Player Matchup

Bastet
Bastet
Cudi61
Bastet
Level 49
God Stats
12W - 15L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MatadorSVO
Hou Yi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,505 Elo+
Solo
Hercules
Hercules
Mrwarior601
Hercules
Level 84
God Stats
16W - 16L
1,447 SR
Queue Stats
416W - 390L
1,495 Elo+
Solo
Chronos
Chronos
Zetabroll
Chronos
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
139W - 141L
1,500 Elo+
Party 2
Athena
Athena
franklindo23
Athena
Level 117
God Stats
41W - 37L
1,520 SR
Queue Stats
798W - 879L
1,482 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,496 Elo+

VS

Team Averages
Level 60
1,424 SR
1,403 Elo+
Osiris
Osiris
CA-Nahueel
Osiris
Level 27
God Stats
21W - 25L
1,349 SR
Queue Stats
675W - 900L
1,270 Elo+
Party 1
Janus
Janus
LoopyGourmand
Janus
Level 46
God Stats
15W - 27L
1,381 SR
Queue Stats
767W - 1,029L
1,290 Elo+
Party 1
Ymir
Ymir
PJhowao
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheSoudlax
Neith
Level 89
God Stats
4W - 6L
1,474 SR
Queue Stats
61W - 54L
1,524 Elo+
Solo
Arachne
Arachne
vhrs_01
Arachne
Level 31
God Stats
14W - 24L
1,416 SR
Queue Stats
48W - 55L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cudi61
Bastet
9
0 / 1 / 6
5,840
449
2,847
5,223
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
MatadorSVO
Hou Yi
10
1 / 1 / 1
5,908
454
3,546
6,642
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mrwarior601
Hercules
11
5 / 1 / 0
6,914
532
5,084
7,276
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Zetabroll
Chronos
12
3 / 1 / 3
7,043
542
7,160
6,197
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
9
1 / 1 / 3
5,932
456
3,258
9,410
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CA-Nahueel
Osiris
10
0 / 4 / 1
5,724
440
4,795
6,993
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 1
6,542
503
3,812
3,686
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
PJhowao
Ymir
10
2 / 1 / 0
6,539
503
2,710
7,115
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
1 / 2 / 2
6,470
498
5,162
6,733
2,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
vhrs_01
Arachne
9
1 / 2 / 1
5,986
460
2,137
8,303
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
CA-Nahueel
Osiris
0
4
1
0.13
W
Bastet
Cudi61
Bastet
0
1
6
3
L
1
1
1
1.5
W
Hou Yi
MatadorSVO
Hou Yi
1
1
1
1.5
W
Hercules
Mrwarior601
Hercules
5
1
0
5
L
Ymir
PJhowao
Ymir
2
1
0
2
L
Neith
1
2
2
1
W
Chronos
Zetabroll
Chronos
3
1
3
4.5
W
Athena
1
1
3
2.5
L
Arachne
vhrs_01
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
18,616
34,748
Taken
32,830
15,616
Mitigated
16,179
11,768
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CA-Nahueel
Osiris
4,795
1,517
0
242
6,993
4,428
0
1,860
5,133
0
26,706
W
Bastet
Cudi61
Bastet
2,847
953
0
2,313
5,223
1,409
111
751
4,460
0
21,405
L
3,812
207
0
700
3,686
1,134
442
1,736
1,950
31,782
0
W
Hou Yi
MatadorSVO
Hou Yi
3,546
2,404
0
3,177
6,642
1,821
484
1,073
5,569
0
28,393
W
Hercules
Mrwarior601
Hercules
5,084
1,847
0
2,543
7,276
5,036
0
1,100
6,134
0
29,368
L
Ymir
PJhowao
Ymir
2,710
390
0
2,016
7,115
5,683
0
1,671
5,444
24,512
0
L
Neith
5,162
3,142
0
1,703
6,733
2,224
878
2,114
4,619
0
34,172
W
Chronos
Zetabroll
Chronos
7,160
2,770
0
1,371
6,197
2,402
358
2,087
3,896
39,410
1,662
W
Athena
3,258
1,036
0
2,364
9,410
4,948
148
1,213
8,167
16,729
0
L
Arachne
vhrs_01
Arachne
2,137
1,361
0
2,241
8,303
2,710
0
2,756
5,547
0
25,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
31,261
275
Minions Killed
282
0
Camps Cleared
0
1,276,635
Distance Traveled
1,081,116
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,724
440
51
4
0
192,480
1
W
Bastet
5,840
449
44
3
0
285,315
3
L
Janus
6,542
503
76
6
0
218,273
4
W
Hou Yi
5,908
454
55
4
0
224,506
5
W
Hercules
6,914
532
62
5
0
249,971
4
L
Ymir
6,539
503
41
3
0
246,932
2
L
Neith
6,470
498
65
5
0
199,218
1
W
Chronos
7,043
542
94
7
0
248,277
4
W
Athena
5,932
456
20
2
0
268,566
4
L
Arachne
5,986
460
49
4
0
224,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role