Player Matchup

Discordia
Discordia
DarkenedOnSwitch
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,434 Elo+
Party 1
Fenrir
Fenrir
Nyasyn RD
Fenrir
Level 122
God Stats
2W - 5L
1,486 SR
Queue Stats
296W - 377L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Prongz2
Sun Wukong
Level 15
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Team Averages
Level 53
1,485 SR
1,365 Elo+

VS

Team Averages
Level 50
1,531 SR
1,359 Elo+
Chaac
Chaac
Fers666
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,298 Elo+
Solo
Olorun
Olorun
Luismagana531
Olorun
Level 18
God Stats
3W - 2L
1,558 SR
Queue Stats
41W - 54L
1,490 Elo+
Solo
Hercules
Hercules
sonny68858
Hercules
Level 104
God Stats
1W - 1L
1,535 SR
Queue Stats
11W - 14L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
10 / 2 / 7
18,692
645
45,924
18,568
8,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Nyasyn RD
Fenrir
20
8 / 7 / 7
18,093
624
20,503
31,541
27,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Prongz2
Sun Wukong
17
0 / 9 / 12
15,338
529
11,883
26,437
20,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fers666
Chaac
20
7 / 1 / 11
17,821
615
19,642
23,010
22,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 8 / 5
18,182
627
16,353
30,540
13,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
sonny68858
Hercules
19
2 / 9 / 15
17,850
616
22,814
44,464
41,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
18
Kills
18
18
Deaths
18
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
10
2
7
6.75
W
Chaac
Fers666
Chaac
7
1
11
12.5
W
9
8
5
1.44
L
Fenrir
Nyasyn RD
Fenrir
8
7
7
1.64
L
Sun Wukong
Prongz2
Sun Wukong
0
9
12
0.67
W
Hercules
sonny68858
Hercules
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,310
Damage
58,809
76,546
Taken
98,014
56,148
Mitigated
77,705
14,996
Healing
51,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
45,924
1,247
0
7,071
18,568
8,283
982
3,952
14,485
158,372
0
W
Chaac
Fers666
Chaac
19,642
955
1,502
11,651
23,010
22,553
0
15,093
7,917
0
74,665
W
16,353
7,101
4,264
15,066
30,540
13,917
3,097
12,952
17,588
109,963
5,321
L
Fenrir
Nyasyn RD
Fenrir
20,503
5,964
0
2,754
31,541
27,740
678
7,174
24,212
0
92,580
L
Sun Wukong
Prongz2
Sun Wukong
11,883
1,478
624
4,547
26,437
20,125
700
5,279
21,104
0
49,032
W
Hercules
sonny68858
Hercules
22,814
7,221
0
19,323
44,464
41,235
1,403
18,448
26,016
0
68,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
53,853
323
Minions Killed
259
0
Camps Cleared
0
1,481,277
Distance Traveled
1,467,220
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,692
645
194
7
0
469,133
0
W
Chaac
17,821
615
55
2
0
567,557
0
W
Olorun
18,182
627
138
5
0
405,406
3
L
Fenrir
18,093
624
96
3
0
528,192
0
L
Sun Wukong
15,338
529
33
1
0
483,952
0
W
Hercules
17,850
616
66
2
0
494,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role