Player Matchup

Mulan
Mulan
Danisan127
Mulan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,388 Elo+
Solo
Chaac
Chaac
Mursada
Chaac
Level 29
God Stats
3W - 3L
1,568 SR
Queue Stats
149W - 176L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
NI3BLA
Cthulhu
Level 25
God Stats
4W - 11L
1,286 SR
Queue Stats
47W - 71L
1,633 Elo+
Solo
Bastet
Bastet
Serenity_DAVIDRB
Bastet
Level 9
God Stats
2W - 5L
1,470 SR
Queue Stats
10W - 14L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRealestMcC
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,390 Elo+
Party 2
Team Averages
Level 21
1,465 SR
1,442 Elo+

VS

Team Averages
Level 22
1,396 SR
1,410 Elo+
Ravana
Ravana
ExohAP
Ravana
Level 23
God Stats
2W - 5L
1,280 SR
Queue Stats
343W - 406L
1,380 Elo+
Party 1
Apollo
Apollo
InnateDuck70
Apollo
Level 20
God Stats
12W - 14L
1,344 SR
Queue Stats
181W - 205L
1,319 Elo+
Party 1
Ra
Ra
SenseiCheech
Ra
Level 28
God Stats
12W - 7L
1,516 SR
Queue Stats
136W - 98L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
V-_implex
Baron Samedi
Level 20
God Stats
38W - 59L
1,442 SR
Queue Stats
341W - 412L
1,327 Elo+
Party 1
Set
Set
ViGzlSniping
Set
Level 21
God Stats
29W - 27L
1,399 SR
Queue Stats
63W - 69L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
5 / 9 / 3
12,473
499
11,833
21,681
10,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Mursada
Chaac
15
1 / 14 / 6
10,410
416
11,738
26,513
20,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NI3BLA
Cthulhu
17
4 / 6 / 4
12,424
497
14,534
23,611
18,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 16 / 2
9,341
374
11,952
18,519
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
TheRealestMcC
Tsukuyomi
15
3 / 16 / 4
11,280
451
10,922
19,798
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ExohAP
Ravana
20
14 / 4 / 15
14,568
583
13,312
16,998
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
19
9 / 2 / 15
13,179
527
14,995
18,871
9,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
17 / 5 / 12
15,366
615
29,914
22,728
13,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
V-_implex
Baron Samedi
19
3 / 1 / 26
13,596
544
10,106
15,127
17,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
17 / 2 / 10
15,199
608
20,811
15,426
14,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
14
Kills
60
61
Deaths
14
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
9
3
0.72
W
Ravana
ExohAP
Ravana
14
4
15
5.38
W
Apollo
9
2
15
8.25
L
Chaac
Mursada
Chaac
1
14
6
0.29
L
Cthulhu
NI3BLA
Cthulhu
4
6
4
1
W
17
5
12
4.6
L
1
16
2
0.13
L
Tsukuyomi
TheRealestMcC
Tsukuyomi
3
16
4
0.31
W
Baron Samedi
V-_implex
Baron Samedi
3
1
26
16
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
89,138
110,122
Taken
89,150
62,832
Mitigated
64,708
14,880
Healing
39,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
11,833
3,440
0
5,958
21,681
10,720
0
6,886
14,641
0
81,277
W
Ravana
ExohAP
Ravana
13,312
4,076
0
7,258
16,998
10,035
0
2,858
14,045
0
90,394
W
Apollo
14,995
10,139
0
7,739
18,871
9,088
4,544
3,618
15,028
0
77,052
L
Chaac
Mursada
Chaac
11,738
3,046
0
3,242
26,513
20,491
1,430
14,207
11,754
0
43,072
L
Cthulhu
NI3BLA
Cthulhu
14,534
853
491
3,655
23,611
18,644
596
8,086
15,298
45,830
0
W
29,914
1,674
3,264
10,997
22,728
13,853
1,266
1,919
20,709
133,643
0
L
11,952
4,781
0
0
18,519
5,961
75
6,538
11,847
0
42,990
L
Tsukuyomi
TheRealestMcC
Tsukuyomi
10,922
3,823
0
1,534
19,798
7,016
1,122
3,160
16,562
0
29,634
W
Baron Samedi
V-_implex
Baron Samedi
10,106
1,107
2,421
4,122
15,127
17,260
846
3,890
11,087
44,590
0
W
20,811
11,369
0
3,458
15,426
14,472
1,209
1,629
13,747
0
102,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
71,908
363
Minions Killed
683
0
Camps Cleared
0
2,022,824
Distance Traveled
2,345,187
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,473
499
141
6
0
375,480
1
W
Ravana
14,568
583
122
5
0
515,559
2
W
Apollo
13,179
527
128
5
0
467,186
0
L
Chaac
10,410
416
72
3
0
392,311
5
L
Cthulhu
12,424
497
48
2
0
435,832
1
W
Ra
15,366
615
190
8
0
476,264
0
L
Bastet
9,341
374
66
3
0
435,587
3
L
Tsukuyomi
11,280
451
36
1
0
383,614
0
W
Baron Samedi
13,596
544
67
3
0
444,005
1
W
Set
15,199
608
176
7
0
442,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role