Player Matchup

Cupid
Cupid
Rafinhax420
Cupid
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Neith
Neith
RobinHood666
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Ares
Ares
TBernardoo
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 45L
1,500 Elo+
Party 3
Cerberus
Cerberus
TheKillerHUEHUE
Cerberus
Level 32
God Stats
4W - 4L
1,621 SR
Queue Stats
75W - 65L
1,582 Elo+
Party 3
Arachne
Arachne
champion2117
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,524 SR
1,516 Elo+

VS

Team Averages
Level 13
1,464 SR
1,275 Elo+
Chaac
Chaac
LJIC12
Chaac
Level 21
God Stats
43W - 14L
1,686 SR
Queue Stats
89W - 66L
1,472 Elo+
Solo
Hades
Hades
RAIJU_Gallzim
Hades
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,428 Elo+
Party 1
Susano
Susano
bautistaberazadi
Susano
Level 24
God Stats
6W - 4L
1,318 SR
Queue Stats
84W - 112L
1,322 Elo+
Solo
Neith
Neith
galaxysarrador
Neith
Level 6
God Stats
3W - 4L
1,158 SR
Queue Stats
5W - 8L
969 Elo+
Party 1
Cthulhu
Cthulhu
iBrenito
Cthulhu
Level 11
God Stats
2W - 0L
1,659 SR
Queue Stats
10W - 10L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,375
408
10,048
9,623
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 4
7,655
333
9,466
13,251
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 5
8,106
352
6,664
12,862
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
19
5 / 3 / 1
11,071
481
13,708
15,847
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
champion2117
Arachne
16
12 / 2 / 4
11,272
490
17,865
15,596
6,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LJIC12
Chaac
20
8 / 0 / 2
13,025
566
14,383
16,992
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 2 / 6
11,536
502
14,027
11,914
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 5
10,206
444
6,401
14,482
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 9 / 6
8,677
377
6,755
14,136
7,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
iBrenito
Cthulhu
14
4 / 4 / 12
9,452
411
8,959
26,022
17,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
20
Kills
24
24
Deaths
20
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
LJIC12
Chaac
8
0
2
9
W
7
2
6
5
L
3
4
6
1.5
L
0
9
4
0.22
L
0
6
5
0.42
L
Cerberus
5
3
1
1.83
W
4
5
5
1.3
L
Arachne
champion2117
Arachne
12
2
4
7
W
1
9
6
0.44
W
Cthulhu
iBrenito
Cthulhu
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,751
Damage
50,525
67,179
Taken
83,546
38,229
Mitigated
52,233
13,962
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
LJIC12
Chaac
14,383
1,992
0
9,449
16,992
14,987
637
7,644
8,998
0
99,399
W
14,027
1,353
424
4,737
11,914
6,321
916
2,964
8,950
65,626
0
L
10,048
5,978
578
1,691
9,623
3,491
1,451
3,796
5,652
0
41,772
L
9,466
5,803
0
2,466
13,251
4,575
484
5,781
7,145
0
35,259
L
6,664
519
0
312
12,862
11,031
0
4,773
7,864
17,711
0
L
Cerberus
13,708
215
0
4,664
15,847
12,240
0
2,446
12,976
75,923
0
W
6,401
2,311
0
3,204
14,482
5,838
1,195
3,634
10,698
0
49,397
L
Arachne
champion2117
Arachne
17,865
12,793
235
4,016
15,596
6,892
0
5,540
9,956
0
64,335
W
6,755
1,468
527
2,005
14,136
7,145
639
2,222
11,889
0
39,809
W
Cthulhu
iBrenito
Cthulhu
8,959
842
203
9,344
26,022
17,942
507
3,333
22,639
31,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
52,896
398
Minions Killed
487
0
Camps Cleared
0
1,986,316
Distance Traveled
2,057,468
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,025
566
189
8
0
476,400
0
W
Hades
11,536
502
111
5
0
396,339
1
L
Cupid
9,375
408
75
3
0
360,210
3
L
Neith
7,655
333
60
3
0
338,742
3
L
Ares
8,106
352
23
1
0
412,747
1
L
Cerberus
11,071
481
161
7
0
422,994
3
W
Susano
10,206
444
78
3
0
446,118
0
L
Arachne
11,272
490
79
3
0
451,623
5
W
Neith
8,677
377
74
3
0
325,254
6
W
Cthulhu
9,452
411
35
2
0
413,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role