Player Matchup

Erlang Shen
Erlang Shen
P4NIKI
Erlang Shen
Level 28
God Stats
2W - 2L
1,558 SR
Queue Stats
70W - 56L
1,662 Elo+
Solo
Danzaburou
Danzaburou
SellingDild0s
Danzaburou
Level 26
God Stats
1W - 1L
1,346 SR
Queue Stats
26W - 10L
1,860 Elo+
Party 1
Anubis
Anubis
UmbranW
Anubis
Level 18
God Stats
5W - 3L
1,712 SR
Queue Stats
21W - 22L
1,702 Elo+
Party 1
Mercury
Mercury
WhoTookChuck
Mercury
Level 16
God Stats
4W - 2L
1,184 SR
Queue Stats
707W - 620L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Ythra
Nu Wa
Level 29
God Stats
37W - 21L
1,744 SR
Queue Stats
271W - 237L
1,640 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,688 Elo+

VS

Team Averages
Level 20
1,608 SR
1,653 Elo+
Anhur
Anhur
CopperDestroyer
Anhur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 24L
1,893 Elo+
Solo
Amaterasu
Amaterasu
GrimVagabond01
Amaterasu
Level 28
God Stats
0W - 1L
1,826 SR
Queue Stats
6W - 8L
1,469 Elo+
Solo
Chang'e
Chang'e
iBibingka25
Chang'e
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 117L
1,701 Elo+
Solo
Thanatos
Thanatos
xHammah
Thanatos
Level 28
God Stats
66W - 72L
1,713 SR
Queue Stats
368W - 340L
1,550 Elo+
Solo
Yemoja
Yemoja
xelaaviel
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
P4NIKI
Erlang Shen
20
8 / 2 / 2
13,857
660
18,865
22,918
15,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SellingDild0s
Danzaburou
20
15 / 5 / 4
15,146
721
25,758
18,834
6,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
UmbranW
Anubis
19
7 / 7 / 7
12,387
590
15,597
19,862
8,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
WhoTookChuck
Mercury
17
4 / 7 / 5
11,536
549
8,461
16,868
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Ythra
Nu Wa
19
2 / 2 / 18
12,716
606
14,723
10,995
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 0
11,248
536
12,176
20,811
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
GrimVagabond01
Amaterasu
15
4 / 6 / 0
9,462
451
9,317
25,345
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
iBibingka25
Chang'e
17
4 / 6 / 2
10,837
516
13,032
22,369
9,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
xHammah
Thanatos
15
2 / 8 / 2
9,617
458
4,827
20,842
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
xelaaviel
Yemoja
15
3 / 7 / 11
10,108
481
14,128
19,458
15,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
36
Kills
22
23
Deaths
36
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
9
0
1
L
Amaterasu
GrimVagabond01
Amaterasu
4
6
0
0.67
W
Erlang Shen
P4NIKI
Erlang Shen
8
2
2
4.5
W
Danzaburou
SellingDild0s
Danzaburou
15
5
4
3.4
W
Anubis
UmbranW
Anubis
7
7
7
1.5
W
Mercury
WhoTookChuck
Mercury
4
7
5
0.93
W
Nu Wa
Ythra
Nu Wa
2
2
18
5.5
L
Chang'e
iBibingka25
Chang'e
4
6
2
0.83
L
Thanatos
xHammah
Thanatos
2
8
2
0.38
L
Yemoja
xelaaviel
Yemoja
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,404
Damage
53,480
89,477
Taken
108,825
42,536
Mitigated
57,103
39,271
Healing
34,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,176
6,369
0
3,581
20,811
7,899
1,858
6,627
14,184
0
68,544
L
Amaterasu
GrimVagabond01
Amaterasu
9,317
3,383
0
8,469
25,345
15,941
705
7,159
18,186
447
33,280
W
Erlang Shen
P4NIKI
Erlang Shen
18,865
10,977
0
14,249
22,918
15,591
2,947
3,940
18,654
0
105,021
W
Danzaburou
SellingDild0s
Danzaburou
25,758
17,149
0
7,312
18,834
6,851
3,012
4,953
12,771
0
131,973
W
Anubis
UmbranW
Anubis
15,597
621
968
9,884
19,862
8,745
1,267
6,362
13,443
69,932
0
W
Mercury
WhoTookChuck
Mercury
8,461
3,943
0
4,077
16,868
6,937
0
5,987
10,856
0
65,030
W
Nu Wa
Ythra
Nu Wa
14,723
4,468
0
2,781
10,995
4,412
3,572
7,429
3,541
80,059
0
L
Chang'e
iBibingka25
Chang'e
13,032
1,264
152
10,122
22,369
9,367
394
6,567
15,802
89,609
0
L
Thanatos
xHammah
Thanatos
4,827
2,838
0
9,233
20,842
8,536
0
4,287
16,555
0
64,969
L
Yemoja
xelaaviel
Yemoja
14,128
1,833
1,675
1,264
19,458
15,360
634
5,874
13,584
61,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,642
Gold Earned
51,272
623
Minions Killed
548
0
Camps Cleared
0
1,990,562
Distance Traveled
1,737,072
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,248
536
125
6
0
316,888
2
L
Amaterasu
9,462
451
60
3
0
379,660
3
W
Erlang Shen
13,857
660
164
8
0
403,923
3
W
Danzaburou
15,146
721
147
7
0
414,666
0
W
Anubis
12,387
590
97
5
0
360,358
4
W
Mercury
11,536
549
98
5
0
431,098
1
W
Nu Wa
12,716
606
117
6
0
380,517
14
L
Chang'e
10,837
516
158
8
0
350,558
3
L
Thanatos
9,617
458
111
5
0
349,000
0
L
Yemoja
10,108
481
94
4
0
340,966
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role