Player Matchup

Guan Yu
Guan Yu
BamboozlePrime5
Guan Yu
Level 18
God Stats
9W - 0L
1,500 SR
Queue Stats
324W - 139L
1,983 Elo+
Party 1
Scylla
Scylla
lemonsippp
Scylla
Level 5
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Hou Yi
Hou Yi
xErikTheRedx
Hou Yi
Level 108
God Stats
36W - 48L
1,453 SR
Queue Stats
426W - 525L
1,518 Elo+
Solo
Team Averages
Level 44
1,566 SR
1,607 Elo+

VS

Team Averages
Level 27
1,625 SR
1,564 Elo+
Scylla
Scylla
MrMcMassacre
Scylla
Level 28
God Stats
14W - 8L
1,654 SR
Queue Stats
249W - 153L
1,711 Elo+
Solo
Izanami
Izanami
WeAreBros
Izanami
Level 24
God Stats
2W - 2L
1,570 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 2
Khepri
Khepri
olimarfunk
Khepri
Level 29
God Stats
4W - 4L
1,650 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
7,739
704
4,902
10,792
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
lemonsippp
Scylla
10
2 / 1 / 3
7,471
679
8,520
5,809
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
12
5 / 0 / 2
7,988
726
8,206
8,527
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 2 / 1
6,685
608
6,776
6,176
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WeAreBros
Izanami
9
0 / 3 / 2
6,589
599
5,792
9,254
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
olimarfunk
Khepri
10
1 / 2 / 0
6,823
620
2,942
8,606
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Scylla
1
2
1
0.75
L
Izanami
WeAreBros
Izanami
0
3
2
0.33
W
Scylla
lemonsippp
Scylla
2
1
3
3.5
L
Khepri
olimarfunk
Khepri
1
2
0
0.5
W
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
15,510
25,128
Taken
24,036
9,596
Mitigated
8,196
11,502
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
1,346
3,580
5,044
10,792
4,951
418
3,208
7,490
0
20,749
L
Scylla
6,776
608
0
1,235
6,176
1,651
0
1,447
4,565
30,446
0
L
Izanami
WeAreBros
Izanami
5,792
3,762
0
2,261
9,254
2,631
0
2,975
5,935
0
23,744
W
Scylla
lemonsippp
Scylla
8,520
288
0
250
5,809
1,753
1,099
2,675
2,880
32,564
0
L
Khepri
olimarfunk
Khepri
2,942
19
771
2,975
8,606
3,914
30
3,407
4,900
13,569
0
W
Hou Yi
8,206
3,611
0
2,628
8,527
2,892
686
3,281
4,944
0
29,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
20,097
135
Minions Killed
112
0
Camps Cleared
0
572,902
Distance Traveled
553,814
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,739
704
19
2
0
200,159
3
L
Scylla
6,685
608
38
3
0
171,540
1
L
Izanami
6,589
599
40
4
0
168,548
1
W
Scylla
7,471
679
54
5
0
176,075
4
L
Khepri
6,823
620
34
3
0
213,726
0
W
Hou Yi
7,988
726
62
6
0
196,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role