Player Matchup

Bacchus
Bacchus
Cabelo18
Bacchus
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 60L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
LordOnyx00
Heimdallr
Level 25
God Stats
2W - 2L
1,402 SR
Queue Stats
12W - 18L
1,267 Elo+
Party 1
Pele
Pele
RIP Hr
Pele
Level 15
God Stats
4W - 3L
1,710 SR
Queue Stats
18W - 18L
1,446 Elo+
Party 1
Discordia
Discordia
agustin_29037
Discordia
Level 28
God Stats
8W - 10L
1,509 SR
Queue Stats
63W - 115L
1,278 Elo+
Party 3
Guan Yu
Guan Yu
iTzFedeM
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
995 Elo+
Party 3
Team Averages
Level 35
1,524 SR
1,283 Elo+

VS

Team Averages
Level 18
1,457 SR
1,459 Elo+
Serqet
Serqet
Nabonido4228
Serqet
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 33L
1,752 Elo+
Solo
He Bo
He Bo
bautistaberazadi
He Bo
Level 24
God Stats
6W - 5L
1,120 SR
Queue Stats
84W - 112L
1,322 Elo+
Party 2
Neith
Neith
brunoparker
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
lyaskerl
Kuzenbo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
slyzzTD
Cu Chulainn
Level 28
God Stats
4W - 6L
1,667 SR
Queue Stats
90W - 120L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cabelo18
Bacchus
14
3 / 2 / 18
10,310
469
7,538
20,390
25,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
LordOnyx00
Heimdallr
16
14 / 2 / 8
11,227
510
24,180
15,013
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
RIP Hr
Pele
18
5 / 3 / 6
11,824
537
10,405
14,416
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
agustin_29037
Discordia
14
2 / 4 / 6
9,509
432
8,830
10,126
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
iTzFedeM
Guan Yu
2
0 / 0 / 0
4,751
216
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 6 / 3
10,562
480
7,762
17,828
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
7,889
359
3,805
9,897
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 2
9,775
444
4,293
9,484
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
lyaskerl
Kuzenbo
13
0 / 7 / 6
8,272
376
6,585
19,986
17,422
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
slyzzTD
Cu Chulainn
15
5 / 4 / 1
10,021
456
15,035
18,043
15,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
24
Kills
10
11
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cabelo18
Bacchus
3
2
18
6
W
Heimdallr
LordOnyx00
Heimdallr
14
2
8
9
L
Serqet
3
6
3
0.75
W
Pele
RIP Hr
Pele
5
3
6
2.67
W
Discordia
agustin_29037
Discordia
2
4
6
1.25
L
0
4
3
0.38
L
2
3
2
1
W
Guan Yu
iTzFedeM
Guan Yu
0
0
0
0
L
Kuzenbo
lyaskerl
Kuzenbo
0
7
6
0.43
L
Cu Chulainn
slyzzTD
Cu Chulainn
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,953
Damage
37,480
59,945
Taken
75,238
42,692
Mitigated
48,149
13,657
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cabelo18
Bacchus
7,538
1,293
833
5,260
20,390
25,857
54
3,670
16,564
18,940
0
W
Heimdallr
LordOnyx00
Heimdallr
24,180
13,245
0
2,377
15,013
7,356
2,995
2,856
11,755
0
68,829
L
Serqet
7,762
2,262
0
4,802
17,828
7,272
0
3,063
14,549
0
61,632
W
Pele
RIP Hr
Pele
10,405
2,430
0
4,907
14,416
5,794
602
2,303
12,113
0
89,081
W
Discordia
agustin_29037
Discordia
8,830
453
0
280
10,126
3,685
1,386
1,561
8,373
44,291
0
L
3,805
862
0
1,579
9,897
4,668
0
2,756
6,905
24,388
0
L
4,293
2,185
0
2,475
9,484
3,074
1,489
1,775
7,653
0
56,720
W
Guan Yu
iTzFedeM
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
lyaskerl
Kuzenbo
6,585
2,791
0
605
19,986
17,422
418
5,183
14,443
17,378
0
L
Cu Chulainn
slyzzTD
Cu Chulainn
15,035
3,023
0
1,215
18,043
15,713
1,575
2,594
15,320
0
67,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,621
Gold Earned
46,519
351
Minions Killed
366
0
Camps Cleared
0
1,630,794
Distance Traveled
1,966,060
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,310
469
29
1
0
422,921
6
W
Heimdallr
11,227
510
91
4
0
407,032
1
L
Serqet
10,562
480
98
4
0
460,698
5
W
Pele
11,824
537
158
7
0
453,287
2
W
Discordia
9,509
432
73
3
0
347,554
0
L
He Bo
7,889
359
40
2
0
390,000
0
L
Neith
9,775
444
108
5
0
348,213
1
W
Guan Yu
4,751
216
0
0
0
0
0
L
Kuzenbo
8,272
376
18
1
0
357,329
4
L
Cu Chulainn
10,021
456
102
5
0
409,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role