Player Matchup

Rama
Rama
Dansauce71
Rama
Level 31
God Stats
8W - 3L
1,936 SR
Queue Stats
670W - 463L
1,592 Elo+
Party 2
Fenrir
Fenrir
Illyasvielz
Fenrir
Level 24
God Stats
26W - 6L
1,862 SR
Queue Stats
222W - 127L
1,657 Elo+
Party 2
Set
Set
LuckyStrike0400
Set
Level 28
God Stats
25W - 19L
1,647 SR
Queue Stats
719W - 535L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
PotatoKing999
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
senpaibubba
Mulan
Level 60
God Stats
9W - 11L
1,467 SR
Queue Stats
869W - 761L
1,530 Elo+
Party 2
Team Averages
Level 54
1,683 SR
1,572 Elo+

VS

Team Averages
Level 79
1,513 SR
1,602 Elo+
Fafnir
Fafnir
Blazzer54
Fafnir
Level 134
God Stats
13W - 23L
1,544 SR
Queue Stats
169W - 151L
1,622 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dlitadarkhrt
Tsukuyomi
Level 68
God Stats
8W - 12L
1,484 SR
Queue Stats
123W - 112L
1,614 Elo+
Party 3
Ra
Ra
LilTinyChan
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,598 Elo+
Party 3
Cerberus
Cerberus
RAAAAAMERICA
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,618 Elo+
Party 1
Chiron
Chiron
th3_w4lk3rs_v2
Chiron
Level 143
God Stats
6W - 6L
1,538 SR
Queue Stats
503W - 439L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,985
544
3,554
6,165
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
1 / 2 / 1
6,000
545
2,609
7,871
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 5
6,240
567
3,747
6,238
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
PotatoKing999
Kukulkan
12
5 / 2 / 2
7,252
659
6,115
3,972
1,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 2
6,040
549
2,749
5,928
1,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blazzer54
Fafnir
9
1 / 1 / 3
6,059
551
2,175
7,670
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dlitadarkhrt
Tsukuyomi
11
3 / 2 / 0
6,511
592
2,384
5,246
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
4,605
419
46
4,500
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RAAAAAMERICA
Cerberus
12
3 / 1 / 3
6,643
604
8,038
9,120
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 1
6,421
584
3,642
4,373
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
9
9
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blazzer54
Fafnir
1
1
3
2.5
W
0
1
0
0
L
Tsukuyomi
Dlitadarkhrt
Tsukuyomi
3
2
0
1.5
W
Fenrir
1
2
1
0.75
L
0
4
0
0
W
1
2
5
1.75
W
Kukulkan
PotatoKing999
Kukulkan
5
2
2
3
L
Cerberus
RAAAAAMERICA
Cerberus
3
1
3
4.5
W
1
2
2
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
16,285
30,174
Taken
30,909
8,769
Mitigated
16,209
8,888
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blazzer54
Fafnir
2,175
385
0
3,166
7,670
4,540
0
3,034
4,636
17,563
0
W
3,554
2,993
0
2,536
6,165
1,624
418
1,151
4,989
0
39,809
L
Tsukuyomi
Dlitadarkhrt
Tsukuyomi
2,384
431
0
2,365
5,246
1,555
540
858
4,388
0
34,776
W
Fenrir
2,609
406
0
2,442
7,871
2,434
544
3,055
4,691
0
20,305
L
46
46
0
250
4,500
1,586
0
2,203
2,297
14,760
0
W
3,747
849
0
2,261
6,238
1,661
0
2,547
3,641
0
28,736
W
Kukulkan
PotatoKing999
Kukulkan
6,115
839
0
464
3,972
1,394
586
822
3,150
46,950
0
L
Cerberus
RAAAAAMERICA
Cerberus
8,038
692
0
4,129
9,120
6,595
0
20
9,100
34,032
0
W
2,749
472
0
1,185
5,928
1,656
550
2,359
3,444
0
26,843
L
3,642
787
205
2,943
4,373
1,933
0
0
4,373
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
30,239
308
Minions Killed
318
0
Camps Cleared
0
1,089,396
Distance Traveled
1,065,836
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,059
551
34
3
0
241,456
4
W
Rama
5,985
544
71
6
0
184,889
3
L
Tsukuyomi
6,511
592
91
8
0
235,490
2
W
Fenrir
6,000
545
42
4
0
238,737
2
L
Ra
4,605
419
32
3
0
163,735
1
W
Set
6,240
567
58
5
0
237,028
3
W
Kukulkan
7,252
659
80
7
0
213,167
7
L
Cerberus
6,643
604
85
8
0
215,145
3
W
Mulan
6,040
549
57
5
0
215,575
1
L
Chiron
6,421
584
76
7
0
210,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role