Player Matchup

Anhur
Anhur
ChriSalex142
Anhur
Level 81
God Stats
11W - 17L
1,371 SR
Queue Stats
261W - 313L
1,416 Elo+
Solo
Sobek
Sobek
LemonDiesel8305
Sobek
Level 67
God Stats
20W - 38L
1,421 SR
Queue Stats
738W - 693L
1,433 Elo+
Solo
Raijin
Raijin
Ruckafellas
Raijin
Level 152
God Stats
2W - 2L
1,717 SR
Queue Stats
84W - 81L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
elfaby-_-04
Ratatoskr
Level 68
God Stats
0W - 3L
1,284 SR
Queue Stats
15W - 25L
1,306 Elo+
Solo
Bellona
Bellona
lukedegrance
Bellona
Level 123
God Stats
2W - 1L
1,692 SR
Queue Stats
77W - 55L
1,494 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,421 Elo+

VS

Team Averages
Level 84
1,450 SR
1,459 Elo+
Danzaburou
Danzaburou
Crossxd_Up
Danzaburou
Level 87
God Stats
13W - 12L
1,224 SR
Queue Stats
479W - 485L
1,465 Elo+
Party 1
Chaac
Chaac
FaRRoW OBV
Chaac
Level 87
God Stats
19W - 15L
1,365 SR
Queue Stats
159W - 150L
1,423 Elo+
Solo
Da Ji
Da Ji
Jaune_Arc
Da Ji
Level 72
God Stats
5W - 4L
1,498 SR
Queue Stats
196W - 184L
1,446 Elo+
Solo
Ymir
Ymir
TheeNotoriousMCB
Ymir
Level 88
God Stats
87W - 51L
1,681 SR
Queue Stats
447W - 424L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
superninjacat7
Nu Wa
Level 87
God Stats
9W - 14L
1,481 SR
Queue Stats
178W - 170L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,258
486
7,221
11,939
3,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 3
8,175
481
7,549
15,131
12,774
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
14
3 / 1 / 1
8,014
471
7,789
9,456
3,049
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
elfaby-_-04
Ratatoskr
12
0 / 1 / 2
7,460
439
4,322
10,688
3,423
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
lukedegrance
Bellona
15
1 / 1 / 0
8,636
508
7,421
12,335
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crossxd_Up
Danzaburou
15
3 / 2 / 2
8,966
527
7,961
9,797
2,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
2 / 1 / 0
9,227
543
8,822
12,118
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Jaune_Arc
Da Ji
13
3 / 3 / 1
7,853
462
4,760
10,453
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 2
8,672
510
6,396
11,469
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 4
8,185
481
10,436
7,401
2,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
11
11
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Danzaburou
Crossxd_Up
Danzaburou
3
2
2
2
W
Chaac
2
1
0
2
W
Da Ji
Jaune_Arc
Da Ji
3
3
1
1.17
L
3
4
3
1.13
L
Raijin
3
1
1
3.5
W
3
2
2
2
L
Ratatoskr
elfaby-_-04
Ratatoskr
0
1
2
1
L
Bellona
lukedegrance
Bellona
1
1
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
38,375
59,549
Taken
51,238
32,859
Mitigated
24,335
20,688
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,221
1,892
0
4,668
11,939
3,603
0
1,983
9,956
0
46,097
W
Danzaburou
Crossxd_Up
Danzaburou
7,961
3,324
0
4,748
9,797
2,980
0
1,613
8,184
0
57,581
W
Chaac
8,822
2,330
0
7,898
12,118
10,348
51
0
11,568
0
56,389
W
Da Ji
Jaune_Arc
Da Ji
4,760
1,268
0
1,240
10,453
3,415
117
3,901
6,527
0
38,903
L
7,549
1,093
629
6,728
15,131
12,774
0
5,299
9,832
42,849
0
L
Raijin
7,789
760
0
1,048
9,456
3,049
0
5,324
4,132
58,674
0
W
6,396
995
916
2,426
11,469
5,364
0
5,236
6,233
37,354
0
L
Ratatoskr
elfaby-_-04
Ratatoskr
4,322
400
613
2,382
10,688
3,423
0
3,488
7,174
0
50,857
L
Bellona
lukedegrance
Bellona
7,421
2,749
0
4,620
12,335
10,010
0
738
10,872
0
48,149
W
10,436
2,432
0
1,840
7,401
2,228
324
4,588
2,813
49,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
42,903
459
Minions Killed
430
0
Camps Cleared
0
1,611,882
Distance Traveled
1,507,353
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,258
486
98
6
0
287,294
8
W
Danzaburou
8,966
527
106
6
0
313,363
7
W
Chaac
9,227
543
116
7
0
246,873
5
W
Da Ji
7,853
462
64
4
0
350,654
0
L
Sobek
8,175
481
61
4
0
333,971
0
L
Raijin
8,014
471
88
5
0
282,906
6
W
Ymir
8,672
510
63
4
0
313,961
1
L
Ratatoskr
7,460
439
100
6
0
381,033
9
L
Bellona
8,636
508
112
7
0
326,678
4
W
Nu Wa
8,185
481
81
5
0
282,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role