Player Matchup

Vulcan
Vulcan
DecimatesLC
Vulcan
Level 156
God Stats
3W - 3L
1,701 SR
Queue Stats
1,208W - 710L
1,726 Elo+
Party 1
Cupid
Cupid
Guardiian
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Party 1
Ares
Ares
OuttRAGEEE
Ares
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 82L
1,633 Elo+
Party 1
Cerberus
Cerberus
WarAchilles
Cerberus
Level 40
God Stats
4W - 5L
1,739 SR
Queue Stats
304W - 143L
1,921 Elo+
Party 1
Hercules
Hercules
xTeRiize
Hercules
Level 124
God Stats
7W - 10L
1,889 SR
Queue Stats
649W - 300L
1,722 Elo+
Party 1
Team Averages
Level 85
1,666 SR
1,760 Elo+

VS

Team Averages
Level 93
1,698 SR
1,959 Elo+
Ganesha
Ganesha
Dingusism
Ganesha
Level 83
God Stats
18W - 3L
1,308 SR
Queue Stats
163W - 33L
2,007 Elo+
Party 2
Anhur
Anhur
IDKVerch
Anhur
Level 79
God Stats
6W - 2L
1,885 SR
Queue Stats
316W - 109L
1,953 Elo+
Party 2
Xing Tian
Xing Tian
M00NM4N
Xing Tian
Level 129
God Stats
9W - 2L
1,879 SR
Queue Stats
462W - 187L
1,930 Elo+
Party 2
Chronos
Chronos
PleaseDieSafely
Chronos
Level 135
God Stats
3W - 1L
1,599 SR
Queue Stats
364W - 121L
1,962 Elo+
Party 2
Rama
Rama
SmïteSûcksDïck
Rama
Level 40
God Stats
6W - 1L
1,817 SR
Queue Stats
219W - 51L
1,942 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 4 / 1
5,591
508
5,083
5,273
1,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Guardiian
Cupid
8
1 / 3 / 0
4,867
442
1,327
5,522
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 1
5,320
484
3,502
8,238
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
WarAchilles
Cerberus
10
1 / 2 / 0
5,732
521
3,284
7,904
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
xTeRiize
Hercules
11
1 / 1 / 2
6,323
575
3,492
6,681
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dingusism
Ganesha
9
0 / 1 / 10
5,968
543
4,147
6,463
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
IDKVerch
Anhur
10
1 / 1 / 2
5,942
540
2,546
6,374
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
M00NM4N
Xing Tian
12
2 / 1 / 0
6,667
606
3,360
7,409
3,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 0 / 1
7,063
642
4,736
3,234
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 1
6,907
628
7,148
5,743
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
1
0.13
W
Ganesha
Dingusism
Ganesha
0
1
10
5
L
Cupid
Guardiian
Cupid
1
3
0
0.33
W
Anhur
IDKVerch
Anhur
1
1
2
2
W
Xing Tian
M00NM4N
Xing Tian
2
1
0
2
L
1
4
1
0.38
W
4
0
1
4.5
W
7
1
1
7.5
L
Cerberus
WarAchilles
Cerberus
1
2
0
0.5
L
Hercules
xTeRiize
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
21,937
33,618
Taken
29,223
11,868
Mitigated
11,873
10,715
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,083
1,617
0
604
5,273
1,429
0
1,979
3,294
34,218
0
W
Ganesha
Dingusism
Ganesha
4,147
279
0
1,215
6,463
3,332
0
2,912
3,551
10,880
0
L
Cupid
Guardiian
Cupid
1,327
594
34
1,525
5,522
1,037
0
1,322
4,200
0
16,612
W
Anhur
IDKVerch
Anhur
2,546
1,129
0
744
6,374
1,823
0
2,072
4,277
0
37,339
W
Xing Tian
M00NM4N
Xing Tian
3,360
551
0
2,617
7,409
3,475
0
2,549
4,535
38,342
0
L
3,502
222
0
2,617
8,238
2,905
0
2,979
5,259
9,895
0
W
4,736
1,654
0
1,396
3,234
1,242
0
1,728
1,506
48,975
0
W
7,148
5,516
0
3,127
5,743
2,001
1,115
2,258
3,485
0
41,695
L
Cerberus
WarAchilles
Cerberus
3,284
549
0
3,401
7,904
4,232
0
3,360
4,544
32,295
0
L
Hercules
xTeRiize
Hercules
3,492
866
0
2,534
6,681
2,265
0
2,603
4,078
0
29,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
32,547
279
Minions Killed
360
0
Camps Cleared
0
1,051,505
Distance Traveled
1,006,110
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,591
508
78
7
0
212,222
2
W
Ganesha
5,968
543
0
0
0
206,825
3
L
Cupid
4,867
442
35
3
0
170,541
0
W
Anhur
5,942
540
79
7
0
207,098
3
W
Xing Tian
6,667
606
75
7
0
198,284
2
L
Ares
5,320
484
10
1
0
210,527
3
W
Chronos
7,063
642
112
10
0
218,823
6
W
Rama
6,907
628
94
9
0
175,080
3
L
Cerberus
5,732
521
82
7
0
215,023
0
L
Hercules
6,323
575
74
7
0
243,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role