Player Matchup

Ra
Ra
Eclipse3919
Ra
Level 124
God Stats
0W - 2L
1,696 SR
Queue Stats
71W - 102L
1,505 Elo+
Party 1
Awilix
Awilix
MythicalSkill
Awilix
Level 120
God Stats
8W - 9L
1,550 SR
Queue Stats
98W - 116L
1,549 Elo+
Party 1
Bacchus
Bacchus
STORMCREATER74
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadowvipe
Sun Wukong
Level 128
God Stats
2W - 1L
1,652 SR
Queue Stats
76W - 118L
1,472 Elo+
Party 1
Ullr
Ullr
lone romer24
Ullr
Level 112
God Stats
7W - 9L
1,686 SR
Queue Stats
49W - 57L
1,575 Elo+
Party 1
Team Averages
Level 109
1,617 SR
1,573 Elo+

VS

Team Averages
Level 135
1,643 SR
1,613 Elo+
Anubis
Anubis
Mr Hawk82
Anubis
Level 127
God Stats
4W - 0L
1,845 SR
Queue Stats
274W - 263L
1,598 Elo+
Party 2
Izanami
Izanami
Mr Reeses XP
Izanami
Level 139
God Stats
11W - 6L
1,500 SR
Queue Stats
450W - 314L
1,507 Elo+
Solo
Xing Tian
Xing Tian
SureKiller2
Xing Tian
Level 116
God Stats
1W - 1L
1,823 SR
Queue Stats
81W - 102L
1,743 Elo+
Party 2
Mercury
Mercury
TJ-JuniorCode-9
Mercury
Level 139
God Stats
7W - 11L
1,518 SR
Queue Stats
479W - 419L
1,652 Elo+
Solo
Athena
Athena
ejprish94
Athena
Level 155
God Stats
6W - 5L
1,527 SR
Queue Stats
140W - 148L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,879
493
9,458
11,837
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 2
8,395
466
8,196
13,664
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
7,884
438
5,749
10,202
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Shadowvipe
Sun Wukong
12
3 / 3 / 2
7,639
424
7,359
15,428
6,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 4
8,696
483
5,228
11,203
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mr Hawk82
Anubis
18
8 / 1 / 6
10,988
610
15,883
13,449
7,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Mr Reeses XP
Izanami
18
1 / 2 / 4
10,521
585
9,958
12,846
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SureKiller2
Xing Tian
13
1 / 1 / 6
8,372
465
4,279
9,394
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 2
9,330
518
2,599
15,526
5,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
ejprish94
Athena
18
6 / 0 / 7
10,980
610
9,899
10,110
10,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
18
19
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Anubis
Mr Hawk82
Anubis
8
1
6
11
W
Izanami
Mr Reeses XP
Izanami
1
2
4
1.5
L
3
6
2
0.67
L
1
2
2
1
L
Sun Wukong
Shadowvipe
Sun Wukong
3
3
2
1.33
W
Xing Tian
SureKiller2
Xing Tian
1
1
6
4
W
2
4
2
0.75
W
Athena
ejprish94
Athena
6
0
7
9.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
42,618
62,334
Taken
61,325
24,477
Mitigated
34,992
19,483
Healing
29,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,458
815
1,682
4,160
11,837
4,088
571
7,813
4,024
77,246
0
W
Anubis
Mr Hawk82
Anubis
15,883
361
0
10,234
13,449
7,718
679
4,722
8,410
90,631
0
W
Izanami
Mr Reeses XP
Izanami
9,958
6,081
0
7,411
12,846
5,086
2,028
849
11,997
0
101,376
L
8,196
2,686
0
3,288
13,664
3,706
0
6,739
6,925
0
53,267
L
5,749
229
124
2,477
10,202
5,939
0
4,707
5,495
35,690
0
L
Sun Wukong
Shadowvipe
Sun Wukong
7,359
1,368
514
4,818
15,428
6,372
0
9,890
5,538
0
24,158
W
Xing Tian
SureKiller2
Xing Tian
4,279
376
0
1,790
9,394
6,021
369
3,158
6,064
17,229
0
W
2,599
714
0
6,100
15,526
5,848
0
2,580
12,892
0
67,403
W
Athena
ejprish94
Athena
9,899
2,395
463
3,671
10,110
10,319
0
3,273
6,755
65,358
0
L
5,228
1,975
0
2,420
11,203
4,372
0
912
10,291
0
63,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
50,191
491
Minions Killed
618
0
Camps Cleared
0
1,774,789
Distance Traveled
1,695,176
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,879
493
157
9
0
338,593
3
W
Anubis
10,988
610
174
10
0
324,739
1
W
Izanami
10,521
585
179
10
0
293,523
3
L
Awilix
8,395
466
94
5
0
369,935
2
L
Bacchus
7,884
438
63
4
0
379,361
0
L
Sun Wukong
7,639
424
39
2
0
371,351
4
W
Xing Tian
8,372
465
29
2
0
305,309
2
W
Mercury
9,330
518
117
7
0
373,344
7
W
Athena
10,980
610
119
7
0
398,261
4
L
Ullr
8,696
483
138
8
0
315,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role