Player Matchup

Fafnir
Fafnir
DRSupportinUrHP
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 199L
1,587 Elo+
Party 1
Discordia
Discordia
FALKOMOON
Discordia
Level 67
God Stats
3W - 3L
1,856 SR
Queue Stats
195W - 157L
1,573 Elo+
Party 1
Set
Set
IIllMK42IIll
Set
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 72L
1,486 Elo+
Party 1
Team Averages
Level 72
1,619 SR
1,549 Elo+

VS

Team Averages
Level 63
1,585 SR
1,508 Elo+
Mulan
Mulan
BlizzardWolf29
Mulan
Level 85
God Stats
20W - 12L
1,691 SR
Queue Stats
270W - 201L
1,536 Elo+
Party 2
Arachne
Arachne
RiasKirigaya75
Arachne
Level 86
God Stats
8W - 2L
1,558 SR
Queue Stats
117W - 96L
1,474 Elo+
Party 2
Ra
Ra
UnivalentPizza1
Ra
Level 18
God Stats
15W - 13L
1,505 SR
Queue Stats
150W - 127L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
10,988
687
6,822
13,664
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
FALKOMOON
Discordia
16
11 / 2 / 0
11,317
707
19,848
6,873
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 1
7,775
486
386
2,386
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
10,118
632
5,985
11,633
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 2
10,578
661
6,949
14,932
5,824
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 2
9,040
565
4,814
10,097
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
5
5
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
1
10
5
L
Discordia
FALKOMOON
Discordia
11
2
0
5.5
L
0
2
1
0.25
W
3
5
2
0.8
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
17,748
22,923
Taken
36,662
22,243
Mitigated
21,139
4,264
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,985
954
350
1,398
11,633
9,395
0
7,447
3,744
0
19,415
L
6,822
2,392
0
4,034
13,664
17,880
144
4,299
9,040
24,629
0
L
Discordia
FALKOMOON
Discordia
19,848
606
0
0
6,873
3,413
414
515
6,258
69,015
0
L
386
110
0
230
2,386
950
0
68
2,293
0
4,021
W
6,949
4,904
0
4,237
14,932
5,824
1,752
9,673
4,829
0
37,324
W
4,814
593
2,689
4,111
10,097
5,920
54
8,240
1,307
51,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
29,736
172
Minions Killed
165
0
Camps Cleared
0
603,289
Distance Traveled
859,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,118
632
39
2
0
308,788
1
L
Fafnir
10,988
687
35
2
0
272,601
0
L
Discordia
11,317
707
134
8
0
275,406
0
L
Set
7,775
486
3
0
0
55,282
0
W
Arachne
10,578
661
51
3
0
305,264
2
W
Ra
9,040
565
75
5
0
245,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role