Player Matchup

Hel
Hel
Darkneess0
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,270 Elo+
Party 1
Thor
Thor
Fernix23
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,350 Elo+
Party 4
Baba Yaga
Baba Yaga
Frostiwolf
Baba Yaga
Level 26
God Stats
2W - 2L
1,738 SR
Queue Stats
119W - 118L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
LordEun
Jing Wei
Level 17
God Stats
7W - 8L
1,350 SR
Queue Stats
78W - 67L
1,282 Elo+
Party 1
Neith
Neith
Ruben540mtz540
Neith
Level 16
God Stats
3W - 7L
1,617 SR
Queue Stats
78W - 84L
1,510 Elo+
Party 4
Team Averages
Level 16
1,541 SR
1,354 Elo+

VS

Team Averages
Level 18
1,401 SR
1,462 Elo+
Thanatos
Thanatos
InstagramHOE
Thanatos
Level 20
God Stats
4W - 4L
1,162 SR
Queue Stats
26W - 33L
1,357 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Irrealistics
Tsukuyomi
Level 7
God Stats
4W - 7L
1,342 SR
Queue Stats
8W - 15L
1,204 Elo+
Party 3
Jormungandr
Jormungandr
Kelvasdf
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,598 Elo+
Party 2
Raijin
Raijin
Tyrrs
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,574 Elo+
Party 2
Hachiman
Hachiman
YETSpecial
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 25
14,951
1,068
14,295
23,263
17,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
20
2 / 7 / 19
13,419
959
6,642
25,476
20,140
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Frostiwolf
Baba Yaga
20
16 / 14 / 21
18,360
1,311
35,744
31,012
14,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
LordEun
Jing Wei
20
11 / 15 / 17
16,280
1,163
28,102
29,354
10,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 5 / 19
16,060
1,147
36,479
22,814
9,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InstagramHOE
Thanatos
20
19 / 11 / 12
17,786
1,270
26,344
25,251
16,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Irrealistics
Tsukuyomi
20
11 / 12 / 23
16,296
1,164
29,858
29,395
15,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Kelvasdf
Jormungandr
20
1 / 5 / 34
14,707
1,051
18,316
32,361
41,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Tyrrs
Raijin
20
4 / 7 / 26
15,025
1,073
25,713
20,371
9,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YETSpecial
Hachiman
20
11 / 6 / 20
16,341
1,167
24,619
23,707
11,804
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
161
41
Kills
46
46
Deaths
41
101
Assists
115
Player
Kills
Deaths
Assists
KDA
L
2
5
25
2.9
L
Thor
2
7
19
1.64
L
Baba Yaga
Frostiwolf
Baba Yaga
16
14
21
1.89
W
Thanatos
InstagramHOE
Thanatos
19
11
12
2.27
W
Tsukuyomi
Irrealistics
Tsukuyomi
11
12
23
1.88
W
Jormungandr
Kelvasdf
Jormungandr
1
5
34
3.6
L
Jing Wei
LordEun
Jing Wei
11
15
17
1.3
L
10
5
19
3.9
W
Raijin
Tyrrs
Raijin
4
7
26
2.43
W
Hachiman
YETSpecial
Hachiman
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,262
Damage
124,850
131,919
Taken
131,085
72,831
Mitigated
95,344
19,165
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,295
2,224
4,817
6,978
23,263
17,519
0
8,879
14,384
54,661
0
L
Thor
6,642
1,123
0
0
25,476
20,140
0
7,041
18,435
0
14,781
L
Baba Yaga
Frostiwolf
Baba Yaga
35,744
2,346
0
3,450
31,012
14,566
0
10,465
20,547
55,504
0
W
Thanatos
InstagramHOE
Thanatos
26,344
11,022
0
10,132
25,251
16,462
0
8,714
16,537
0
38,684
W
Tsukuyomi
Irrealistics
Tsukuyomi
29,858
9,100
0
200
29,395
15,178
0
13,462
15,933
0
43,656
W
Jormungandr
Kelvasdf
Jormungandr
18,316
4,718
0
0
32,361
41,923
0
9,665
20,224
33,468
0
L
Jing Wei
LordEun
Jing Wei
28,102
24,860
0
0
29,354
10,865
0
9,420
19,934
0
50,229
L
36,479
25,707
0
3,920
22,814
9,741
0
8,224
14,590
0
55,729
W
Raijin
Tyrrs
Raijin
25,713
2,447
186
459
20,371
9,977
0
10,327
10,044
58,600
0
W
Hachiman
YETSpecial
Hachiman
24,619
16,182
0
5,941
23,707
11,804
0
7,871
15,836
0
50,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,070
Gold Earned
80,155
225
Minions Killed
214
10
Camps Cleared
8
1,361,106
Distance Traveled
1,322,081
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,951
1,068
109
8
2
271,769
0
L
Thor
13,419
959
8
1
0
265,514
0
L
Baba Yaga
18,360
1,311
35
3
1
266,071
0
W
Thanatos
17,786
1,270
13
1
4
252,967
0
W
Tsukuyomi
16,296
1,164
27
2
0
288,721
1
W
Jormungandr
14,707
1,051
36
3
0
280,072
1
L
Jing Wei
16,280
1,163
41
3
4
303,252
1
L
Neith
16,060
1,147
32
2
3
254,500
0
W
Raijin
15,025
1,073
74
5
0
254,645
0
W
Hachiman
16,341
1,167
64
5
4
245,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role