Player Matchup

Sun Wukong
Sun Wukong
Ivyen
Sun Wukong
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,331 Elo+
Party 1
Bakasura
Bakasura
ScrinQPridS
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
SmiteFreyr
Eset
Level 32
God Stats
1W - 1L
1,740 SR
Queue Stats
106W - 112L
1,486 Elo+
Solo
Chang'e
Chang'e
Trunji
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,414 Elo+
Party 1
Scylla
Scylla
vvenusbabe
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,303 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,407 Elo+

VS

Team Averages
Level 58
1,537 SR
1,586 Elo+
Chiron
Chiron
LNS2918
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
Lionstreetpro
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,836 Elo+
Party 2
Ullr
Ullr
MatheusStorm
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,467 Elo+
Solo
Discordia
Discordia
PoweradeAndroid
Discordia
Level 45
God Stats
3W - 2L
1,685 SR
Queue Stats
28W - 16L
1,629 Elo+
Party 2
Hel
Hel
SirdPatrik
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivyen
Sun Wukong
20
10 / 5 / 19
19,423
719
36,675
54,644
65,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
ScrinQPridS
Bakasura
20
6 / 11 / 16
15,249
565
18,899
41,895
23,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 7 / 21
17,899
663
35,511
25,447
17,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Trunji
Chang'e
20
3 / 9 / 21
15,476
573
20,767
33,876
15,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
vvenusbabe
Scylla
20
3 / 10 / 13
14,171
525
6,786
26,395
12,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LNS2918
Chiron
20
2 / 12 / 24
15,387
570
35,575
33,051
16,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
20
0 / 6 / 36
15,995
592
16,851
46,662
68,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

2
0 / 0 / 0
7,444
276
0
0
0
Discordia
PoweradeAndroid
Discordia
20
27 / 5 / 11
20,965
776
66,731
28,227
14,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 6 / 20
19,012
704
34,516
32,482
26,400
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
133
29
Kills
42
42
Deaths
29
90
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ivyen
Sun Wukong
10
5
19
3.9
L
Chiron
LNS2918
Chiron
2
12
24
1.17
L
Ganesha
0
6
36
3
L
0
0
0
0
L
Discordia
PoweradeAndroid
Discordia
27
5
11
6.5
W
Bakasura
ScrinQPridS
Bakasura
6
11
16
1.27
L
13
6
20
3.83
W
7
7
21
2.5
W
Chang'e
Trunji
Chang'e
3
9
21
1.5
W
Scylla
vvenusbabe
Scylla
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,638
Damage
153,673
182,257
Taken
140,422
133,379
Mitigated
126,111
92,226
Healing
76,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ivyen
Sun Wukong
36,675
9,471
5,918
22,612
54,644
65,141
1,261
27,466
27,178
0
72,841
L
Chiron
LNS2918
Chiron
35,575
13,738
5,207
6,369
33,051
16,783
1,370
18,096
14,467
0
81,755
L
Ganesha
16,851
1,761
2,682
3,269
46,662
68,168
452
21,279
24,293
27,198
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
PoweradeAndroid
Discordia
66,731
4,043
3,374
8,879
28,227
14,760
2,385
9,652
18,281
132,616
0
W
Bakasura
ScrinQPridS
Bakasura
18,899
11,402
5,486
10,910
41,895
23,377
2,598
26,184
15,711
0
35,083
L
34,516
1,596
29,343
17,648
32,482
26,400
2,389
13,977
17,284
65,020
0
W
35,511
2,136
6,940
4,004
25,447
17,513
1,143
19,075
6,372
78,592
0
W
Chang'e
Trunji
Chang'e
20,767
2,366
22,263
12,148
33,876
15,308
1,191
26,720
7,156
54,599
0
W
Scylla
vvenusbabe
Scylla
6,786
1,297
1,177
768
26,395
12,040
967
18,653
7,742
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,218
Gold Earned
78,803
244
Minions Killed
295
0
Camps Cleared
0
2,281,666
Distance Traveled
1,654,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,423
719
40
1
0
498,909
1
L
Chiron
15,387
570
95
4
0
302,014
0
L
Ganesha
15,995
592
2
0
0
421,624
1
L
Ullr
7,444
276
0
0
0
0
0
L
Discordia
20,965
776
117
4
0
446,753
0
W
Bakasura
15,249
565
56
2
0
451,060
0
L
Hel
19,012
704
81
3
0
484,411
0
W
Eset
17,899
663
75
3
0
486,750
0
W
Chang'e
15,476
573
56
2
0
453,707
0
W
Scylla
14,171
525
17
1
0
391,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role