
2,432
18,080
7,856
0
7,683
10,397
0
59,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
69,385
229
Minions Killed
274
6
Camps Cleared
9
1,258,105
Distance Traveled
1,199,131
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,422
1,109
121
9
4
250,154
0
L
Loki
12,840
988
23
2
0
241,135
0
W
Chang'e
12,916
994
41
3
0
241,164
0
L
Bellona
12,328
948
28
2
3
276,218
0
L
Ra
13,150
1,012
96
7
1
246,768
1
L
Nike
11,826
910
13
1
0
245,549
2
W
Neith
14,382
1,106
63
5
2
203,492
0
W
Hercules
13,260
1,020
15
1
2
225,173
3
W
Nike
14,405
1,108
34
3
1
279,148
1
L
Apollo
12,948
996
69
5
2
248,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role