Player Matchup

Freya
Freya
ISnifit
Freya
Level 63
God Stats
2W - 8L
1,318 SR
Queue Stats
498W - 548L
1,425 Elo+
Party 2
Hercules
Hercules
Irshund
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,464 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JoshGotcha
Tsukuyomi
Level 44
God Stats
25W - 22L
1,582 SR
Queue Stats
334W - 340L
1,508 Elo+
Party 2
Izanami
Izanami
Lady_Bibliophile
Izanami
Level 36
God Stats
0W - 2L
1,268 SR
Queue Stats
45W - 52L
1,431 Elo+
Party 3
Ymir
Ymir
NOLAxSaintsx
Ymir
Level 25
God Stats
14W - 22L
1,477 SR
Queue Stats
174W - 189L
1,460 Elo+
Party 2
Team Averages
Level 39
1,429 SR
1,458 Elo+

VS

Team Averages
Level 63
1,439 SR
1,426 Elo+
Ravana
Ravana
Beelfometth
Ravana
Level 68
God Stats
12W - 8L
1,710 SR
Queue Stats
86W - 83L
1,531 Elo+
Party 1
Odin
Odin
Mahamok
Odin
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,237 Elo+
Party 1
Nu Wa
Nu Wa
Mykumo
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
N0VaReactor
Khepri
Level 94
God Stats
10W - 9L
1,337 SR
Queue Stats
187W - 184L
1,487 Elo+
Solo
Skadi
Skadi
ToymikaYT
Skadi
Level 23
God Stats
2W - 2L
1,147 SR
Queue Stats
8W - 15L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ISnifit
Freya
15
0 / 6 / 3
9,025
430
8,096
16,039
5,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Irshund
Hercules
17
7 / 3 / 0
10,122
482
9,625
15,042
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JoshGotcha
Tsukuyomi
16
4 / 9 / 1
10,090
480
11,058
18,908
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 2
9,665
460
6,117
12,437
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 2
8,212
391
3,867
16,851
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
8 / 3 / 7
11,748
559
10,383
14,646
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Mahamok
Odin
17
3 / 6 / 8
9,777
466
6,169
10,789
5,821
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
Mykumo
Nu Wa
19
11 / 1 / 12
11,875
565
22,988
9,179
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
4 / 4 / 13
10,934
521
9,977
15,384
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
ToymikaYT
Skadi
17
6 / 0 / 5
11,143
531
11,251
10,258
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
13
Kills
32
33
Deaths
14
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
3
7
3.83
L
Freya
ISnifit
Freya
0
6
3
0.25
L
Hercules
Irshund
Hercules
7
3
0
2.33
L
Tsukuyomi
JoshGotcha
Tsukuyomi
4
9
1
0.5
L
1
5
2
0.4
W
Odin
Mahamok
Odin
3
6
8
1.17
W
Nu Wa
Mykumo
Nu Wa
11
1
12
17
W
Khepri
4
4
13
2.63
L
1
10
2
0.2
W
Skadi
ToymikaYT
Skadi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
60,768
79,277
Taken
60,256
48,938
Mitigated
34,204
20,298
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,383
4,241
0
4,609
14,646
7,124
1,534
2,125
12,375
0
70,862
L
Freya
ISnifit
Freya
8,096
2,368
0
5,885
16,039
5,953
0
7,960
7,822
64,195
0
L
Hercules
Irshund
Hercules
9,625
1,662
0
4,705
15,042
17,492
364
3,857
10,993
0
45,379
L
Tsukuyomi
JoshGotcha
Tsukuyomi
11,058
2,594
0
5,722
18,908
6,695
0
7,313
11,283
0
77,321
L
6,117
4,112
0
2,940
12,437
4,964
58
3,883
8,444
0
62,633
W
Odin
Mahamok
Odin
6,169
1,787
0
810
10,789
5,821
620
173
10,416
103
32,164
W
Nu Wa
Mykumo
Nu Wa
22,988
4,998
0
2,140
9,179
4,280
2,777
2,589
6,590
78,347
0
W
Khepri
9,977
988
0
1,537
15,384
12,460
196
6,356
9,003
47,924
0
L
3,867
890
0
1,046
16,851
13,834
0
8,868
7,713
24,836
0
W
Skadi
ToymikaYT
Skadi
11,251
6,030
366
2,733
10,258
4,519
1,706
720
9,538
0
65,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
55,477
507
Minions Killed
456
0
Camps Cleared
0
1,790,898
Distance Traveled
2,007,452
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,748
559
89
4
0
432,455
5
L
Freya
9,025
430
119
6
0
368,652
0
L
Hercules
10,122
482
78
4
0
305,250
3
L
Tsukuyomi
10,090
480
133
6
0
411,469
1
L
Izanami
9,665
460
143
7
0
323,770
4
W
Odin
9,777
466
62
3
0
380,009
5
W
Nu Wa
11,875
565
120
6
0
396,804
2
W
Khepri
10,934
521
54
3
0
380,243
1
L
Ymir
8,212
391
34
2
0
381,757
0
W
Skadi
11,143
531
131
6
0
417,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role