Player Matchup

Zeus
Zeus
Corazon917
Zeus
Level 109
God Stats
3W - 0L
1,274 SR
Queue Stats
44W - 35L
1,574 Elo+
Party 2
Fenrir
Fenrir
RAAAAAMERICA
Fenrir
Level 25
God Stats
2W - 0L
1,701 SR
Queue Stats
38W - 26L
1,606 Elo+
Party 1
Bellona
Bellona
SSJG-_-Matt
Bellona
Level 41
God Stats
13W - 8L
1,458 SR
Queue Stats
42W - 34L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
Xx73rdFearxX
Heimdallr
Level 146
God Stats
3W - 0L
1,421 SR
Queue Stats
64W - 50L
1,572 Elo+
Party 2
Artio
Artio
th3_w4lk3rs_v2
Artio
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
503W - 439L
1,547 Elo+
Party 1
Team Averages
Level 93
1,471 SR
1,569 Elo+

VS

Team Averages
Level 106
1,463 SR
1,418 Elo+
Amaterasu
Amaterasu
DragonSlayerDav
Amaterasu
Level 154
God Stats
4W - 10L
1,196 SR
Queue Stats
135W - 118L
1,339 Elo+
Party 3
Hades
Hades
FreakedFrequency
Hades
Level 27
God Stats
4W - 7L
1,600 SR
Queue Stats
24W - 29L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
Kileroide93
Cthulhu
Level 38
God Stats
25W - 28L
1,266 SR
Queue Stats
462W - 524L
1,384 Elo+
Solo
Heimdallr
Heimdallr
RaiinbowDash1
Heimdallr
Level 159
God Stats
10W - 12L
1,697 SR
Queue Stats
386W - 352L
1,489 Elo+
Party 3
Athena
Athena
SKAYZER_ZERO
Athena
Level 154
God Stats
5W - 3L
1,554 SR
Queue Stats
130W - 116L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
10,043
628
16,218
6,968
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
5 / 1 / 9
9,296
581
11,532
13,470
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SSJG-_-Matt
Bellona
15
1 / 2 / 0
8,679
542
4,502
9,584
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Xx73rdFearxX
Heimdallr
15
3 / 1 / 2
8,827
552
5,499
7,950
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 8
8,500
531
7,216
13,986
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DragonSlayerDav
Amaterasu
15
1 / 2 / 4
8,786
549
7,861
14,917
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 2
6,803
425
1,515
11,926
4,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kileroide93
Cthulhu
11
1 / 4 / 0
7,122
445
4,049
10,699
6,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
RaiinbowDash1
Heimdallr
13
2 / 4 / 1
7,864
492
8,330
10,097
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
13
3 / 5 / 2
8,023
501
7,730
14,231
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
7
7
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
L
Amaterasu
DragonSlayerDav
Amaterasu
1
2
4
1.5
L
0
8
2
0.13
L
Cthulhu
Kileroide93
Cthulhu
1
4
0
0.25
W
Fenrir
5
1
9
9.5
L
Heimdallr
RaiinbowDash1
Heimdallr
2
4
1
0.63
L
Athena
3
5
2
0.8
W
Bellona
SSJG-_-Matt
Bellona
1
2
0
0.5
W
Heimdallr
Xx73rdFearxX
Heimdallr
3
1
2
4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
29,485
51,958
Taken
61,870
23,506
Mitigated
32,966
19,848
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,218
2,089
0
2,317
6,968
2,418
724
2,526
4,342
65,070
0
L
Amaterasu
DragonSlayerDav
Amaterasu
7,861
3,776
0
5,715
14,917
11,909
776
2,387
12,530
0
53,701
L
1,515
386
78
1,208
11,926
4,222
0
9,240
2,686
29,392
0
L
Cthulhu
Kileroide93
Cthulhu
4,049
240
105
1,133
10,699
6,434
0
2,939
7,760
30,780
0
W
Fenrir
11,532
2,449
0
5,222
13,470
5,389
0
3,236
10,181
0
56,822
L
Heimdallr
RaiinbowDash1
Heimdallr
8,330
3,675
0
2,361
10,097
4,298
0
2,682
7,415
0
47,460
L
Athena
7,730
1,571
0
4,152
14,231
6,103
0
6,186
8,045
48,846
0
W
Bellona
SSJG-_-Matt
Bellona
4,502
2,461
0
1,751
9,584
5,226
623
2,334
6,844
0
49,038
W
Heimdallr
Xx73rdFearxX
Heimdallr
5,499
2,820
0
3,252
7,950
3,375
0
2,024
5,926
0
63,728
W
7,216
1,762
769
6,537
13,986
7,098
0
3,174
10,787
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
38,598
460
Minions Killed
408
0
Camps Cleared
0
1,632,785
Distance Traveled
1,454,558
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,043
628
104
7
0
268,968
2
L
Amaterasu
8,786
549
107
7
0
311,847
2
L
Hades
6,803
425
62
4
0
291,275
0
L
Cthulhu
7,122
445
55
3
0
277,969
1
W
Fenrir
9,296
581
90
6
0
362,895
1
L
Heimdallr
7,864
492
77
5
0
259,732
3
L
Athena
8,023
501
107
7
0
313,735
0
W
Bellona
8,679
542
122
8
0
304,839
2
W
Heimdallr
8,827
552
104
7
0
338,959
5
W
Artio
8,500
531
40
3
0
357,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role