Player Matchup

Ares
Ares
Altair1013
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 2
Tiamat
Tiamat
BreakevenMars49
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,706 Elo+
Party 1
Ra
Ra
Endymmon
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,500 Elo+
Party 2
He Bo
He Bo
HTR_Frizzy
He Bo
Level 137
God Stats
2W - 1L
1,889 SR
Queue Stats
34W - 45L
1,450 Elo+
Party 2
Ullr
Ullr
MumOak
Ullr
Level 131
God Stats
105W - 115L
1,593 SR
Queue Stats
506W - 431L
1,601 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,521 Elo+

VS

Team Averages
Level 92
1,558 SR
1,518 Elo+
Khepri
Khepri
Anderson 2016
Khepri
Level 87
God Stats
79W - 61L
1,579 SR
Queue Stats
359W - 387L
1,484 Elo+
Party 3
Neith
Neith
GodFireBullet
Neith
Level 149
God Stats
19W - 10L
1,565 SR
Queue Stats
461W - 418L
1,563 Elo+
Party 4
Scylla
Scylla
GodIcyBullet
Scylla
Level 28
God Stats
15W - 11L
1,616 SR
Queue Stats
208W - 158L
1,569 Elo+
Party 4
Cernunnos
Cernunnos
Hanni KlNG
Cernunnos
Level 118
God Stats
6W - 4L
1,293 SR
Queue Stats
414W - 384L
1,460 Elo+
Solo
Arachne
Arachne
Zaxsii
Arachne
Level 79
God Stats
8W - 5L
1,736 SR
Queue Stats
244W - 262L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,060
422
2,094
7,328
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,502
542
4,528
8,244
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 1
7,261
605
5,563
5,840
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
11
3 / 3 / 2
6,513
543
4,787
6,395
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
MumOak
Ullr
9
0 / 3 / 1
5,552
463
5,288
7,340
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,464
539
2,524
6,972
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 2
7,184
599
7,801
7,510
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
12
0 / 3 / 1
6,418
535
1,910
4,327
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Hanni KlNG
Cernunnos
13
3 / 1 / 1
7,532
628
5,811
8,273
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Zaxsii
Arachne
12
4 / 3 / 1
7,596
633
4,727
9,347
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
17
17
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
1
4
5
L
0
3
0
0
L
5
3
1
1.83
W
7
1
2
8
W
Scylla
0
3
1
0.17
L
He Bo
3
3
2
1.33
W
Cernunnos
Hanni KlNG
Cernunnos
3
1
1
3.5
L
Ullr
MumOak
Ullr
0
3
1
0.17
W
Arachne
Zaxsii
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
22,773
35,147
Taken
36,429
13,832
Mitigated
13,148
9,477
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,094
0
0
630
7,328
2,807
0
1,057
6,271
7,316
0
W
2,524
79
258
1,895
6,972
3,321
0
2,755
4,161
14,610
0
L
4,528
780
0
3,930
8,244
5,139
0
0
8,244
37,110
0
L
5,563
791
98
1,248
5,840
2,049
54
1,730
3,930
34,439
0
W
7,801
4,477
0
2,520
7,510
2,264
504
2,985
4,450
0
41,769
W
Scylla
1,910
47
0
800
4,327
1,436
302
2,616
1,475
30,642
0
L
He Bo
4,787
530
0
2,128
6,395
1,764
0
66
6,329
37,411
0
W
Cernunnos
Hanni KlNG
Cernunnos
5,811
3,311
0
4,584
8,273
2,866
864
5,465
2,808
0
42,460
L
Ullr
MumOak
Ullr
5,288
1,506
0
1,443
7,340
2,073
0
1,401
5,939
0
36,271
W
Arachne
Zaxsii
Arachne
4,727
3,201
0
4,690
9,347
3,261
12
2,666
6,563
0
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
35,194
315
Minions Killed
321
0
Camps Cleared
0
1,028,076
Distance Traveled
1,120,433
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,060
422
8
1
0
214,611
1
W
Khepri
6,464
539
22
2
0
250,686
1
L
Tiamat
6,502
542
85
7
0
187,710
1
L
Ra
7,261
605
79
7
0
232,094
4
W
Neith
7,184
599
79
7
0
201,477
0
W
Scylla
6,418
535
61
5
0
218,228
3
L
He Bo
6,513
543
68
6
0
212,474
2
W
Cernunnos
7,532
628
90
8
0
198,137
1
L
Ullr
5,552
463
75
6
0
181,187
3
W
Arachne
7,596
633
69
6
0
251,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role