Player Matchup

Jing Wei
Jing Wei
Agcd033
Jing Wei
Level 41
God Stats
2W - 6L
1,249 SR
Queue Stats
11W - 32L
1,230 Elo+
Solo
Xbalanque
Xbalanque
GutturalSlam710
Xbalanque
Level 49
God Stats
83W - 110L
1,445 SR
Queue Stats
412W - 535L
1,286 Elo+
Party 2
Artio
Artio
HMBAG
Artio
Level 43
God Stats
21W - 26L
1,383 SR
Queue Stats
645W - 808L
1,257 Elo+
Party 2
Vamana
Vamana
Infamous931522
Vamana
Level 47
God Stats
5W - 6L
1,295 SR
Queue Stats
53W - 81L
1,303 Elo+
Solo
Fenrir
Fenrir
Yerths
Fenrir
Level 35
God Stats
35W - 37L
1,485 SR
Queue Stats
99W - 147L
1,264 Elo+
Party 2
Team Averages
Level 43
1,372 SR
1,268 Elo+

VS

Team Averages
Level 41
1,511 SR
1,301 Elo+
Thanatos
Thanatos
Blast WRLD
Thanatos
Level 50
God Stats
14W - 15L
1,739 SR
Queue Stats
677W - 732L
1,322 Elo+
Party 1
Bellona
Bellona
Dragon_XEL
Bellona
Level 29
God Stats
2W - 2L
1,242 SR
Queue Stats
8W - 14L
1,220 Elo+
Party 3
Hades
Hades
IchigoUzumakiV89
Hades
Level 45
God Stats
2W - 0L
1,791 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 3
Ymir
Ymir
K0V1DPOSITIV
Ymir
Level 37
God Stats
96W - 98L
1,412 SR
Queue Stats
651W - 704L
1,324 Elo+
Party 1
Izanami
Izanami
o zWinnen14 o
Izanami
Level 42
God Stats
127W - 146L
1,373 SR
Queue Stats
369W - 437L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agcd033
Jing Wei
14
1 / 10 / 2
9,149
482
6,829
18,708
4,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GutturalSlam710
Xbalanque
16
7 / 7 / 7
10,788
568
16,393
17,149
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
HMBAG
Artio
12
5 / 7 / 7
8,654
455
3,516
17,806
15,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 2
9,198
484
7,761
14,371
12,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Yerths
Fenrir
15
6 / 5 / 5
9,884
520
8,982
14,025
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blast WRLD
Thanatos
17
10 / 5 / 9
11,010
579
17,532
15,893
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Dragon_XEL
Bellona
16
1 / 0 / 0
9,420
496
3,885
10,068
9,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 4 / 9
11,760
619
21,238
15,347
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 13
9,689
510
6,895
14,289
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
15
5 / 6 / 7
9,469
498
13,716
13,193
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
19
Kills
32
33
Deaths
19
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agcd033
Jing Wei
1
10
2
0.2
W
Thanatos
Blast WRLD
Thanatos
10
5
9
2.9
W
Bellona
Dragon_XEL
Bellona
1
0
0
1
L
Xbalanque
GutturalSlam710
Xbalanque
7
7
7
1.5
L
Artio
HMBAG
Artio
5
7
7
1.21
W
13
4
9
4.38
L
0
4
2
0.25
W
3
4
13
2.38
L
Fenrir
Yerths
Fenrir
6
5
5
1.7
W
Izanami
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
63,266
82,059
Taken
68,790
42,772
Mitigated
43,637
21,616
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agcd033
Jing Wei
6,829
5,425
231
5,507
18,708
4,964
981
8,641
10,067
0
61,444
W
Thanatos
Blast WRLD
Thanatos
17,532
7,220
0
10,270
15,893
6,713
1,306
1,059
14,834
0
66,965
W
Bellona
Dragon_XEL
Bellona
3,885
1,586
0
3,208
10,068
9,980
1,018
0
10,068
0
49,915
L
Xbalanque
GutturalSlam710
Xbalanque
16,393
8,511
0
5,339
17,149
4,802
755
4,234
12,915
0
63,500
L
Artio
HMBAG
Artio
3,516
472
1,215
2,620
17,806
15,474
343
8,171
9,635
15,580
0
W
21,238
2,813
1,063
6,827
15,347
8,404
897
379
14,968
78,018
0
L
7,761
3,137
0
3,140
14,371
12,938
551
3,770
10,601
0
50,269
W
6,895
1,361
0
2,926
14,289
13,325
528
1,297
12,992
24,014
0
L
Fenrir
Yerths
Fenrir
8,982
1,721
0
3,564
14,025
4,594
0
3,317
10,708
0
45,632
W
Izanami
13,716
10,466
26
2,026
13,193
5,215
1,501
781
12,412
0
75,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
51,348
394
Minions Killed
495
0
Camps Cleared
0
1,671,406
Distance Traveled
1,766,277
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,149
482
109
6
0
321,901
0
W
Thanatos
11,010
579
92
5
0
375,443
0
W
Bellona
9,420
496
91
5
0
365,933
0
L
Xbalanque
10,788
568
81
4
0
312,545
2
L
Artio
8,654
455
22
1
0
362,625
6
W
Hades
11,760
619
137
7
0
356,492
1
L
Vamana
9,198
484
106
6
0
334,286
5
W
Ymir
9,689
510
36
2
0
357,332
0
L
Fenrir
9,884
520
76
4
0
340,049
6
W
Izanami
9,469
498
139
7
0
311,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role