Player Matchup

Pele
Pele
SetoNation
Pele
Level 46
God Stats
11W - 3L
1,501 SR
Queue Stats
104W - 111L
1,609 Elo+
Party 1
Chaac
Chaac
XvLEGEND
Chaac
Level 99
God Stats
38W - 39L
1,485 SR
Queue Stats
115W - 130L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
there go keith
Baron Samedi
Level 105
God Stats
7W - 1L
1,879 SR
Queue Stats
48W - 43L
1,725 Elo+
Party 1
Team Averages
Level 83
1,622 SR
1,617 Elo+

VS

Team Averages
Level 79
1,712 SR
1,537 Elo+
Cthulhu
Cthulhu
Ccaballin23
Cthulhu
Level 87
God Stats
2W - 1L
1,927 SR
Queue Stats
25W - 21L
1,673 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CivicAura17
Tsukuyomi
Level 108
God Stats
2W - 1L
1,709 SR
Queue Stats
117W - 107L
1,475 Elo+
Party 2
Ra
Ra
JinxiiOG
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
11,320
708
8,278
12,200
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
XvLEGEND
Chaac
16
5 / 0 / 11
11,630
727
12,753
14,016
17,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
there go keith
Baron Samedi
15
6 / 3 / 7
11,192
700
14,287
13,605
9,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ccaballin23
Cthulhu
14
1 / 2 / 4
9,966
623
12,056
14,438
12,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
CivicAura17
Tsukuyomi
12
3 / 7 / 1
9,749
609
9,665
13,825
4,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 4
9,564
598
5,807
12,036
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ccaballin23
Cthulhu
1
2
4
1.5
L
Tsukuyomi
CivicAura17
Tsukuyomi
3
7
1
0.5
L
1
7
4
0.43
W
5
2
6
4
W
Chaac
XvLEGEND
Chaac
5
0
11
10.5
W
Baron Samedi
there go keith
Baron Samedi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
27,528
39,821
Taken
40,299
31,440
Mitigated
21,454
17,731
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ccaballin23
Cthulhu
12,056
254
672
484
14,438
12,210
0
5,783
8,230
39,508
0
L
Tsukuyomi
CivicAura17
Tsukuyomi
9,665
2,189
0
683
13,825
4,740
0
4,271
9,276
0
43,078
L
5,807
600
313
2,387
12,036
4,504
0
3,436
8,384
32,521
0
W
8,278
1,305
243
3,260
12,200
4,364
637
7,277
4,470
87
58,274
W
Chaac
XvLEGEND
Chaac
12,753
1,031
427
6,185
14,016
17,269
1,265
5,303
8,378
0
51,255
W
Baron Samedi
there go keith
Baron Samedi
14,287
1,219
2,311
5,305
13,605
9,807
330
5,095
8,250
47,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
29,279
223
Minions Killed
165
0
Camps Cleared
0
963,478
Distance Traveled
849,214
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,966
623
61
4
0
330,594
0
L
Tsukuyomi
9,749
609
47
3
0
288,596
5
L
Ra
9,564
598
57
4
0
230,024
4
W
Pele
11,320
708
88
6
0
354,354
3
W
Chaac
11,630
727
80
5
0
335,085
2
W
Baron Samedi
11,192
700
55
3
0
274,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role