Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChaserJuice
Heimdallr
Level 102
God Stats
0W - 5L
1,353 SR
Queue Stats
76W - 91L
1,353 Elo+
Party 1
Osiris
Osiris
Greyvix
Osiris
Level 124
God Stats
0W - 2L
1,213 SR
Queue Stats
82W - 93L
1,465 Elo+
Party 1
Medusa
Medusa
OPCUM3NT_UPR1S1N
Medusa
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,371 Elo+
Party 1
Sol
Sol
ShadowRose97
Sol
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 133L
1,335 Elo+
Party 1
Team Averages
Level 101
1,413 SR
1,405 Elo+

VS

Team Averages
Level 93
1,597 SR
1,462 Elo+
Fafnir
Fafnir
Firm Noodle
Fafnir
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
183W - 189L
1,434 Elo+
Solo
Ravana
Ravana
Jalapeño8
Ravana
Level 108
God Stats
1W - 1L
1,271 SR
Queue Stats
77W - 80L
1,504 Elo+
Solo
Nu Wa
Nu Wa
LionHeartsRageNZ
Nu Wa
Level 120
God Stats
5W - 2L
1,513 SR
Queue Stats
458W - 469L
1,403 Elo+
Solo
Medusa
Medusa
NETO M N A
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,557 Elo+
Solo
Hera
Hera
zer0liberty
Hera
Level 142
God Stats
6W - 2L
1,932 SR
Queue Stats
453W - 448L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 4 / 13
8,510
709
4,798
11,751
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ChaserJuice
Heimdallr
17
5 / 8 / 12
10,094
841
13,620
13,728
4,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
Greyvix
Osiris
16
4 / 4 / 13
9,285
774
5,844
11,625
16,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 13
9,151
763
9,014
13,880
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 4 / 6
9,486
791
11,318
10,430
3,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 4 / 14
9,811
818
5,693
15,554
18,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Jalapeño8
Ravana
18
5 / 3 / 14
10,227
852
6,697
9,365
4,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 4 / 12
10,845
904
17,702
7,682
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
NETO M N A
Medusa
15
4 / 7 / 12
9,656
805
10,287
13,134
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 4 / 11
10,997
916
13,792
10,287
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
88
22
Kills
25
25
Deaths
22
57
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
13
2.13
L
Heimdallr
ChaserJuice
Heimdallr
5
8
12
1.38
W
Fafnir
1
4
14
2
L
Osiris
Greyvix
Osiris
4
4
13
2.63
W
Ravana
Jalapeño8
Ravana
5
3
14
4
W
6
4
12
3
W
Medusa
NETO M N A
Medusa
4
7
12
1.43
L
4
5
13
2.1
L
7
4
6
2.5
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,594
Damage
54,171
61,414
Taken
56,022
35,059
Mitigated
36,507
16,833
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,798
1,236
1,041
3,267
11,751
4,807
119
6,399
5,352
285
10,602
L
Heimdallr
ChaserJuice
Heimdallr
13,620
4,163
3,400
1,241
13,728
4,991
527
8,543
5,185
0
41,680
W
Fafnir
5,693
999
1,098
2,907
15,554
18,549
354
3,792
11,762
9,901
0
L
Osiris
Greyvix
Osiris
5,844
1,698
1,834
916
11,625
16,608
48
5,953
5,672
0
17,183
W
Ravana
Jalapeño8
Ravana
6,697
1,683
2,085
2,412
9,365
4,368
1,383
1,459
7,906
0
16,739
W
17,702
7,675
1,016
1,544
7,682
3,027
1,500
2,019
5,663
37,937
0
W
Medusa
NETO M N A
Medusa
10,287
4,956
941
2,585
13,134
5,818
1,470
1,436
11,698
0
18,964
L
9,014
2,906
162
2,413
13,880
5,016
854
9,341
4,539
0
24,029
L
11,318
2,201
0
2,559
10,430
3,637
618
6,951
3,479
35,529
0
W
13,792
2,264
1,166
2,076
10,287
4,745
733
2,757
7,530
32,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
51,536
153
Minions Killed
115
0
Camps Cleared
0
996,022
Distance Traveled
1,203,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,510
709
12
1
0
191,020
1
L
Heimdallr
10,094
841
41
3
0
195,339
0
W
Fafnir
9,811
818
12
1
0
251,772
0
L
Osiris
9,285
774
26
2
0
191,661
0
W
Ravana
10,227
852
17
1
0
315,933
0
W
Nu Wa
10,845
904
42
4
0
208,061
0
W
Medusa
9,656
805
17
1
0
200,752
0
L
Medusa
9,151
763
36
3
0
200,437
0
L
Sol
9,486
791
38
3
0
217,565
0
W
Hera
10,997
916
27
2
0
226,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role