Player Matchup

Tiamat
Tiamat
AlanisDracul
Tiamat
Level 28
God Stats
63W - 71L
1,418 SR
Queue Stats
243W - 281L
1,312 Elo+
Solo
Hades
Hades
Gen HomeSkillet
Hades
Level 88
God Stats
6W - 10L
1,692 SR
Queue Stats
49W - 76L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
Jay Yzf250R
Kukulkan
Level 5
God Stats
27W - 46L
1,500 SR
Queue Stats
95W - 161L
1,149 Elo+
Party 1
Horus
Horus
Pulsar 5289
Horus
Level 27
God Stats
1W - 4L
1,011 SR
Queue Stats
96W - 84L
1,346 Elo+
Solo
Cerberus
Cerberus
りんまや
Cerberus
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Team Averages
Level 31
1,371 SR
1,278 Elo+

VS

Team Averages
Level 18
1,343 SR
1,299 Elo+
Yemoja
Yemoja
A_smallsandwich
Yemoja
Level 25
God Stats
3W - 1L
1,330 SR
Queue Stats
117W - 103L
1,411 Elo+
Solo
Apollo
Apollo
Loko vTG
Apollo
Level 7
God Stats
16W - 13L
1,298 SR
Queue Stats
19W - 19L
1,186 Elo+
Solo
Nu Wa
Nu Wa
SurfaceSphinx72
Nu Wa
Level 29
God Stats
9W - 5L
1,700 SR
Queue Stats
32W - 26L
1,460 Elo+
Solo
Fenrir
Fenrir
cristianntejeda
Fenrir
Level 14
God Stats
1W - 2L
1,161 SR
Queue Stats
30W - 30L
1,245 Elo+
Solo
Ra
Ra
xEmberFox
Ra
Level 17
God Stats
12W - 8L
1,227 SR
Queue Stats
86W - 87L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 4 / 19
14,969
1,069
30,999
25,386
21,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 7 / 11
17,791
1,271
40,241
33,055
21,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Jay Yzf250R
Kukulkan
20
1 / 6 / 18
13,427
959
5,638
14,520
6,239
20
15 / 8 / 9
16,417
1,173
25,985
28,968
13,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
りんまや
Cerberus
18
0 / 9 / 8
11,852
847
1,916
19,464
7,655
Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
14,928
1,066
12,325
16,421
21,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Loko vTG
Apollo
20
13 / 14 / 12
15,603
1,115
36,215
28,908
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 19
15,286
1,092
31,725
17,603
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 13
14,497
1,036
16,832
20,614
7,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 11 / 16
14,435
1,031
15,419
26,681
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
117
37
Kills
34
34
Deaths
37
65
Assists
83
Player
Kills
Deaths
Assists
KDA
W
4
1
23
15.5
L
Tiamat
4
4
19
3.38
L
17
7
11
3.21
L
Kukulkan
Jay Yzf250R
Kukulkan
1
6
18
1.67
W
Apollo
Loko vTG
Apollo
13
14
12
1.36
L
15
8
9
2.44
W
7
6
19
2.75
W
7
5
13
2.7
W
3
11
16
1
L
Cerberus
りんまや
Cerberus
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,779
Damage
112,516
121,393
Taken
110,227
69,970
Mitigated
55,060
16,628
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,325
824
4,319
655
16,421
21,222
0
11,048
5,373
34,249
0
L
Tiamat
30,999
1,957
0
3,188
25,386
21,126
0
12,595
12,527
79,252
0
L
40,241
471
514
7,324
33,055
21,268
0
16,309
16,452
89,739
0
L
Kukulkan
Jay Yzf250R
Kukulkan
5,638
1,174
0
0
14,520
6,239
0
6,017
8,345
17,952
0
W
Apollo
Loko vTG
Apollo
36,215
29,923
0
1,998
28,908
10,114
0
18,829
10,079
0
55,824
L
25,985
12,730
2,128
1,900
28,968
13,682
0
14,165
14,381
0
46,708
W
31,725
9,339
0
2,024
17,603
6,804
0
12,168
5,435
61,155
0
W
16,832
5,971
0
2,481
20,614
7,410
0
14,746
5,868
0
25,913
W
15,419
1,430
1,409
1,946
26,681
9,510
0
22,003
4,678
57,461
0
L
Cerberus
りんまや
Cerberus
1,916
255
0
1,574
19,464
7,655
0
8,857
10,219
12,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,456
Gold Earned
74,749
288
Minions Killed
270
8
Camps Cleared
4
1,141,624
Distance Traveled
1,233,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,928
1,066
40
3
2
271,625
0
L
Tiamat
14,969
1,069
88
6
1
312,443
0
L
Hades
17,791
1,271
123
9
1
254,869
0
L
Kukulkan
13,427
959
26
2
0
195,793
0
W
Apollo
15,603
1,115
40
3
0
228,258
0
L
Horus
16,417
1,173
32
2
2
238,719
1
W
Nu Wa
15,286
1,092
75
5
0
239,919
0
W
Fenrir
14,497
1,036
17
1
2
214,365
2
W
Ra
14,435
1,031
98
7
0
279,218
2
L
Cerberus
11,852
847
19
1
4
139,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role