Player Matchup

Tiamat
Tiamat
Berendas
Tiamat
Level 55
God Stats
67W - 38L
1,704 SR
Queue Stats
179W - 177L
1,539 Elo+
Party 1
Ymir
Ymir
IlluminatiScrub
Ymir
Level 26
God Stats
27W - 26L
1,556 SR
Queue Stats
66W - 68L
1,495 Elo+
Party 1
Merlin
Merlin
Lord Satanos
Merlin
Level 47
God Stats
23W - 20L
1,537 SR
Queue Stats
85W - 92L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Ravenoft69
Danzaburou
Level 49
God Stats
11W - 20L
1,362 SR
Queue Stats
110W - 116L
1,487 Elo+
Party 1
Chaac
Chaac
TheRagingSkwrl
Chaac
Level 117
God Stats
0W - 1L
1,482 SR
Queue Stats
7W - 14L
1,268 Elo+
Solo
Team Averages
Level 59
1,528 SR
1,451 Elo+

VS

Team Averages
Level 90
1,614 SR
1,554 Elo+
Guan Yu
Guan Yu
CryogenicFlare
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gallent
Ah Puch
Level 77
God Stats
13W - 12L
1,547 SR
Queue Stats
133W - 131L
1,437 Elo+
Party 2
Discordia
Discordia
Huskybeard
Discordia
Level 141
God Stats
16W - 7L
1,529 SR
Queue Stats
372W - 328L
1,627 Elo+
Party 3
Xing Tian
Xing Tian
ProjectXOF
Xing Tian
Level 26
God Stats
5W - 6L
1,542 SR
Queue Stats
73W - 57L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trollzdaily
Ah Muzen Cab
Level 49
God Stats
5W - 0L
1,953 SR
Queue Stats
133W - 100L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Berendas
Tiamat
15
3 / 6 / 2
10,146
1,015
14,546
13,845
9,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 11 / 5
8,968
897
7,761
23,816
19,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
1 / 8 / 2
9,131
913
6,989
12,953
3,843
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ravenoft69
Danzaburou
15
0 / 5 / 4
8,923
892
5,269
13,729
5,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 3
9,252
925
10,266
16,655
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

89

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 22
11,508
1,151
19,131
13,684
15,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Gallent
Ah Puch
17
8 / 1 / 16
11,228
1,123
16,762
8,684
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Huskybeard
Discordia
18
11 / 1 / 20
11,856
1,186
21,218
6,963
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ProjectXOF
Xing Tian
17
3 / 1 / 23
10,139
1,014
8,264
12,269
11,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Trollzdaily
Ah Muzen Cab
17
6 / 0 / 13
10,748
1,075
11,424
7,258
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
132
5
Kills
38
38
Deaths
5
16
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Berendas
Tiamat
3
6
2
0.67
W
10
2
22
10.5
W
Ah Puch
Gallent
Ah Puch
8
1
16
16
W
Discordia
Huskybeard
Discordia
11
1
20
21
L
0
11
5
0.23
L
Merlin
1
8
2
0.25
W
Xing Tian
ProjectXOF
Xing Tian
3
1
23
14.5
L
Danzaburou
Ravenoft69
Danzaburou
0
5
4
0.4
L
1
8
3
0.31
W
Ah Muzen Cab
Trollzdaily
Ah Muzen Cab
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
76,799
80,998
Taken
48,858
51,616
Mitigated
36,819
6,455
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Berendas
Tiamat
14,546
1,897
259
2,500
13,845
9,730
0
7,305
6,540
34,872
0
W
19,131
3,031
1,493
2,396
13,684
15,100
0
9,015
4,594
0
31,030
W
Ah Puch
Gallent
Ah Puch
16,762
1,711
0
1,454
8,684
3,718
0
4,826
3,858
36,354
0
W
Discordia
Huskybeard
Discordia
21,218
999
0
1,278
6,963
3,183
0
4,448
2,490
37,921
0
L
7,761
853
0
0
23,816
19,923
0
14,150
9,666
16,740
0
L
Merlin
6,989
307
0
718
12,953
3,843
0
8,408
4,545
27,294
0
W
Xing Tian
ProjectXOF
Xing Tian
8,264
1,042
0
0
12,269
11,658
0
6,975
5,069
15,970
0
L
Danzaburou
Ravenoft69
Danzaburou
5,269
1,562
0
536
13,729
5,182
0
7,528
6,201
0
26,053
L
10,266
1,708
0
2,442
16,655
12,938
0
8,853
7,802
0
28,642
W
Ah Muzen Cab
Trollzdaily
Ah Muzen Cab
11,424
4,862
0
1,523
7,258
3,160
0
4,032
3,101
0
35,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
55,479
211
Minions Killed
232
7
Camps Cleared
9
872,638
Distance Traveled
909,137
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,146
1,015
45
5
6
187,549
0
W
Guan Yu
11,508
1,151
32
3
0
176,600
1
W
Ah Puch
11,228
1,123
56
6
1
172,140
3
W
Discordia
11,856
1,186
54
5
3
183,973
1
L
Ymir
8,968
897
28
3
0
168,560
2
L
Merlin
9,131
913
55
6
0
166,235
0
W
Xing Tian
10,139
1,014
13
1
1
190,318
0
L
Danzaburou
8,923
892
43
4
1
169,206
0
L
Chaac
9,252
925
40
4
0
181,088
0
W
Ah Muzen Cab
10,748
1,075
77
8
4
186,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role